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Originally Posted by TrevJo |
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I appreciate the response.
I'll buy that defenders in zone responsibility have to respect the HB pass so long as the HB has not crossed the line of scrimmage.
Two things:
1. The defensive linemen do not have zone coverage. Look at the three defenders being blocked that are on the 50 yard line on the far side from the camera 2-3 seconds into the play, and watch what they do. Those guys need to try to close in by coming laterally across the field. Instead they try to take these huge pursuit angles back toward the pylon on the near side of the camera. That's really the biggest problem here, it's what allows the RB to cut back and still have plenty of space. There need to be different rules for backside pursuit, rather than every defender trying to cut off the same expected runner path.
2. 28 seconds into the video, the RB (finally) crosses the line of scrimmage. (He probably crosses the line 20 seconds in actually, but he definitely crosses it 28 seconds in.) At that point, no one should be playing zone. Pause the replay when the RB crosses the Georgia 45 yard line. Look at the Georgia defenders that are near the hash mark. They are running backwards toward the sideline because of the RB's speed. The problem is, there are other defenders that are closer to the sideline that already have that angle cut off. These guys near the hash mark need to come UPfield to take away the cutback angle. Instead they get drawn back toward the sideline, and the RB then cuts back for a wide-open jaunt to the other sideline. So really this is the same problem as #1, but with the runner beyond the line of scrimmage.
(3) Total side note here, but it looks like the RB is running just as fast 40 seconds into the play as he is at the start. There is no way that should happen. Maybe he gets slowed down a bit but obviously it's not nearly enough. Sprinting and making hard cuts for more than a few seconds is incredibly exhausting.
In "real football plays", people don't run around in circles because it doesn't work. In the game, you've got to make things like running in circles not work, otherwise many competitive gamers will not treat it like real football!
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Good post.
The D needs to work in mini-teams of 3 or so once the HB or WR passes the LOS.
One to block the runner from going up the sidelines, one to prevent the cutback and the other to zero down on him.
This can only happen if the defenders can move their bodies parallel to the LOS and strafe and have the AI to know where their teammates are.