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Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Old 05-13-2009, 04:29 PM   #241
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

You can roll and chuck in 2k8 too, if you do it from the shotgun and have a gold QB. This is the mistake that Madden 10 cannot make. This is why I keep saying it and will keep saying it. That pocket has got to set up faster. 2k8 had a pocket and it mattered when the QB was under center, but it did not matter much when he was in the gun. All you had to do is hike it, move the stick so the QB would not move. The DE's would go right into the tackles leaving the outside wide open. It is especially evident on the 2 back shotgun sets.

Tombsong you know the play I do this with too. Shotgun 2 back 50 X Cross I believe or Y cross. I send the WR opposite of the crossing route on a streak to clear it out for the crossing route coming underneath. Every time I've run that play against anyone, I'm rolling to the right and I had a high completion percentage on that play. And this is with a pocket. So to me, it does not matter that you simply have a pocket. This thing has gotta set up with speed and the DE's and OLB's have got to run the arc to stop the easy going outside by the QB.

I'd prefer it that the DE's/OLB's when they are running the arc to be 1 step away from the QB as he bounces off of his heels from the drop. When the QB is in the gun and if he does not drop, I'd still prefer the DE's and OLB's to stay on that arc. Do not engage the tackles simply because the QB does not move backwards. They need to stay outside so that you have to wait longer if you want to try to get outside. But the longer you wait the worse things will be for you when you attempt to move.
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Old 05-13-2009, 05:34 PM   #242
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

Quote:
Originally Posted by LBzrule

Tombsong you know the play I do this with too. Shotgun 2 back 50 X Cross I believe or Y cross. I send the WR opposite of the crossing route on a streak to clear it out for the crossing route coming underneath. Every time I've run that play against anyone, I'm rolling to the right and I had a high completion percentage on that play. And this is with a pocket. So to me, it does not matter that you simply have a pocket. This thing has gotta set up with speed and the DE's and OLB's have got to run the arc to stop the easy going outside by the QB.

.

YO! that play was sick, i loved it, always bailed me out cause you had alot of options. but all is good cause ian already posted somewhere that hes working on getting the pocket set up faster. its gonna be sick

*throws up*
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Old 05-13-2009, 06:53 PM   #243
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

Quote:
Originally Posted by LBzrule
You can roll and chuck in 2k8 too, if you do it from the shotgun and have a gold QB. This is the mistake that Madden 10 cannot make. This is why I keep saying it and will keep saying it. That pocket has got to set up faster. 2k8 had a pocket and it mattered when the QB was under center, but it did not matter much when he was in the gun. All you had to do is hike it, move the stick so the QB would not move. The DE's would go right into the tackles leaving the outside wide open. It is especially evident on the 2 back shotgun sets.

Tombsong you know the play I do this with too. Shotgun 2 back 50 X Cross I believe or Y cross. I send the WR opposite of the crossing route on a streak to clear it out for the crossing route coming underneath. Every time I've run that play against anyone, I'm rolling to the right and I had a high completion percentage on that play. And this is with a pocket. So to me, it does not matter that you simply have a pocket. This thing has gotta set up with speed and the DE's and OLB's have got to run the arc to stop the easy going outside by the QB.

I'd prefer it that the DE's/OLB's when they are running the arc to be 1 step away from the QB as he bounces off of his heels from the drop. When the QB is in the gun and if he does not drop, I'd still prefer the DE's and OLB's to stay on that arc. Do not engage the tackles simply because the QB does not move backwards. They need to stay outside so that you have to wait longer if you want to try to get outside. But the longer you wait the worse things will be for you when you attempt to move.

I love everything you just said and I am VERY glad that you were able to attend the CD and provide this feedback (and I truly hope and pray that THIS year is different and that suggestions of this kind of hyper-detailed nature actually get considered, especially since you were able to provide this feedback earlier than ever before)...BUT, I have to say that I honestly doubt that ANY of this is going to be in the final game (fool me once and shame on me...fool me two times...um, uh...fool me....we can't get fooled again... ) - though I would be happy to dance an Irish jig on August 14th if I am wrong!

Simply put a decision will need to be made regarding just how much "new" the core Madden audience will accept in a given iteration...the sad fact is that the majority of the Madden base is NOT a sim audience...they will only take so much before they start screaming about how much the game sucks now and how much "control" they lost over their players, etc. etc. I think that making the QB play realistic would cause many, many players to revolt...they LIKE playing that way and would be pissed if it was taken away...

Last edited by Moostache; 05-13-2009 at 06:56 PM.
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Old 05-13-2009, 07:30 PM   #244
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

I'm not sure if it's as easy as LBz makes it out to be. The QBs are extremely slow to accelerate and decelerate and are some of the slowest players in the game in general. This is not realistic of course, but it does greatly hinder the roll out aspect on non-roll out based plays. In general, you're going to need a faster (high tiered) QB to perform this well. I honestly don't scramble unless the pocket breaks down, so I'm not sure how easy it is, and almost no other players scramble either (no competitive ones at least). All you have to do is call a Fan DLine call to make an easy sack when they do.
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Old 05-13-2009, 07:38 PM   #245
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

It's not as easy as Madden but it's definitely doable.
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Old 05-13-2009, 07:51 PM   #246
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

Quote:
Originally Posted by Valdarez
I'm not sure if it's as easy as LBz makes it out to be. The QBs are extremely slow to accelerate and decelerate and are some of the slowest players in the game in general. This is not realistic of course, but it does greatly hinder the roll out aspect on non-roll out based plays. In general, you're going to need a faster (high tiered) QB to perform this well. I honestly don't scramble unless the pocket breaks down, so I'm not sure how easy it is, and almost no other players scramble either (no competitive ones at least). All you have to do is call a Fan DLine call to make an easy sack when they do.
You might disagree and that's cool, but it is IMO because all of the pass rushers in 2k from DL to LB's are all TIED to the QB. I had a convo with the 2k developers about this. This is why we always complained about the LB's taking bad blitz angles (although there were/are other problems with that, this is one of them). It's not necessarily they take bad angles all the time. They are tied to the QB and when that QB stops that's when they turn. Notice they never rounded off their routes to the QB even when they had a lane to do so. They didn't round them off as long as the QB was dropping. In 2k8 and even 2k5 as long as the QB is dropping the Blitzers will run down, the DL will do what you called for the most part. But as soon as you stop that QB the DL and the blitzers will stop doing what they are doing and turn.

So if you are in the shotgun and you just stop the QB immediately, the DL immediately is going to turn in, no matter what line stunt you call. Madden 2010 must not make this mistake for pass rushers when the QB is in the shotgun or the pass rush will only be effective against the offense when the QB is under the Center.

Let me show a very old video I have on youtube that showcases this problem. In the video I work it from under center and even there you can see as soon as the QB stops the defender turns, but he does not turn where he should. Also forgive the voice, I had a cold and was up until 4 a.m recording this as you will see guys logging on LOL. This video only shows the general problem of defenders being tied to the QB. Not the specific play I was talking about above.


Last edited by LBzrule; 05-13-2009 at 07:53 PM.
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Old 05-13-2009, 07:53 PM   #247
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

Quote:
Originally Posted by Valdarez
I'm not sure if it's as easy as LBz makes it out to be. The QBs are extremely slow to accelerate and decelerate and are some of the slowest players in the game in general. This is not realistic of course, but it does greatly hinder the roll out aspect on non-roll out based plays. In general, you're going to need a faster (high tiered) QB to perform this well. I honestly don't scramble unless the pocket breaks down, so I'm not sure how easy it is, and almost no other players scramble either (no competitive ones at least). All you have to do is call a Fan DLine call to make an easy sack when they do.
You can negate fan Dline stunt easily, especially from Shotgun Split.
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Old 05-13-2009, 08:03 PM   #248
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Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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Originally Posted by NYG 5
^^ lol, is that ice la fox?
I must say sir, good call without a good face shot.
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