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Fight Night Round 4 Demo Impressions

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Old 05-13-2009, 11:23 PM   #41
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Re: US Demo (Fight Night) is working for ps3 only right now!!!!

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Old 05-14-2009, 12:11 AM   #42
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Re: US Demo (Fight Night) is working for ps3 only right now!!!!

PM me if you want the demo for the PS3. I'll be awake for another hour or so to hook people up.
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Old 05-14-2009, 12:27 AM   #43
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Re: US Demo (Fight Night) is working for ps3 only right now!!!!

Don't wanna start a UFC vs FNR4 war, but for those who hav DL'ed the demo, is this game as fun or more fun than UFC?? I'm asking this because I found the UFC demo to be much more fun than it looked on the videos. How are the graphics compared to FNR3?

Im pumped for tomorrow.
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Old 05-14-2009, 12:31 AM   #44
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Re: US Demo (Fight Night) is working for ps3 only right now!!!!

controls take some getting used to, ive been playin UFC so i was holiding R1 gettin smacked lol, but the TCP is easy and responsive

I wish moving around the ring was a bit swifter, and the flashing light with counters is over the top along with the spit flying, but other than that its greatness.

Is there a way to lunge and punch anybody? I would find that helpful.
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Old 05-14-2009, 12:41 AM   #45
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Fight Night Round 4 Demo Impressions

Love the game so far, very realistic. I feel as if the flashing camera on counters and spit flying on every counter or over the top, but otherwise everything else is well done for the most part. I do however wish i could dance around the ring a bit swifter.

Some have mentioned a stamina issue, but im holding off until i get the final copy to gripe about that.

Graphics are gorgeous and the animations are fluid.
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Old 05-14-2009, 12:57 AM   #46
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Re: US Demo (Fight Night) is working for ps3 only right now!!!!

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Originally Posted by sva91
Don't wanna start a UFC vs FNR4 war, but for those who hav DL'ed the demo, is this game as fun or more fun than UFC?? I'm asking this because I found the UFC demo to be much more fun than it looked on the videos. How are the graphics compared to FNR3?

Im pumped for tomorrow.
this game is really well done, and could definitely equal or even surpass UFC, but that remains to be seen.

I played the living daylights out of the UFC demo for 3 straight weeks, and to this date...best sports/fighting game I've ever played.I rate it a solid 9.0

FNR4 is fun, but we can't really judge the overall gameplay fun factor until the final release because there isn't a difficulty option. Right now all we can judge is the graphics, controls, animations, commentary ETC and all so far are top notch.

commentary-UFC
graphics - FNR4
Animations- bout the same quality

controls- I thought UFC would kill FNR4 here because of the lack of buttons, but FNR4 is very responsive and fluid. Not as good as UFC's though. Buttons will always be better. but the margin is very small IMO.

Gameplay is the only unknown. and that's where the fun factor will be decided on. Right now you can throw 100 haymakers a round and have no effects, the cpu Defense is horrid, but it's probably on the lowest level.

But if on the highest difficulty FNR4 CPU can have great defense( on highest difficulty last few years I consistenly landed over 55 percent of my punches), REALISTIC offense ( not 100 punches a round and 50 of them haymakers), good stamina, good cpu logic,etc

this could definitely be equal to UFC or even better.....

time will tell though.
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Old 05-14-2009, 01:21 AM   #47
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Re: Fight Night Round 4 Demo Impressions

Mixed reviews for me but more bad than good. The fighting mechanics and graphics are top notch but I do not like the camera angles (it's dizzying for me) at all and the ring seems too small.

The speed is too fast, I hope we can slow it down. I won every fight by unanimous decision but I couldn't get knockdown or knockout,. Whenever I stunned him badly he would either clinch or run away but seemed to recover too quickly.

My biggest gripe however is that you cannot stick and move. It's almost like the opponent is magnetized too you. The lateral movement is terrible and rotating camera makes it worse. This leads to standing there and slugging it out much too often. The videos online made it seem like the guys didn't know how to fight but it's very difficult to stick and move. When I was Manny I had alot of trouble getting away from Hatton because he was aggressive. This could be a big problem online. All I see is slugfests. It also led to me throwing around 350-400 punches per fight and connecting on over 60% almost every time. With that and the speed there really is no strategy involved.

It seems like the game is catered to guys who want to fight like Tyson and not Ali. There's no balance. If you don't fight like Tyson you're at a disadvantage. The game only felt comfortable if you are flat footed, bobbing about and tryint to counter. And like I said the camera angle is no help in trying to fight from the outside.

I'm actually pretty dissapointed. The only thing that will save it for me now is slowing it down and changing the camera angle. Unfortunately online you may not have those options.

Last edited by Seymour Scagnetti; 05-14-2009 at 01:25 AM.
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Old 05-14-2009, 01:23 AM   #48
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Re: Fight Night Round 4 Demo Impressions

After about 30 minutes of play I have gotten the controls down and i am winning every fight and just about every round.

I am stringing together some 5 hit combos and not seeing too much of a stamina hit, so thats a slight concern. I also get the feeling that the inability to move around the ring at a very quick pace is to allow inside fighters a better chance.

I do wish there was lunging head punches along with quick side steps, those would add to the game IMO. If anyone has figured them out, fill me in.
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