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Madden NFL 10 Videos: Ravens (CPU) vs. Titans (Ian) Full Gameplay in HD

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Old 06-12-2009, 11:37 PM   #441
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Ian, no need to get upset about people flaming the game here. I remember Howard Stern talking about a struggling radio personality who was having his balls busted. He said one of the reasons his show sucked is because he screened his calls to make sure nobody would say anything negative. Stern said if someone wants to call in and call him a ****** then cool bring it on. He wants to know what his fans are thinking at all times and it can be entertaining to boot.

Anyway, with that said you suck as a coach. 23 seconds left in the 3rd quarter, you were on offense and the Baltimore got flagged for defensive pass interference. The pass was completed and your WR reached the 44 yard line. However, the penalty occured at the 34 so you had an option to accept and have the ball at the 34 or decline and have the ball at the 44. You accepted which cost yourself 10 yards - LOL.

Also, I noted a penalty glitch with 4:30 left in the 2nd quarter. You had the ball with a 2nd & 8 on Baltimore's 49 yard line. Then after a run of about 5 yards you were called for a 10 yard holding penalty. The next play showed 2 & 16 and the ball was placed on your own 44 yard line. It should've been placed at your 41 with a 2nd & 18 correct?

One more glitch which is real petty and I don't really care if it gets fixed but thought you'd like to see it. The numbers on the screen don't match up. Was it a 36 yard TD or 37 yards?

MADDEN GLITCH.gif

Also, props for posting these vids. You gave me something to do on a boring Friday night so for that I thank you. I think things are going in the right direction with Madden and they have the right man steering the wheel.

Last edited by swaldo; 06-12-2009 at 11:48 PM.
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Old 06-12-2009, 11:40 PM   #442
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

sort of off topic. It is amazing to think about how video games have actually basically gotten cheaper when adjusted for inflation, especially since they cost much more to develop now.

Games have pretty much been $40-$50 since like NES right? There were even SNES games that were like $90 new, which would obviously adjust to quite a bit more than an xbox360/ps3 game. They finally made the jump up to $60 this gen (with the exception of wii games).
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Old 06-12-2009, 11:40 PM   #443
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Good vids Ian.

+Loving the over the shoulder catches
+QB over throws are sick
+ presentation is looking good
+The Emotion looks and sounds bananas
+Route running looks improved
+ QB stances!!!

-Defense looks weak
-Too many broken and missed tackles! There needs to be a higher success rate on juking in space than beaking out of tackles.
-Didn't see much Gang tackling??? Isn't that what good defenses do. swarm?
- One major problemn the blocking is horrid! Really takes away from proper defensive and offensive strengths. Is there not a bullrush animation where the DT can push a lineman 3 yards in the backfield to push the pocket. Especially on run plays I notice you can't really follow your blocks it seems like too many stalemates, FB's not getting a push on LB's, lineman missing blocks on the line

Did anyone notice at 7:15 of the 4th vid how Ian lit up Todd Heap. U got jacked up!

All in all I already have this game pre-ordered especially after the E3 vids (thanks to coachazzkickin on youtube) so off tomorrow to buy an iphone.
Keep sending vids out Ian.
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Old 06-12-2009, 11:48 PM   #444
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Kick Return Can be better,the returner should be running into a group of both teams and shooting through a crack if they block right or he should have an outside wall by his blockers. To much smoke coming from the players they look like steam boats. Assistant coaches talking to the players on the sideline nice!

The Man D still don't cover PA fb and the TE running a 5 yard in ( burned Ray Lewis).
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Old 06-12-2009, 11:49 PM   #445
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Quote:
Originally Posted by Tyrant8RDFL
You and I understand that , but everyone will understand a statement differently.

I know he cant get it perfectly, but certain aspects of the game should be solid by now, and that is the concern members have.
Exactly that's all people are really saying but with a few adkistments this is well earned $60
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Old 06-12-2009, 11:49 PM   #446
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

I dont post much here but I read a ton of posts. Overall, pretty impressed with everything. An after reading Ians newest post regarding the past rush, I am not too concerned about that.

One issue i have though is that Kerry Collins looks NOTHING like his real life counter part. Neither does Flacco. Does this bum anyone else out?
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Old 06-12-2009, 11:53 PM   #447
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Quote:
Originally Posted by therizing02
I laughed at that as well. Good stuff.

So I busted out the stopwatch because after the first half, it seemed as if the QBs had wayyyyyyyyy too much time to throw. I wanted to find out what the average time was from snap to throw for all the passes in the second half.

The results of my little test are rather interesting. First, the overall combined stats for Collins/Flacco:

12-28-4INTs-1TD..called back for holding.

The pass plays: time to release/result

3.0/inc
2.4/int

3.1/Comp...holding penalty
1.4/Screen complete CJ
3.3/Inc

2.8/Comp Heap
2.9/Inc.

2.4/Inc.
1.8/Screen complete CJ

3.2/Int. (Harper)
2.7/Inc.

3.0/Int. (Reed)

4.7/Inc.

4.0/Comp Scaife

2.4/inc
1.8/McLain
1.9/Mason
3.3/inc
3.0/Mason
2.9/inc.
2.6/Williams
2.3/Peerman
2.1/Williams
5.1/Inc.
2.6/Inc.
3.5/TD....holding
2.8/inc.
2.0/INT.

This averages out to less than 3 seconds from snap to throw. Additionally, quite a few of the passes were thrown under pressure. The pressure also caused a fair amount of incomplete passes.

I know the blocking and line play does not appear to be perfect, but based on the results it seems that it may be less of a problem that a lot of people think.
^Great Post^

The thing people here is talking about. They will want a patch, to make it the way it is in the vids. Its easy to see things when your not playing.

When your chillin with your bud, and he's playing online. All game you say why didnt you throw it there, x was open? Why did you role out you had time. On and on and on!

Then when you play, its not the same. You dont see the stuff you saw when, you was just watching.

We talking about the pass rush when, none of us as played the game. HOW?
I have alot of respect for, Ian. To post vid to show where the game is going, then to get this. SAD
He could have just sat back and showed nothing, and 90% of you would be a walmart at 12am to pick it up.

The way some of you are talking, we're going to get Madden 03 again. I dont care how hard you try or want it will never be sunday NFL football. **** they dont know what they are going to get on sundays. The IA will never ever never do what a real person to 100% of the times. Real people cant do it, so how could the Ai?

Then talking about Johnson running on B-More. If i recall, he was running all over them till he got hurt. NFL Replay will show it soon

Alot of you needs to chill, and enjoy the ride. Come on Ian, drive us home.
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Old 06-12-2009, 11:55 PM   #448
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Re: Ravens (CPU) vs. Titans (Ian) full gameplay in HD

Hey Ian, thanks for the full game vids. Ive watched the first quarter and read this thread (every effing post). Wanted to pose two questions to you, if you even still look at this thread

1) With last years pick fest, do you feel the CPU throws too many picks, and if so is it a result of pressure?
2) a follow up to question 1, does the CPU ever take a sack, or is it programmed to get the ball out of there. This might help the pass rush issue if the QB doesnt try to throw the ball. Sometimes its best to just tuck it and take the hit.

Will watch the rest of the vids. THere are some great things in the game this year.
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