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Fight Night Round 4 Demo Impressions

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Old 06-21-2009, 01:25 PM   #577
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Re: Fight Night Round 4 Demo Impressions

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Originally Posted by statum71
I hear ya. But the thing for me is, heck most of those punches I still can't throw on command because most of the time he doesn't do what I'm attempting to do. Thats why I hate sticks. Sorry man.

I can't differentiate between a hook and a uppercut to save my life. And yes, I know the motion. It just doesn't work right most of the time.
theres a certain rhythm to the motions that you have to get to really get goin. It took me a few days as well as not trying to throw punches to fast. keep tryin man.
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Old 06-21-2009, 04:12 PM   #578
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Re: Fight Night Round 4 Demo Impressions

Aight folks. Back in the mix here.

I have the PS3 version. I will post impressions soon. I literally just opened the game and loaded it.
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Old 06-21-2009, 07:29 PM   #579
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Re: Fight Night Round 4 Demo Impressions

lol edit, I should have read first, sorry.

Last edited by Lakers 24 7; 06-21-2009 at 07:40 PM.
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Old 06-21-2009, 07:39 PM   #580
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Re: Fight Night Round 4 Demo Impressions

So anyway a rephrased version of what I was saying - I played the demo and loved playing against the AI. Although not perfect it has a very realistic and strategic feel to it. The AI plays to the strengths of its' fighter and pretty much fights realistically. However I can also see where playing online is going to be lame again and completely unrealistic. It's still too easy to spam certain punches, unrealistic combos are effective, and the footwork is terrible. Online is just going to be R3 without the parry. But, I think the game should still be worth playing for the legacy and offline modes. There's still some realistic elements to the game when played realistically.
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Old 06-22-2009, 12:34 PM   #581
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Re: Fight Night Round 4 Demo Impressions

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Originally Posted by Lakers 24/7
So anyway a rephrased version of what I was saying - I played the demo and loved playing against the AI. Although not perfect it has a very realistic and strategic feel to it. The AI plays to the strengths of its' fighter and pretty much fights realistically. However I can also see where playing online is going to be lame again and completely unrealistic. It's still too easy to spam certain punches, unrealistic combos are effective, and the footwork is terrible. Online is just going to be R3 without the parry. But, I think the game should still be worth playing for the legacy and offline modes. There's still some realistic elements to the game when played realistically.
i disagree concerning playing online only because tha demo is on EASY.And if u know how to play the game there's no way your going to let someone "spam" punch to death and actually land those punches continually and when they miss or you want to just brawl your stamina is going to take a hit.
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Old 06-22-2009, 01:17 PM   #582
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Re: Fight Night Round 4 Demo Impressions

I hope you're right. But, it seems hard to stick and move or get of out the pocket quickly when someone starts spamming jabs to the body. Will the work-rates be lower on the higher difficulties? Forcing people to be more wise with their punch selection.. If so that should somewhat nullify that issue.
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Old 06-22-2009, 06:53 PM   #583
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Re: Fight Night Round 4 Demo Impressions

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Originally Posted by Lakers 24/7
I hope you're right. But, it seems hard to stick and move or get of out the pocket quickly when someone starts spamming jabs to the body. Will the work-rates be lower on the higher difficulties? Forcing people to be more wise with their punch selection.. If so that should somewhat nullify that issue.
u should be in the fightnight impressions thread they have tha game and can answer your questions.
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Old 06-23-2009, 04:43 PM   #584
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Re: Fight Night Round 4 Demo Impressions

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Originally Posted by Lakers 24/7
I hope you're right. But, it seems hard to stick and move or get of out the pocket quickly when someone starts spamming jabs to the body. Will the work-rates be lower on the higher difficulties? Forcing people to be more wise with their punch selection.. If so that should somewhat nullify that issue.
I have no problem sticking and moving in the demo with Pacquiao. its actually tons of fun and a thing of beauty. im going to post a vid tonight of my outside fighting.
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