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EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

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Old 07-08-2009, 07:13 PM   #73
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Ok how bout Evander Holyfield? or the Klitchko Twins? give us some more boxers. (you can't have Fight Night without Holyfield? can you?)
Give us some more classic fighter, or even fill out that flyweight division so we can fight with more than just two fighters?

I'm excited for the DLC, but make it juicy.
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Old 07-08-2009, 07:23 PM   #74
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Re: EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

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Sounds no different than someone on this thread who is an advocate for TPC. Honestly, this guy sounds very ignorant, and insulting to the pros that have mastered the button controls. Just because he's an editor doesn't make his word gold. Check out what PastaPadre had to say:

"Now though I almost want to go back to the buttons. I’m finding the stick to be inconsistent and too mechanical in nature. Rarely am I able to counter and in many cases I’m having to think about the type of punch and motion involved instead of going off reaction. This is especially the case with haymakers where you’re required to hold the RB which is incredibly awkward. I pretty much have forgotten about attempting to put combinations together. Not to mention that frequently I’m making motions with the stick and no punch comes or the wrong one is thrown.
The ironic thing is that one of the main reasons for removing the buttons was due to imbalance vs the analog stick with online. What that actually means is the buttons were more effective and precise. Now you just have people online stick “mashing” basically meaning nothing has changed. A proper fatigue system could’ve balanced things regardless of the control scheme being used. However people are throwing punches like crazy and not having to pay for it. Against the wrong person online it makes for a very frustrating experience."
Interesting that Pastapadre mentions the haymakers. I NEVER use them. I have small hands, and holding the RB while flicking the right thumbstick just doesn't feel right.
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Old 07-08-2009, 08:05 PM   #75
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Kind of say's it all.

I don't have a problem with the stick but I don't always throw the punch I want to.

It's not a big problem but it is an issue. Which it shouldn't be in a boxing game.

They eliminated the buttons to force consumers to to use an inferior control.

That should be a big problem. Which it was and they responded to.

These gaming companies really jerk there customers around to no end.

They should have never released the game without the buttons.
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Old 07-08-2009, 08:06 PM   #76
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"The ironic thing is that one of the main reasons for removing the buttons was due to imbalance vs the analog stick with online. What that actually means is the buttons were more effective and precise. "

Pasta Padre

Kind of say's it all.

I don't have a problem with the stick but I don't always throw the punch I want to.

It's not a big problem but it is an issue. Which it shouldn't be in a boxing game.

They eliminated the buttons to force consumers to to use an inferior control.

That should be a big problem. Which it was and they responded to.

These gaming companies really jerk there customers around to no end.

They should have never released the game without the buttons.
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Old 07-08-2009, 08:24 PM   #77
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Re: EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

I'll be purchasing in early september
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Old 07-08-2009, 08:26 PM   #78
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Re: EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

Would be nice if the re-rated some of the other boxers in this game (Tyson specifically), or allowed us to edit their stats. It will be a good DLC though...
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Old 07-08-2009, 08:36 PM   #79
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Re: EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

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Would be nice if the re-rated some of the other boxers in this game (Tyson specifically), or allowed us to edit their stats. It will be a good DLC though...
Judging by two fighters (Carlos Monzon 90 and Marvin Hagler 91) I'm not sure how the overall ratings translate. Or it could be that one rating point is very significant.
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Old 07-08-2009, 10:42 PM   #80
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Re: EA Reveals First DLC Plans For Fight Night Round 4 (Press Release)

Someone mentioned it was a % or something like that. Either way, Tyson gets rocked way too easy.
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