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Backbreaker Producer Q&A (ESPN Videogames)

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Old 04-30-2010, 12:04 PM   #49
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Re: Backbreaker Producer Q&A (ESPN Videogames)

I guess we will see. To say any game acts like humans is just a bit much to put on the shoulders of any dev, although you could get pretty close in alot of reactions and realtime interactions, but I've yet to see one game where everything is completely human like in that sense.

I hope they make it though because its important to the gaming industry in many ways.
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Old 04-30-2010, 12:23 PM   #50
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Re: Backbreaker Producer Q&A (ESPN Videogames)

Quote:
Originally Posted by mm boost
They've been developing their gameplay for years and it is the main focus for this game. The players interact with each other like real humans. With them having an engine like that, there is only so much work it will require each year to bring it up to do date. You look at Madden's series...for the last 10 or so years, every year you play the game, the game engine has changed (for better or for worse) each time as they try to get it to play better and then it messes up other areas of the game. With the gameplay in backbreaker, you can see it in motion and can tell that everything looks so natural. They will only have to polish it up each year to bring it up to date, and in the meantime, they can focus more on adding bells and whistles and focusing on presentation.
Seriously, this is so critical. Whether the game is good or not, they at least had the freedom to start from scratch.

Being a new Tiburon developer must really suck. You may have some logical solution for something but can't implement it because it would break 200 other things.

Every game should take a step back and start over, especially long running franchises. Someone pointed out in one of these threads that Madden seemed rushed to put out a next-gen game. That maybe have been the downfall of Madden.

Last edited by sois; 04-30-2010 at 12:47 PM.
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Old 04-30-2010, 01:22 PM   #51
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Re: Backbreaker Producer Q&A (ESPN Videogames)

What he meant was they rushed to implement the structure on nex gen... I said the same thing regarding nba live.

Looks like they messed up the player model frames. Til this day the body is unproportioned, legs dont fully connect to the hip area fully. You say thats silly and who's looking at that, but then you see the players runing all weird, and jumping in the air doing reverse layups without bending their legs and you consider, either they have power mechanical springs in their knees or they are doing some impossible stuff that looks all weird.

Football and basketball alike have the same issues with fundamental problems.
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Old 04-30-2010, 01:48 PM   #52
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Re: Backbreaker Producer Q&A (ESPN Videogames)

very true i remember madden 06 next-gen was a shell of the xbox version. Seems they used the same tech but upgraded the graphics to a more powerful system to rush a title for launch of the 360. Thats why you see instead of starting over they are playing catch up. Smalls things such as body proportions and balls size which are fundamentals still loom as large issues.
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Old 04-30-2010, 01:55 PM   #53
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Re: Backbreaker Producer Q&A (ESPN Videogames)

I explained that a little funny but the point it, bringing the games over on the new system was implemented wrong. It shows in the game.

Not only are there issues looming, but we dont see them taking steps to correct the problems. That is what is a bother to me. Some people see the irony in comparing this game to a game in Madden because it is supposedly more of an arcadey game.

What I see irony in is, People saying Madden will never be as good as a game made back in 2004 on an old console. This gen has been mediocre regarding sports games the way they promoted how much power these consoles can push. Well we arent getting the full effect of it yet and thats evident.
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Old 04-30-2010, 02:40 PM   #54
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Re: Backbreaker Producer Q&A (ESPN Videogames)

Nice to see a piece by ESPN. This gives the game a pretty good shot in the promotions department and gives NM more of a chance to succeed in the pocket book if/when the game is a success.
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Old 04-30-2010, 02:42 PM   #55
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Re: Backbreaker Producer Q&A (ESPN Videogames)

Hopefully EA already had the dev kits for the xbox 720 and PS4 or we'll be in the same situation next gen, although I have a feeling we will not be seeing any new consoles anytime soon.
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Old 04-30-2010, 03:06 PM   #56
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Re: Backbreaker Producer Q&A (ESPN Videogames)

Quote:
Originally Posted by stiffarmleft
Hopefully EA already had the dev kits for the xbox 720 and PS4 or we'll be in the same situation next gen, although I have a feeling we will not be seeing any new consoles anytime soon.
They're a couple years out, the motion control gimmick stuff is the stopgap for Sony and MS while they try and get more out of this generation.
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