Home

Weak Madden Sales Signaling Trouble for Game Industry

This is a discussion on Weak Madden Sales Signaling Trouble for Game Industry within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 08-23-2010, 08:51 AM   #305
Rookie
 
OVR: 4
Join Date: May 2010
Quote:
Originally Posted by roadman
That's between the NFL and EA.
I know that, I'm just saying that as long as EA is the only one making an NFL game, there will still be holes in the game
bms715 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-23-2010, 08:53 AM   #306
Rookie
 
OVR: 4
Join Date: May 2010
Quote:
Originally Posted by haze56
Madden 08 was the most fun I've had playing a next gen football game until NCAA Football 11. Madden 09 was awful, Madden 10 was average, and I didn't even bother buying Madden 11 because tons of people have said it's a step down from Madden 10.

Like me a lot of people did not buy Madden 11 because they felt like it had not improved enough to worth buying. I'm a firm believer in making a game every 2 years because it's too hard to make a huge improvement in one year and still have a good game. Games like Halo and Call of Duty take 2 or more years to send out a new game and they really spend time working out bugs and glitches. Madden has a chance to be a good game, but they seem to rush these games out and just seem to half *** them. It's as if I'm making a chocolate chip cookie and I'm making a new one every year. I make tons of them and get feedback from the buyers. They tell me to add and subtract different ingredients from the batter, but instead I make the chocolate chips bigger and call it a new cookie.
I couldn't agree more about the game every two years thing
bms715 is offline  
Reply With Quote
Old 08-23-2010, 09:11 AM   #307
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,432
Re: Weak Madden Sales Signaling Trouble for Game Industry

I wouldn't mind the game every two years either, but two things prevent that from happening.

1. The NFL license. The license demands a game from EA once every year.

2. As long as I can remember, Madden has come out on a yearly basis. They won't stop their cash cow as stockholders would drop them in a minute.

It's a business.
roadman is offline  
Reply With Quote
Old 08-23-2010, 09:13 AM   #308
Just some guy
 
mrprice33's Arena
 
OVR: 16
Join Date: Jul 2003
Posts: 5,996
Yeah like I said they would have to double their current sales to make up the difference and I don't see that happening.

Sent from my HTC EVO 4G using Tapatalk.
mrprice33 is offline  
Reply With Quote
Old 08-23-2010, 09:41 AM   #309
MVP
 
Only1LT's Arena
 
OVR: 16
Join Date: Jul 2009
Location: NYC
Re: Weak Madden Sales Signaling Trouble for Game Industry

Quote:
Originally Posted by APBamaMan


Madden 11 sales for the week:

360: 554,617
PS3: 459,688
Wii: 92,313
PS2: 62,011
PSP: 42,212

Total: 1,210,841

Looks like you would have won as far as first week sales, but are you speaking in terms of overall sales?

Source: http://www.vgchartz.com/weekly.php?date=40405®=World&date=40405&console=&maker=EA+Sports

Overall sales. I aint scurred lol.
Only1LT is offline  
Reply With Quote
Old 08-23-2010, 10:11 AM   #310
MVP
 
Only1LT's Arena
 
OVR: 16
Join Date: Jul 2009
Location: NYC
Re: Weak Madden Sales Signaling Trouble for Game Industry

Quote:
Originally Posted by mrprice33
Let's just go down the list, shall we?

Suction blocking and 2 man animations are a product of using motion captured animations in the game. Many other games deemed superior (nba 2k, for one) also have these problems. Until these games go full physics, which only really became plausible a couple of years ago, these issues will remain. That being said, suction blocking is far more rare in 10/11 than in any other version of the game.

Dbs mirroring routes didn't happen until 09 at the earliest. It was not a problem in the last gen versions of the game.

Nano blitzes are a problem that have plagued pretty much every football game ever made. Offensive line ai is probably one of the most difficult things to program in all of gaming, especially when you give the user the ability to hot route defenders and move guys around to trick the ai.

And using sliders takes care of the issues defensively (the same way they fixed 2k5s awful pass coverage).


Sent from my HTC EVO 4G using Tapatalk.

Psychic DBs and Synchronized Route Running, was absolutely, unequivocally on last gen. Not even a maybe.
Only1LT is offline  
Reply With Quote
Old 08-23-2010, 10:18 AM   #311
Rookie
 
OVR: 3
Join Date: Aug 2008
Location: Queen CiTy, NC
Im too excited to hear this, didnt buy madden cause it was pretty sh!tty this year even though i knew it wouldnt make any difference on sales BUT other ppl felt the same.....thats what it is
qcsavagelife25 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-23-2010, 10:19 AM   #312
Banned
 
OVR: 8
Join Date: May 2009
Re: Weak Madden Sales Signaling Trouble for Game Industry

Naw, just signaling trouble for Madden.
MJ2320 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:53 AM.
Top -