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EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

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Old 10-01-2010, 02:22 PM   #353
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Well I had my first decision last night. In order to have the fight last the long, I had to avoid full mount and/or only throw 2-3 strikes before waiting for the AI to finally attempt to get up. I cant even remember the number of times I ended up in mount off just reversals. My whole problem with this game comes to just the AI while in full mount. The rest of the game I was enjoying. Looking more and more like a first day purchase for me. Funny thing is I had a lot more to say but work was so busy today I forgot a lot of little things I liked.
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Old 10-01-2010, 03:54 PM   #354
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Wow. The striking is much more responsive with the "classic" controls. It really opens your striking game, especially since the left trigger becomes the body modifier.

Initially I was reluctant to give the "classic" controls a shot because I'd become pretty good with the "Total Strike Controls", but man, what a difference.

I recommend to anyone currently using "Total Strike Controls" to try out the "classic" setting. Your grappling will suffer at first, as you'll be pressing "B" to defend takedowns and such, but the re-learning is well worth it.

Give it a shot. It can't hurt. Not like you're the one getting punched in the face.
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Old 10-01-2010, 05:32 PM   #355
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

One of the things that annoys me is the use of the right bumper as the body modifier for punches. The control scheme they have for FNr4 would've worked well for the kicks also, with one of the triggers being the modifier for kicks.

Apart from that, this month is going to be a sports game month with MMA and 2K11. Definitely looking forward to these...

Good job by EA with the demo too.
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Old 10-01-2010, 08:54 PM   #356
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Quote:
Originally Posted by eye guy
One of the things that annoys me is the use of the right bumper as the body modifier for punches. The control scheme they have for FNr4 would've worked well for the kicks also, with one of the triggers being the modifier for kicks.

Apart from that, this month is going to be a sports game month with MMA and 2K11. Definitely looking forward to these...

Good job by EA with the demo too.
I made a thread suggesting that the fake modifier and body modifier be switched, the kick and high low should be right next to each other its too awkward to to have the high low modifier for kicks, plus its just awkward holding the button and then trying to throw a hook. maybe everyone who wants the high low modifier moved should post in that thread so if there are a lot asking for it, anim8tor can relay the info back that there are a lot of people who feel that way.
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Old 10-02-2010, 02:33 AM   #357
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Ok so yeah another day and I have yet to see or be able to do a leg lock of any kind. I don't know if it is disabled in the demo or what. But surely Mayhem should have some kind of leg lock.

Tried doing it from guard top, guard bottom, standing in guard top, standing in guard bottom.

The only joint locks I see in the demo involves the arm. Speaking of which, I noticed they only attack the left arm when it comes to armbars and only attack the right arm when it comes to kimuras & americanas.

But anyway I am thinking they disabled leg locks in the demo.
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Old 10-02-2010, 09:06 AM   #358
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Quote:
Originally Posted by Mossfan8480
Wow. The striking is much more responsive with the "classic" controls. It really opens your striking game, especially since the left trigger becomes the body modifier.

Initially I was reluctant to give the "classic" controls a shot because I'd become pretty good with the "Total Strike Controls", but man, what a difference.

I recommend to anyone currently using "Total Strike Controls" to try out the "classic" setting. Your grappling will suffer at first, as you'll be pressing "B" to defend takedowns and such, but the re-learning is well worth it.

Give it a shot. It can't hurt. Not like you're the one getting punched in the face.
Yup, just switched to classic controls last night and I'm thinking I might stick with it.
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Old 10-02-2010, 10:14 AM   #359
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

Got some of my buddies coming chill at the house for the LSU game today. We going to be playing alot of the EA MMA demo against one another. Most of them have downloaded and been playing it so it should be some stiff competition. I will let you guys know how it goes and if there is any issues I see exploitable in Hum vs Hum
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Old 10-02-2010, 11:21 AM   #360
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Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

very casual fan.....I play on Legend, you have to be ready for everything, sometimes i get popped w/ punches so i try to block and then get took down...its soooo much stuff to worry about.

I thing dashing in necessary, getting some space between you and the CPU b/c if you stand in front of them they will be very agressive...i need the breathing room so i can 'think' as my reacting is terrible at the moment lol.

I noticed if you can land a couple of good shots, you can get aggressive and try to get the KO/TKO...kinda real b/c I saw it in the 'few' fights i've actually watched. But imo the CPU just doesnt take them they will try to take you down. I'm assuming its a real life reaction as i've seen it in real life street fights..getting you arse handed, try to tackle him lol.

On thing that's hard for me is not getting pressed up against the cage, i dont know how to push back or push them against the cage. And deciphering between rumble...the cpu sill be kneeing me then go into a throw...the controller would rumble on the knees and i would have a chance to 'notice' the throw.
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