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EA Sports MMA Available Now, Post Your Impressions Here

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Old 10-19-2010, 05:53 PM   #33
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

I'm surprised to see how few impressions there are in this thread. I know it just came out today, but a lot of these games get out early. I've played a couple matches, I love the Vale Tudo rules with 20:00 fights and knees, elbows, and head kicks allowed.

Had a fight go down to 1:38 left before I TKO'd the guy.

Looking forward to some Fighter Share CAFs. Hopefully we can get some good ones with gameface. I actually didn't think it was that bad in FNR4.

I really like this fight engine better than UFCs. It'd be great to get some good UFC CAFs in this game.
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Old 10-19-2010, 05:55 PM   #34
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

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Originally Posted by Phobia
Plus they parry wayyyy more strikes from the bottom. So it is much much tougher to beat the CPU on the ground compared to the demo.
What about while in full mount?
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Old 10-19-2010, 05:55 PM   #35
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

Yeah it a whole different Overeem thats for damn sure. I tried button mashing with Lashley against him and he just bobed and weaved, firing off kicks to my legs and gut. Then he bull rushed me into the cage, put me into the MT clinch and started knee'ing me to the body.

I survived the 1st round, started the 2nd, tried to bang him, he swayed all my punches, then landed a 3 punch combo with a kick to the body for the finish. Tried to hit him with an uppercut, he swayed, landed another 3 punch combo that rocked me.

This time though instead of following to my back, which happened every trip in the demo, this time I just fell forward to my knees. While I was trying to shake the webs out of my head, he ran up on me and hit me with an uppercut that put me the F out.

I was like wow.
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Old 10-19-2010, 05:57 PM   #36
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

Yeah I was gonna ask about the different rulesets -- do they just "turn on" elbow strikes and head stomps for those matches? What are the controls for that compared to normal strikes? Can you (for example) elbow some one illegally in Japanese fights and lose points, or are those strikes disabled based on the ruleset?
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Old 10-19-2010, 05:58 PM   #37
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

Quote:
Originally Posted by sb24
What about while in full mount?
They tend to grab you and hold you down a lot more.
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Old 10-19-2010, 05:59 PM   #38
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

Quote:
Originally Posted by Gotmadskillzson
Well from what I seen so far, the cpu does a lot better job at moving their head.
Quote:
Originally Posted by King10Sooted
I still have the difficulty a little low. I might try turning it up. But it seems the CPU is a little better at trying to avoid strikes. My first two fights I was able to KO them though. I made a big guy that is a brawler and I was fighting some pretty ****ty people though. So it is hard to judge by that. Overall it seems a lot more polished than the demo though.
Awesome. I just went out and rented it. Hoping I like it enough to buy it.
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Old 10-19-2010, 06:09 PM   #39
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Re: ******EA MMA OFFICIAL Impressions (360 & PS3)******

What difficulty is everyone playing on in Career mode?
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Old 10-19-2010, 08:26 PM   #40
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Re: EA Sports MMA Available Now, Post Your Impressions Here

I'm just noticing the peripherals right now. I'm pretty satisfied with the actual gameplay. Commentary is pretty bad. The crowd is bad too, along with striking sounds. Overall, the presentation is just unfinished. Maybe they just didn't have the time/resources to get on that. Thankfully the gameplay is pretty solid.

One thing I noticed is how long the load times are. Pretty rough there. It reminds me of Smackdown vs Raw a few years back.
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