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Madden: Editing Player Ratings in Franchise - Need Your Thoughts

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Old 11-22-2010, 05:57 PM   #49
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I for one could care less about it.Just let us edit the potential.But that might not pass because we already can with the DLC.

What I and Im sure alot of users WOULD LOVE TO SEE AGAIN is the option to edit BODY TYPES, and HAIR STYLES!! Give us the options like we had in the PS2 and XBOX days. I cant stand the fact that LT and Jat Cutlers bodies are so Much smaller than what they are in real life.Alot like other players in the game.

Another thing we could edit was the weight and height too.Look just pop in Madden 05(PS2) to madden 11(PS2) and look and see what we can edit.Then give us that in the PS3 and 360 versions and I'll be happy

EDITED
It would also be a HUGE upgrade to the game if we could edit all teams Coaching options in Franchise Mode too.ALA PS2 days
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Last edited by ZoneKIller; 11-22-2010 at 06:04 PM.
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Old 11-22-2010, 05:57 PM   #50
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I like the idea of tying the players ratings to performance, at least his OVR. I mean does a player really get faster in terms of a 40 time over the years? I think that for me, I'd only edit certain things, and take away ratings for others...

I think that the most important thing is for everyone to understand what the ratings mean and do... like how AWR is only for sim.

The problem is that different users play different ways , so just "powering up" players may not work based on performance if a user plays every game. For instance, if a guy calls 100 % pass plays over his season , does the HB1 regress from no snaps? Or would he get better, because he's rested?

I like the idea, but need to see how the implementation would work first.
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Old 11-22-2010, 07:11 PM   #51
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I really don't care about the stats, their insignificant numbers that really aren't truly represented on the field anyway. That being said, I would like the ability to at least start a franchise, and make management decisions prior to starting the season and then relinquishing control to the cpu afterward.

The reason I want total control is simply because I can make Madden 10 my Madden 11. I didn't buy Madden 11 because it wasn't a big enough improvement. I am currently playing Madden 10, and the only things that are missing is the ability to make adjustments to the schedule, and the players throughout the season.

I was just thinking about this the other day, that Madden could use a "map editor" This would allow fans of the game who don't think the next in the installment is up to par, to continue to enjoy the last Madden they purchased. The ability to make scheduling, adjust rosters, create enough players, random weather, contract extensions, hire, fire coaches. All of this would keep the franchise junkie involved,
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Old 11-22-2010, 07:13 PM   #52
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Quote:
Originally Posted by ZoneKIller
I for one could care less about it.Just let us edit the potential.But that might not pass because we already can with the DLC.

What I and Im sure alot of users WOULD LOVE TO SEE AGAIN is the option to edit BODY TYPES, and HAIR STYLES!! Give us the options like we had in the PS2 and XBOX days. I cant stand the fact that LT and Jat Cutlers bodies are so Much smaller than what they are in real life.Alot like other players in the game.

Another thing we could edit was the weight and height too.Look just pop in Madden 05(PS2) to madden 11(PS2) and look and see what we can edit.Then give us that in the PS3 and 360 versions and I'll be happy

EDITED
It would also be a HUGE upgrade to the game if we could edit all teams Coaching options in Franchise Mode too.ALA PS2 days



EDIT EDIT EDIT....i'm in full agreement with the overall feeling around here. The more we can edit the better...especially body size, weight, etc...all of my NCAA classes need to be edited...

Not only are ratings scattered everywhere, the body types are misproportioned (sp.) especially leg and head. Ratings are a good start. But in MY franchise, i should be able to change anything i want. I know the consoles are limited, but if there an option, it should be available to the user
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Old 11-22-2010, 07:47 PM   #53
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

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Originally Posted by hobbes2d
Having multiple player types per position and having each team philosophy have specific player position philosophies might be able to tie into how those players are rated as well. Like in Head Coach '09. If I had a 3-4 ILB type and tried to run a Cover 2 defense, his rating and potential would drop significantly. Couldn't this be a possible solution?
Yep, that was one of the many great features of Head Coach.

My simple answer for how to fix Madden's franchise mode:

Follow the example set by games like Head Coach 09 and PS2 Madden.
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Old 11-22-2010, 07:50 PM   #54
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The more we can customize, the less we can complain.

I would also love to edit weather for my franchise games. A lot of people complained that the Jags play their first 8 games in the rain in every franchise. I'd like the option to fix that.

Last year the Pats played the Titans in snow in mid October. I'd like the option to duplicate that if I want.
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Old 11-22-2010, 08:37 PM   #55
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I think it should be like this; During Weeks 5, 10, and 15 players will get a set amount of points based on how players played thus far. Then they go in and distribute those points to the players attributes, and if players are playing bad they get a rating drop, and the players choose which attributes drop. Players would also only be able to distribute points to players on their team. The CPU would decide Rating changes for CPU-Controlled teams.

Also I'd love to see the return of Training Camp, like on PS2 etc versions. Practice Squads would be good too while I'm at it.

Last edited by dpmm07; 11-22-2010 at 08:40 PM.
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Old 11-22-2010, 08:50 PM   #56
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I've always advocated being able to edit player ratings whenever you want, NBA 2K does it, MLB 05 did it, EA needs to do it with Madden and NCAA Football. Some guys that we thought were going to be good turn out to be terrible and some turn out to be much better than we thought (Mike Williams, Tom Brady). This should be offered in offline franchise because it allows us to make the players in the game more accurate, especially with NCAA and the problems they have had with recruiting in the game. I understand why you don't want it for online games but for offline franchises a way should be found because people like me want players to be as accurate as possible.
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