Home

NBA 2K11 Patch Details Released (Updated With Release Dates)

This is a discussion on NBA 2K11 Patch Details Released (Updated With Release Dates) within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Closed Thread
 
Thread Tools
Old 11-23-2010, 08:07 PM   #57
Rookie
 
OVR: 1
Join Date: Sep 2010
Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

does anybody know if this will work with associations already started?

thank u
bulls1221 is offline  
Old 11-23-2010, 08:08 PM   #58
MVP
 
OVR: 16
Join Date: Nov 2010
Re: NBA 2K11 Patch Details Released

Quote:
Originally Posted by TeddyKGB
Wow, that reads like a list of dream fixes. When I read the bit about defenders only attempting steals when looking at the ball I just about wept. I didn't expect that to make it into the patch.

Kudos 2K.


I know exactly what you mean. These dudes at 2K must be straight-up hoop nerds. They should win developers of the century awards.

I don't know about you, but I felt like I was reading exact sentences I typed in the request thread.

And the weird thing is? I actually believe them.
greenieblue is offline  
Old 11-23-2010, 08:10 PM   #59
MVP
 
OVR: 9
Join Date: Apr 2006
Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

This is what I have been waiting for now I can start my association!

I wished they would have tuned the deflected passing being recovered by the cpu 95% of the time. Especially when slower players spd turns to 99 and the ball sucks to the cpu hands when the defender is standing next to the ball.

Other than that this will be a great patch for 2K11.
__________________
True bout my business, Mane!
keshunleon is offline  
Old 11-23-2010, 08:10 PM   #60
MVP
 
OVR: 16
Join Date: Nov 2010
Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

Quote:
Originally Posted by schmiggyjk
Covers most of my wishlist though I really wish CPU play calling would get tweaked. Watching Vince Carter take 15+ threes off the same play against my Bulls was pretty amusing.
Try doubling him, playing tight on-ball defense (in the d settings), deny ball or play tight off-ball or switch up the defender. Durant went off on me, I doubled him, he scored 6 points the rest of the game. Of course, doubling presents its own problems.
greenieblue is offline  
Old 11-23-2010, 08:13 PM   #61
MVP
 
OVR: 16
Join Date: Nov 2010
Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

Quote:
Originally Posted by bulls1221
does anybody know if this will work with associations already started?

thank u
I can't imagine that they will release a patch that destroys a current association. Personally, I put months into mine. It'll be good. Some people like to restart for that fresh feeling.
greenieblue is offline  
Advertisements - Register to remove
Old 11-23-2010, 08:15 PM   #62
#nouss
 
WyxHarmon's Arena
 
OVR: 18
Join Date: Aug 2010
Posts: 2,699
Blog Entries: 1
Re: NBA 2K11 Patch Details Released

after that last ncaa 11 patch fiasco, im not getting my hopes up. but, if this does come out tomorrow I will be so pumped.
__________________
Hoosiers
Pacers
Phillies
Ravens

73 - 72
WyxHarmon is offline  
Old 11-23-2010, 08:16 PM   #63
Rookie
 
OVR: 1
Join Date: Sep 2010
Location: NY
Great job on the patch now I can finally start my Association!

2 questions tho. 1) Still no ."Around the league" in Association Mode??
C'mon 2K what better mode to have this in than Association mode but I guess not

2) No in game sports ticker?? Next time put it at the bottom of the screen so we can see it in game
we would appreciate that, thank u

overall good stuff 2K! Now I'm ready to play
2KAddict4ever is offline  
Old 11-23-2010, 08:16 PM   #64
Pro
 
OVR: 8
Join Date: Jul 2008
Re: NBA 2K11 Patch Details Released

Most of the issues I've had with the game this patch seems to address.

Hopefully no more dunking on/through multiple defenders with skilled dunkers (LeBron/Wade/etc.) as it takes no user skill and get's boring fast.

Also glad to see vertical issues when rebounding and contesting shots addressed. Hopefully this means no more 10-15 blocks a game. Far too easy for human users to block AI CPU jumpshots when using turbo.

Things I haven't seen addressed are the following (some are minor issues so not that big a deal):

1. The AI CPU jacks up a lot of bad shots. When open they almost always jack up a shot. For example when playing against the Bulls, Kyle Korver constantly jacks up a 3 even if he has missed 4 shots in a row in a span of 5 minutes. In other words I hope 'Shot Selection' by CPU was addressed. 2K10 the AI CPU had better shot selection.

2. PG's Dribbling the ball up the court (not using turbo) is way too fast. I remember Beluba saying he wanted to add a "Walk-the-ball-up" animation with a patch. Perhaps they added this.

3. What about the Play-Call disappearing for the rest of the game during the 1st Quarter? It just shows a black blank screen.

4. The AI CPU usually shoots around 10-15% from 3's on Simulation GameStyle. One main reason is they jack up a lot of bad shots and it becomes predictable for me when to contest. Also if you give Rondo space, he usually jacks a 3 pointer which is not his game.

5. When the 'Sprite Spark of the Game' highlights come up before the 4th Quarter begins, the 3rd and 4th highlight 90% of the time is the exact same replay.

6. In Association, what about 6th Men players always becoming starters? Guys like Jamal Crawford, Manu Ginobili, etc.

This has been an issue in the past 2K games as well. This occurs because the 6th man has a higher overall rating than the starter.

So Manu Ginobili is higher than George Hill so Ginobili ends up taking his spot.

7. Some plays in-game are wrong from practice plays. Some are just wrong period. The number doesn't match up to the play or when watching the play diagram in Playbooks section:

- For the Bulls 42 side roll for backup SG. Shooting Guard pops out to the 3 point line and Power forward is to set the pick. This is what happens in practice mode but in-game the Small Forward sets the screen for the Shooting Guard.

- 41 Gut assigned to Jason Kidd of the Mavericks is wrong. SG gets the ball and the PG sets the pick when the PF is supposed to set the screen for PG.

- Mavericks 41 roll 2 for Barea (backup PG) is wrong. PG sets the screen for SG.

- Mavericks 42 Fade for Starting SG and SF. This does not involve the 4 man (Nowitzki).

- 32 Post for Brandon Roy is wrong. It posts up the 4 man not Roy.

- 12 Dub for Dwyane Wade is wrong. Center sets the screen for PG and Wade is not involved in this play at all. Replace with a Wade/Bosh PnR or Wade Iso.

- Charlotte Bobcats entire bench playbook is that of the Philadelphia 76ers. Please change it to Bobcat plays.

There are more plays that are not run correctly. Andrew Bogut for the Bucks has one and etc.

Quote:
- Improved AI steal behavior and tuned the overall steal frequency/difficulty; defenders should now only attempt steals when they are actually looking at the ball.
Hopefully this does not mean the lead pass/cheese pass is back. If it is I'll be very disappointed. However with the addition of GameStyle this year, I believe lead pass will not be an exploit once again.

Quote:
- Body-ups have been re-tuned such that good dribblers do not ‘lose’ during a mismatch or by taking good angles.
Hopefully this does not mean you can go around defenders with ease:



The main problem with 2K10 was that offensive players going around defenders was the same speed as going straight at them. A physical impossibility. Any mediocre ball-handler can make that move. It made perimeter defense weak.

Also I hope this glitch is not back if perimeter bumping is completely removed:

-What happens is say I’m the PG with the ball and I go near to my SG. I pass it to my SG and player defending PG will freeze and stay next to SG for 1-2 secs allowing PG an open shot. Can take advantage of this almost every time.

You don't even have to pass to the SG. You can just dribble (PG) towards the SG.

Last edited by bearschicago; 11-23-2010 at 08:21 PM.
bearschicago is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:33 AM.
Top -