Exactly. Now to chime in with a couple more observations. Right now I'm rating this one a 10/10. Now lets start subtracting. I have to take off a point because it seems they took away the ability for me to slowly walk around the ring.
In FightNight4, you could nudge the analog stick ever so slightly and kinda creep around the ring. That was my brand in FN4. There's a variation of it in FNC but it aint the same.
I have to take a point off (although I might give it back at retail) for the overall polish of the game. It seems very rough, and no where near as smooth as FN4. That goes back to the movement also. I like the speed but it seems like the framerate is jacked up which makes it look jerky/choppy to me. Anyone know how early of a build this is? As stated, I'll probably give the point back on retail if everything is smoothed out.
I though about taking a point off for the removal of high low blocking, but now that I think about it I figure it was a good idea considering the speed of the game now. People are saying they want it back but ehhhhh i just dont know right now. I'm thinking that you really wont be able to react fast enough to block high/low with any effectiveness. You might think so, but that's up in the air. The game is very visceral and fast now.
The ring entrances suffice for me personally so I have no qualms with the presentation. The commentary suffices also. I honestly dont even pay attention to it lol. Its just a background thing for me.
I suppose the ref in the ring is cool, but its like he doesn't even exist to me, I barely even glance at him.
I'll rate the demo an 8/10 right now. Great title. Figuring the framerate at retail will be smoothed out. I'm hoping this is as veeery early build.