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MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

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Old 02-11-2011, 05:12 PM   #33
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

I have no problem with just showing pitch counts and the range they should be in. That will give you a very good idea of how tired a pitcher is.

I was hoping for some more info. One of the biggest things I want to hear about is sliders. What was added to the game? I don't care if the game plays arcade like on default (too many HRs, too accurate pitchers, whatever) as long as I can tweak the game to suit what I want. 2K10 had a very poor selection of sliders. I want pitch accuracy, cpu batter aggression and tons of defensive sliders. I'd love to get more info on that.

They talked about franchise mode but what about fatigue in franchise? Last year your DH got really tired just swinging a bat. A pinch hitter with one at bat in the game got a full game's fatigue. Playing a short season had fatigue all messed up and nobody got tired due to all the days off.
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Old 02-11-2011, 06:51 PM   #34
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

Has anyone here read the preview on game-informer the magazine? in it it talks about how it is important for the user to keep the pitcher within the range of pitches, because if you don't then what will start to happen is that your starter may not be at 100% for the next game. so if you are pitching with Tim Lincecum and your range is between 90 and 110 pitches and lets say you pitch 120 he may only be at 80% or 70% for his next start. and that's the importance of the pitch count.
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Old 02-11-2011, 06:59 PM   #35
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

I was wondering about dynamic attendance, will we see any results from franchise or MLB Today games? If u are having a losing season, will u have 40,000 in the seats or 9-10,000? It wasnt in MLB2k10, i hope its in MLB2k11, it adds to the realism of the game. Also when we have mound visits, will the coach and catcher come out too the mound or just the coach like in MLB2k10?
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Old 02-11-2011, 07:51 PM   #36
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Originally Posted by SoxFan01605
If it is entirely based on pitch-count, then yes, it could be a problem. I'm not sure this will be the case though. As some of us said in the other thread about pitch count, it sounded more that the indicators for stamina/energy were removed...it never said that the concept of stamina was. Pitch count mainly determined pitcher stamina in 2K10 anyway, so it seems that, at it's worst, it would probably be at least on-par with 2K10.

I disagree about putting an energy bar in the pause menu. If it is more an indication and tracking change than base function, as I suspect it is, I think it adds a nice layer of strategy to franchise and career modes. Managers and players don't get a bar that pops up that say "you're pitcher has 23% left." Conceptually, if we are relying on pitch count and visual/performance indications to make such decisions, it's far more immersive.

Of course, that depends on how well the system itself works, but again...it's impossible for any of us to say at this point.
In My PLAYER - does this years version show you on the field ONLY when the balls coming to you?

That sucked last year as you always knew to react, hopefully it's fixed and you can be on for every batter like a real game.
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Old 02-11-2011, 07:55 PM   #37
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Didn't mean to include that quote in the last message
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Old 02-11-2011, 08:29 PM   #38
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

Quote:
Originally Posted by ElGuapo
Has anyone here read the preview on game-informer the magazine? in it it talks about how it is important for the user to keep the pitcher within the range of pitches, because if you don't then what will start to happen is that your starter may not be at 100% for the next game. so if you are pitching with Tim Lincecum and your range is between 90 and 110 pitches and lets say you pitch 120 he may only be at 80% or 70% for his next start. and that's the importance of the pitch count.
yes i have, i wish i had the energy to try to transcribe some of it, but I love it.
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Old 02-11-2011, 08:58 PM   #39
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

I'm more intrigued by the fielding ratings than anything else. If it works as advertised I'll be very happy. In too may baseball games it didn't seem to matter who was in the field as they all seemed to have the same fielding ability. Hope it lives up to the hype.

One thing I'd like to see is video footage of actual gameplay from camera angles you'd use while playing. The closeup stuff is okay, but I'd like to see it from camera perspectives we'd use. I'm definately buying the "other game" but looks like 2K may very well get my money too. Time will tell
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Old 02-12-2011, 12:20 AM   #40
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Re: MLB 2K11 My Player and Franchise Mode Improvements (ESPN The Gamer)

Wow i like everything i read, if everything they said works how its suppose to (pitch count, fielding, injuries, progression) I will be very excited to play this game for a season/franchise.
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