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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 05-01-2011, 03:09 PM   #121
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
I have not had a chance to discuss anything with Donny. If he pays enough attention to the OS, I am sure he has seen a thread or two about my site. I do know for a fact that whoever does the ratings does subscribe to the organization that powers my website, NFLdraftscout.com. If you recall that interview where the Madden devs were owned by TJ Houshmanzedeh a few years ago stating he ran a 4.61 40 time and TJ replied that he never ran one, that data was from our site. I also know that they have been around to my site as well scoping things out. If fact, some of the players they would add to roster updates in past versions of Madden (05, 06) would have the SAME CAPS as players on FBGratings.com with only a few minor differences (like KPW for a WR for example).

What I am attempting to do is simply do things BETTER than what EA does. Improve the quality of the game from a particular angle: ratings. I looked at all the hard data first to determine the ratings scale that matches in-game performance. I also incorporated REAL scouting data for all of my 16000+ players in the database. Converting them to Madden ratings, is actually the easy part. It's unbiased, complete scouting data in your Madden. No opinion, no BS.

Thanks for the props and I do hope one day to receive an offer from EA once the community realizes how complete and accurate this system is. Thanks again!
Well, I definitely agree that the FBG ratings are better for attaining simulation play in Madden but I am not understanding the uphill battle of getting EA to directly implemented this method ALL the way.

I try to be a practical, common sense person and when I look at Madden as it relates to simulation ratings along with simulation sliders, I just don't understand. When I buy Madden, it's like buying office furniture in a box from Walmart. It may be missing some stuff but it basically has what's needed to put it together. The problem is, I have to find a way to do it and the instruction manual is missing.

I really would love for a Madden dev to explain why the hardcore community can NOT get a factory setting in Madden. A factory setting with a slider set copied from any hardcore community approved simulation slider creator, realistic penalty enforcement and FBG ratings. The "sim is subjective" argument is no excuse because Rookie, Pro, All Pro, All Madden and player ratings are "subjective" too but they still give us a factory settings for those.

I wonder why there is not more Madden community support behind this idea, when they have rallied so strongly behind dreads, correct equipment and broadcast cam.
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Old 05-01-2011, 04:29 PM   #122
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

So, you are redoing ALL ratings for EVERY player? Just great! Can't wait! It will be on fbgratings.com, right? And what is an approximate time when they will be up?

Thanks
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Old 05-01-2011, 04:56 PM   #123
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Well, I definitely agree that the FBG ratings are better for attaining simulation play in Madden but I am not understanding the uphill battle of getting EA to directly implemented this method ALL the way.

I try to be a practical, common sense person and when I look at Madden as it relates to simulation ratings along with simulation sliders, I just don't understand. When I buy Madden, it's like buying office furniture in a box from Walmart. It may be missing some stuff but it basically has what's needed to put it together. The problem is, I have to find a way to do it and the instruction manual is missing.

I really would love for a Madden dev to explain why the hardcore community can NOT get a factory setting in Madden. A factory setting with a slider set copied from any hardcore community approved simulation slider creator, realistic penalty enforcement and FBG ratings. The "sim is subjective" argument is no excuse because Rookie, Pro, All Pro, All Madden and player ratings are "subjective" too but they still give us a factory settings for those.

I wonder why there is not more Madden community support behind this idea, when they have rallied so strongly behind dreads, correct equipment and broadcast cam.
The simple fact that it is an uphill battle is asinine. It is so hard to go out and purchase these games knowing that they have so many flaws. To me, it is worth the time and effort to try to get accurate ratings fully knowing that they may never make it to a Madden dev. However, I know for a fact that they are aware of the site and have been for some time, so they are paying attention. I just want realism in the game based off of things that everyone can understand WITH explanations. Want to know why your QB only has THP of 85 and not 90? I can tell you...not sure if the devs would have the data to show you why.
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Old 05-01-2011, 04:59 PM   #124
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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So, you are redoing ALL ratings for EVERY player? Just great! Can't wait! It will be on fbgratings.com, right? And what is an approximate time when they will be up?

Thanks
Yes, some 18000 of them. The site is on my signature so just copy and paste it in there. Here is the timetable:

Basic Data and raw attributes: completed by July 1
Static attributes: completed by July 15th
Position specific attributes and 2011 OVR ratings: August 31st
Full rosters and updated OVR ratings for Week 1: Week 1 of NFL season
Updates: Every 4 weeks until the end of the season
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Old 05-01-2011, 05:22 PM   #125
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
Yes, some 18000 of them. The site is on my signature so just copy and paste it in there. Here is the timetable:

Basic Data and raw attributes: completed by July 1
Static attributes: completed by July 15th
Position specific attributes and 2011 OVR ratings: August 31st
Full rosters and updated OVR ratings for Week 1: Week 1 of NFL season
Updates: Every 4 weeks until the end of the season
Sounds great! Appreciate your hard work.
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Old 05-02-2011, 12:58 AM   #126
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Sounds great! Appreciate your hard work.
No problem. All basic data with players' last names beginning with A-M and X-Z should be up later this week. This includes raw attributes and basic info.
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Old 05-05-2011, 03:30 PM   #127
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

Can I see your reasoning behind Brandon Banks' 91 speed and 89 acceleration? He ran a 40 time of 4.43 seconds, but what most people don't know is that he pulled his hamstring while running it. If he never pulled it, he certainly would have had a better time. He claims to have run a 4.23. Also, he said he HAS (not could) beaten Chris Johnson in a race before.

Banks and Anthony Armstrong are the fastest Redskins, (and while this is up to you) I believe they should be rated as such. It wouldn't be a huge deal as I can change it myself.
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Old 05-05-2011, 08:00 PM   #128
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by LHSLax_D24
Can I see your reasoning behind Brandon Banks' 91 speed and 89 acceleration? He ran a 40 time of 4.43 seconds, but what most people don't know is that he pulled his hamstring while running it. If he never pulled it, he certainly would have had a better time. He claims to have run a 4.23. Also, he said he HAS (not could) beaten Chris Johnson in a race before.

Banks and Anthony Armstrong are the fastest Redskins, (and while this is up to you) I believe they should be rated as such. It wouldn't be a huge deal as I can change it myself.
The fastest official time I have for Banks is 4.37. Now, even if he did pull his hamstring at the combine while running that 4.37, he had the opportunity at NC State ( yes, that's right, he went to NC State's pro day on 3/24/2010 instead of Kansas State's pro day on 3/3/2010 ) to better his time with a healthy hamstring over 1 full month later. Know what he ran? 4.48. Now, that surely doesn't prove he was capable of even beating that time of 4.37 at the combine even though he was healthy. Would you rather I average the two and give him a SPD of 88? That is most certainly possible if you like. Personally, I would be glad to take the 91 I gave him in contrast to taking an averaged time.

Guys, I do not rate players based on "supposed" times. Hard data only. If he ran a 4.37 but is said to have run a 4.23, what do you think I am going to do? If I went by hearsay, then EVERYONE would be a 99 in EVERYTHING because scouts and agents inflate information. The fact is that all players are rated on the same scale by the same means. Also understand that a 91 SPD is BLAZING in the FBG system. Out of some 16000 players only roughly 400 have a speed of 90 or above. That is 2.5% of all players...a pretty small number.
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