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NBA 2K12 Video - Gameplay with Playstation Move

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Old 06-07-2011, 12:37 PM   #73
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Kobe: "Its a set up, its a Set up!"

Yea the NBA is rigged, been tryna tell ppl that, thanks for the clarification Kobe
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Old 06-07-2011, 12:38 PM   #74
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Re: NBA 2k12 at E3

Quote:
Originally Posted by mymannemcee
Also! Someone was right on the Artest drive to the basket.

From my eyes, it DEFINITELY did not look canned. If I wanted to drive in 2K11, knowing that I want Artest to go up and lay it up on the left hand side, he would either probably do some weird *** fading away jumpshot or he would be canned into a long animation where he'd either get blocked or fouled.

That 2K12 drive looked cleaner, though. Maybe it's just me.
It's not just you..I noticed that right away in the video. They still have 5 months before release too.
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Old 06-07-2011, 01:02 PM   #75
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Re: NBA 2K12 Video - Gameplay with Playstation Move

Man Kobe ruined the vid for me...As he is playing the camera almost solely focuses on him, and I'm going "Damn! Keep showing the gameplay!".
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Old 06-07-2011, 01:11 PM   #76
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Old 06-07-2011, 01:13 PM   #77
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Re: NBA 2K12 Video - Gameplay with Playstation Move

^LOL. I just dislike the fact that the camera was focusing on him and not focusing at the important stuff which was the last few minutes of the gameplay demo.
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Old 06-07-2011, 01:37 PM   #78
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Re: NBA 2K12 Video - Gameplay with Playstation Move

why do people care so much about the "walk up" animations? i'd rather have full control of my player when bringing the ball up the court than have my player start doing some canned walk up animation as he brings the ball up. they probably got rid of the walk up animations because they would interfere with your ability to do isomotion moves (crossovers, spin moves, etc.) when brining the ball up. having control is better than forcing my player into a walk up animation. the act of bringing the ball up is 2 seconds of the game at most and the walk up issue is purely a cosmetic thing...doesn't affect my enjoyment of the game at all.

i don't have a problem with the CPU-controlled players doing canned walk up animations, but I don't want the game to force my palyer to do it as I'm controlling him.

Last edited by blues rocker; 06-07-2011 at 01:42 PM.
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Old 06-07-2011, 01:42 PM   #79
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Re: NBA 2K12 Video - Gameplay with Playstation Move

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Originally Posted by blues rocker
why do people care so much about the damn "walk up" animations. i'd rather have full control of my player when bringing the ball up the court than have my player start doing some canned animation as he brings the ball up. they probably got rid of the walk up animations because they would interfere with your ability to do isomotion moves (crossovers, spin moves, etc.) when brining the ball up. have control is better than the game forcing my player into a walk up animation.
They could be pressure sensitive. They could just have them kick in when you are just gently pushing up on the LS, versus full on. I agree that it shouldn't be like what we've seen in the past where you had to wait for the ani to play out even if you didn't want to walk it up to begin with.
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Old 06-07-2011, 01:52 PM   #80
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Re: NBA 2K12 Video - Gameplay with Playstation Move

*sticks with the Xbox 360*

The move support looks good enough to try it once, but I doubt many people will continue to play ball that way. 2K11 was hard enough with the controller to direct pass and most people ended up using icon passing. Just think how difficult it would be to point with the move controller and hoping the CPU doesn't steal the ball if you mess up.

I'll wait until August when I start seeing the newer builds to get excited.
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