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NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectations

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Old 06-11-2011, 10:40 AM   #81
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

Glad they fixed the walk up animation!!!
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Old 06-11-2011, 11:10 AM   #82
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

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Originally Posted by ybtherockstar
Glad they fixed the walk up animation!!!
I'm happy about it too, but it's fascinating how people focus on small things and what the actual game will feel like playing. I don't mind their being no walk up animation or that accessories are wrong, just as long as the game plays fluidly and the control is good.

Nothing specific about your post, just a general thought.
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Old 06-11-2011, 01:22 PM   #83
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can't wait for this 2k sports when they concentrate they get it done
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Old 06-11-2011, 02:42 PM   #84
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

It is still not finished so expect better things to come
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Old 06-11-2011, 05:46 PM   #85
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

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Originally Posted by Beluba
I actually spent a better part of this morning working on a timing/real % hybrid system very similar to what you're suggesting and I like it a lot. The meter was interesting but I think would've been met with mixed reviews.
hey mike, can we finally get a crew create-a-stadium and monthly crew playoffs? pre-game shootarounds would also be amazing
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Old 07-07-2011, 01:04 AM   #86
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"New Free Throw System" I'm down lets try it !!!!!
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Old 07-07-2011, 01:08 AM   #87
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

I hope they fixed the ps2 version.


p.s. I'm a ps2 user
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Old 07-07-2011, 03:00 AM   #88
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Re: NBA 2K12 Video Interview - Dynamic Intros, Huge Presentation Upgrades, Expectatio

Regarding the return of the walk-up animation, this is GREAT news to me, as it is not, as some guys here insinuated, merely cosmetic but instead has a lot to do with emulating a true feel and PACE for the game. I hope in 2k12 the AI will utilize this both in general to differentiate between teams that play different tempos (i.e. run run run knicks\nuggets vs more deliberate hornets\blazers) and also perhaps DYNAMICALLY and CONTEXTUALLY - time management in preserving leads or when down big and the clock winding down for example.

Just my 2 cents
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