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NBA 2K12 Developer Insight #4 - Playcall System

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Old 09-02-2011, 03:44 PM   #113
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Are you on 360 or ps3? if ps3 send me a request. i'll show you how i play with me lake show properly
thems fightin words. im on 360....PM me your GT!
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Old 09-02-2011, 03:50 PM   #114
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Nice insight, once again 2K is raising the bar for sports SIM video games. That new leak out option on defense and the new fastbreak animations that the players will have that we saw in the videos so far will finally please alot of us that have been wanting better fastbreaks in 2Kbaskeball games for the past few years. God I wish these guys could make a NFL game. Back on topic - that play call system is a great improvement, 2K devs are putting so much effort and improvements into a already fantastic game, that its crazy. Also loving the improve A.I. on offense when playing the computer, it was getting annoying when it got to the point you could predict what the CPU was running and stop it because the play was alittle to scripted at times. Thanks to DaCzar for for giving his input into the playcalling system, the guy knows his stuff and people like him and others on operation sports are the ones that will keep 2K to keep pushing every year to improve there sports games. OCT 4........
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Old 09-02-2011, 03:51 PM   #115
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Re: NBA 2K12 Developer Insight #4 - Playcall System

All u guys need to tweet ronnie n Czar bout if we can have the playbooks save for online.. if not then like every1 said its all useless. Lets get an answer today cuz this is about playbooks.. Yet we get no answer at all about this???
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Old 09-02-2011, 03:53 PM   #116
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by DocHolliday
I think it would be cool if you set your defense to defend aggressively that your guys tired more quickly. Kinda making it a risk reward type thing.
the more aggresive they are the more tired and fouls will happen..That would be a game changer..
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Old 09-02-2011, 03:59 PM   #117
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This is why 2k is great. Instead of just making minor updates to play calling they pretty much overhauled it and made it more approachable for both die hard and casual players. I love the quick play options, definitely will help liven up the offensive and defensive side of the ball without having to call specific plays or go into the coaches menu to adjust defensive strategy/tendencies. The number of plays and branching options will also help from the plays and playbook becoming stale. Hopefully now I'll be able to use plays in user vs user games without the person I'm playing against just cheating by reading the play guide (i never knew different team plays well enough to shut off the play guide).

It amazes how 2k manages too change so many aspects of their game each year, whether they are minor tweaks or huge improvements. It seems like nothing goes untouched each year. If only Madden's developers were the same we could have a AAA football title again
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Old 09-02-2011, 04:04 PM   #118
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I'm thinking they will talk about saving playbooks online during their online insight. Not totally sure about this but I could see that happen. If they don't mention it there, then I don't know if they will before the game releases.
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Old 09-02-2011, 04:06 PM   #119
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Your Brons and Melos are always going to be a pain in the *** man...(as they should be to an extent)

but 2k has been making it progressively harder to "cheese" IMO...Think about 2k8-10

Ive never felt more empowered to stop your LeBron types than I have in 2k11....post patch anyway...

I just KNEW the Heat would be ridiculously hard to stop in 2k11 but im honestly like 25+ and 5 against them....alot of those victorys with the Hornets.

if 2k12 is even a small step up well be fine.
I am an avid Hornets user can't wait to pick apart teams with this new play system. Paul was already one of the most deadly players in the game, if you are knew how to use him.

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Old 09-02-2011, 04:09 PM   #120
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Everything sounds great.. But we all need to kno if playbooks r saved for everything online.. If not den all of dis means nuttin.. N y r u ppl sayin cheese is done?? Lmaoo.. Alot of good cheesers use money plays like to have their player under the rim all of the time like the 14double play.. Come on stop actin like da cheesers r bums cuz da advanced ones r smart wit it real talk...
cheesing isn't dead, and imo it never will be. Any online game will have players who will find ways to exploit the game and "cheese" their way to victory. However the new play calling system makes calling plays and playing a more sim style of basketball easier than ever. I try to play a more sim style but in past years it was hard because the playbooks were limited and if you didn't call plays the offense became very stagnant and almost motionless. The quick play defensive strategy alone should force the offense to think more about what they are doing and react to what the defense is calling. 2k12 seems like it will make the user vs user games a lot more fun and add more strategy to basketball games than ever.
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