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NBA 2K12 Developer Insight #13 - Online Assocation

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Old 09-29-2011, 07:01 PM   #33
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

Quote:
Originally Posted by Ruff Ryder
I wonder if you can import draft classes into Online Association.
I doubt it... I think (hope) they would have mentioned that. To me that is not that big of a deal.

Custom Sliders, Rosters are bigger than that.

Quote:
Originally Posted by ManiacMatt1782
this did not answer my main question, do you need 32 teams or can have an association of say 14 teams only users, I dont want my association public, because of cheddar heads, nor do I want cpu teams in, because if I wanted to play the cpu, I would play offline.
Pretty sure its going to be 32 teams with however many users you can do.
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Old 09-29-2011, 07:09 PM   #34
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

@Maniac Matt

Why wouldn't you want all the teams in an association? I'm reasonably sure you can just sim the games against the computer if you really didn't want to play them (There was a game highlighted that was simmed).

IMO, you just don't get the full experience of association if you only have 14 teams...and every other team didn't exist...
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Old 09-29-2011, 07:09 PM   #35
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

***Tears of Joy***



After years of neglect and being treated as the veritable red headed step child of the 2K series, online league gamers have finally been rewarded with the mother-lode of all game modes in the ONLINE ASSOCIATION!

If you belong to a dedicated sim league that is guaranteed to finish with like minded sim ballers, words cannot describe the euphoria, the gratitude, and the sense of a promise fulfilled at long last by 2K.

Well done 2K!...I just hope the execution is as flawless as described in this insight.

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Old 09-29-2011, 07:13 PM   #36
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

I have to say, I caught myself feeling giddy on quite a few occasions while reading all this and I'm not even a huge online guy. This looks like it could be a ton of fun with the right group of guys.

I think a lot of people are putting off a "meh" attitude because we've pretty much known this was in for awhile. I don't agree with that and it goes to show you how spoiled most of us are but that's another topic.

If tomorrow's insight is just about the move compatibility for ps3 that's a tad bit of a letdown for it to be a Friday insight which typically have been bigger ones. Especially when we're still waiting to hear about improvements to offline association and non-association related online. I guess they're saving those for Monday and Tuesday to really build the hype.

In general terms though everything is sounding awesome.
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Old 09-29-2011, 07:17 PM   #37
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

Quote:
Originally Posted by wEEman33
Yeaaaaaaaaaaaaaaaaaaah BOY!

My interest in this game just went from:



To:

My interest in this game just went from:



To:



What about offline Association? what new things are in this year? Wow just perfect
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Old 09-29-2011, 07:17 PM   #38
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

Someone asked me a question that I couldn't answer.

Is there an web interface for the online association?
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Old 09-29-2011, 07:22 PM   #39
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

Quote:
Originally Posted by DukeC
@Maniac Matt

Why wouldn't you want all the teams in an association? I'm reasonably sure you can just sim the games against the computer if you really didn't want to play them (There was a game highlighted that was simmed).

IMO, you just don't get the full experience of association if you only have 14 teams...and every other team didn't exist...
I would want an online league, with all human opponents, but to still have all the goodies of an association like multiple seasons, retirements, drafting rookies, etc.
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Old 09-29-2011, 07:25 PM   #40
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Re: NBA 2K12 Developer Insight #13 - Online Assocation

So from online assoc do we go playoffs after??
& is it against cpu or actual humans?? Im still confused..
cause if its against cpu , then whats the difference between offline assoc & online?
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