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UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades

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Old 10-05-2011, 04:55 PM   #1
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UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades


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Platform: Xbox 360 / PS3
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Old 10-05-2011, 06:24 PM   #2
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finally the ref actually pulls the fighter off!
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Old 10-05-2011, 07:12 PM   #3
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Your'e battling back and forth in a mini game for subs yet there is no animation showing the struggle?

No struggle animation of guys getting out of a sub? Looks like they automatically get out of a sub like it's easy as pie.

Other than that cool vid!




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Old 10-05-2011, 09:49 PM   #4
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Just give us DLC! This is crap we pay over $60 bucks and we won't get these guys unless we preorder.
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Old 10-05-2011, 11:19 PM   #5
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Re: UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades

Nice ground elbows. Still doesn't look like an actual MMA fight though.
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Old 10-06-2011, 12:27 AM   #6
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Re: UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades

It's looking good imo. As long as say that anderson fighter is continuously throwing spinning backfists, that I can pick my shots and punish someone for jamming the technique button down I should be good. For example if I see that and block or dodge and throw a 1-2 leg kick combo and have that work to the point where the opponent is thinking 'damn i can't keep throwing that or I'm effed' Same with the power hook spamming, if you can get inbetween with jabs and straights, I'm good with that...then BAM throw something big largely because you've SET IT UP. That's where I think '09 really shines because online in particular I could use those real-life strategies to land my strikes standing. I like the feint system from the sounds of it, and just from the looks of it, I have to admit they're pulling me back in from loving '09 and really not caring for '10
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Old 10-06-2011, 12:32 PM   #7
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Re: UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades

Meh........I don't really see the feint system as a good thing to be honest. EA MMA had the feint system and online it was useless. Mainly because player movement around the ring was too fast.

Therefore when you did do the feint, the online player would simply move back out of range of your fighter.
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Old 10-07-2011, 01:23 PM   #8
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Re: UFC Undisputed 3 Video - Gameplay Q&A #10 - Combat Upgrades

Watching this - I feel this is UFC 2010.5; it just seems like they're changing things around, but not really improving or innovating.

For instance - the ground game, it sounds like they're just changing some things they didn't like - like you can't stand up out of half-guard bottom or side control bottom... But you can in real life - so why can't they add some randomness where it can happen, but it's harder?

Their problem is that they always only give 1 or 2 possible choices in each position and so everything feels like you're robotically going through a flow chart...

Mounted -> half guard bottom -> full guard bottom -> kick off to standing.

It's always the same thing; why can't there be the chance of creating a scramble when you're mounted, instead of it always going to back control or half-guard? I can't remember the fight, but this last UFC a fighter scrambled out of full mount and got to his feet quickly - there was no half-guard or back control - he created a quick scramble and got right back to his feet. Why can't the game have some randomness? That's the major thing that drives me nuts in this game.
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