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NHL 12 Tuner Update v1.02 Released, Details Included

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Old 10-29-2011, 01:42 AM   #81
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Re: NHL 12 Tuner Update v1.02 Released, Details Included

Quote:
Originally Posted by phillyfan23
i tested on both superstar and all star.....

cpu just don't miss their passes. Look at all gameplay footage on the net, everything tape to tape.

And this is not a difficulty level issue. I edited all the cpu players to have the lowest possible passing accuracy rating and even that made ZERO difference on how the cpu completed passes. ( tape to tape all the time).....with the lowest pass accuracy rating for all cpu players, they should be flat out having a hard time connecting simple and medium difficulty passes.

The rating is worthless for the cpu team, everyone passes with the same accuracy thus making Joe thornton feel the same as Aaron Asham in the passing department.

Do you not agree that this is a huge fundamental flaw making the game much less realistic and arcade??
I don't disagree that the CPU has an easier time with passing and the sliders could of course have more of an effect. For me though, I put enough pressure on the CPU that they do miss enough that it isn't a game breaker for me. Again there's plenty of things that could be done better, but at the end of the day its a video game, it's never going to be 100% realistic.

Basically I'm at the point where if I can find sliders that play a fairly realistic game, I'm not going to bitch too much. Sure there's plenty of issues that bother me about the game but eh, I'm having fun with it. That's more important than it being a perfect simulation.
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Old 10-29-2011, 01:55 AM   #82
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Re: NHL 12 Tuner Update v1.02 Released, Details Included

Quote:
Originally Posted by phillyfan23
i tested on both superstar and all star.....

cpu just don't miss their passes. Look at all gameplay footage on the net, everything tape to tape.

And this is not a difficulty level issue. I edited all the cpu players to have the lowest possible passing accuracy rating and even that made ZERO difference on how the cpu completed passes. ( tape to tape all the time).....with the lowest pass accuracy rating for all cpu players, they should be flat out having a hard time connecting simple and medium difficulty passes.

The rating is worthless for the cpu team, everyone passes with the same accuracy thus making Joe thornton feel the same as Aaron Asham in the passing department.

Do you not agree that this is a huge fundamental flaw making the game much less realistic and arcade??
Should be noted that Offensive Awareness is tied to the Passing Attribute.
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Old 10-30-2011, 04:33 AM   #83
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Re: NHL 12 Tuner Update v1.02 Released, Details Included

Quote:
Originally Posted by phillyfan23

cpu just don't miss their passes. Look at all gameplay footage on the net, everything tape to tape.
Yeah Philly, I also wish the player pass accuracy ratings mattered more. This would imo, make a real nice difference in the games realism.

And/or, the slider was more effective.
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