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MLB 2K12 Features

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Old 02-04-2012, 01:38 PM   #41
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Its not only a few people working on it, its the people that make the game, probably everyone works on it, I am just saying that if they took out the My Player mode they could really work and use the money for the other parts of the game that need to be worked on. That is all I am saying, yeah its a fun mode sometimes but many more people play the franchise and season modes than that mode and I think I speak for all of those people that we would love to have other parts of the game upgraded to top notch which they could do if they didn't worry about the My Player mode. Its useless wasting money on something that not everyone likes. They could do so much more to the game in general like upgrading franchise mode trading problem, its kind of dumb you cant trade for someone who is over a 90 overall, or even people that are like 86 overall. They could fix tons of other stuff, but they worry about that because people complain that its not good enough, WHO CARES!!! let them worry about the other IMPORTANT parts of the game.
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Old 02-04-2012, 01:45 PM   #42
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Re: MLB 2K12 Features

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Originally Posted by Knight165
I don't get it though.
If you're playing games.....from the start....the league stats are not going to match...the standings won't match.
This is great for a playoff mode maybe...where you would sim the season(once it's over) to get the exact stats and teams in the playoffs.
Otherwise, unless I'm not understanding this correctly....with you causing different results from the game you are playing....what's the point?
I'm not hating....I just don't get it as a feature that is any real difference than letting your season play out in a regular franchise mode.
Does it adjust the rosters as well for call ups and injuries?
THAT would be nice.

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I actually see this as being a pretty cool feature if they can pull it off. The other teams that you aren't playing behave just as they are irl. No more sims with the Mets in first place in the east since that won't happen for a long long time (no offense). I just wish you didn't have to play it on the day of the game like nba live was able to do (i think in 2010).
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Old 02-04-2012, 02:25 PM   #43
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MLB Today: Season Mode is intriguing. Hopefully, we'll get a blog before the release that sheds more light on the feature.
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Old 02-04-2012, 02:57 PM   #44
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Re: MLB 2K12 Features

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Originally Posted by bigfnjoe96
The actual Stats from the real life games don't carry over into this Mode, the players actual Hot & Cold Tendencies are what carries over into this Mode.

As for actual lineups, Yes it adjust daily & takes into account injuries & other things.

From that description it seams like a merger between Season Mode (which wasn't in the game last year) & MLB Today Mode.

This is great for those who only want to play Seasons Mode

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Okay...this makes more sense.
So basically it's going to set the lineups and roster moves.
The games will sim according to the game and it's the in game stats that you will see.
Not like some others(and myself until now!) thought that it was going to also give the game the stats from the actual MLB stats.

This is definitely better than what I thought...as having a "hybrid" of some reals stats and some in game stats. That made little sense to me as it would have been fence sitting. Not my world...not real world.

Cool. Thanks for the info!

M.K.
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Old 02-04-2012, 03:12 PM   #45
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Re: MLB 2K12 Features

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Originally Posted by ZakDodge15
... many more people play the franchise and season modes than that mode...
I assume you've done extensive research on this, yes?
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Old 02-04-2012, 03:29 PM   #46
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Re: MLB2k12 feature list out

Woah that first feature is something I've been wanting since 2K10 I believe, also can't wait to see what they mean about the My Player Mode, that's the only mode I was playing on the PC version last year and it was fun!
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Old 02-04-2012, 03:37 PM   #47
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Re: MLB 2K12 Features

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Originally Posted by xBravesx
Andrew Reiner wrote in the latest edition of game informer, "Drawing inspiration from 2k's NBA Today mode, Visual Concepts is adding MLB Today Season, a mode that allows players to play at the same pace as the Major Lague season with the same line-ups that the team uses in real life. Only one game can be played per day, and if a day is missed, it will be simulated using the same results and stats as the real team."

If they can pull this off, it will be a sweet addition to the game.
Interesting. The above comment/quote makes it sound more like a hybrid. Especially the part about if a day is missed then the results used will be the same as the real team. Also the only one game can be played per day comment. I guess we'll see. Personally, I'm hoping for a hybrid.
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Old 02-04-2012, 03:42 PM   #48
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Quote:
Originally Posted by Knight165
Okay...this makes more sense.
So basically it's going to set the lineups and roster moves.
The games will sim according to the game and it's the in game stats that you will see.
Not like some others(and myself until now!) thought that it was going to also give the game the stats from the actual MLB stats.

This is definitely better than what I thought...as having a "hybrid" of some reals stats and some in game stats. That made little sense to me as it would have been fence sitting. Not my world...not real world.

Cool. Thanks for the info!

M.K.
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M.K. I don't think you will see the actual game stats when simmed(ex: Pujols in real life was 3-5 2hr's 6 RBI) you sim to the next game & those stats are reflected in the game either thru a stat bar or in commentary.

I think his game tendency will updated for that game, which makes sense since that's what we've heard in the short previews we've seen

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