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NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Old 04-13-2012, 08:20 AM   #57
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

I wonder how the no psychic DB play going work with user vs user games.
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Old 04-13-2012, 08:21 AM   #58
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I remember Ian saying no more psychic DBs for Madden 10....Uhh....Anyway, hope this time it rings true for both fb games, this time around.

As for the other stuff with the passes, sounds good, I guess...Actually, it's whatever. I don't need the icons telling me who's open or not. Personally, I'm a pretty proficient passer and know how to chop up the secondary very, very well, WITHOUT icons lighting up to telling me "when" to pass. Hopefully, that can be turned off. That contributes to not learning how to make the right reads and helps those who just plain suck at passing and never learn how to get better, on their own.
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Old 04-13-2012, 08:21 AM   #59
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

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Originally Posted by Papi34
So how will the 25 trajectories thing work? Will we have any control of it or will it just depend on where the receiver is and who's around him?
According to the video, it will be controlled by the left stick. Not sure how they will get 25 out of the left stick, but my guess is that it will be a combination of both left stick and situation
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Old 04-13-2012, 08:42 AM   #60
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

Those animations are brutal to watch. That one juke in the flats by the RB....

That aside, it's been long overdue that the passing game gets an overhaul and I'm glad it's finally happening. Some of the things they've claimed to have fixed have been things that have aggravated me with NCAA and Madden for years.
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Old 04-13-2012, 08:49 AM   #61
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

I highly doubt the no physic DB's, it is happening in that video. There is several times the defender is looking at the WR only to magically turn around the moment the ball is near to pick it off.

Yet again another feature that will be marketed because they know it is what the public wants, yet it won't be delivered the way we all envision it.

All that video does is show me how HORRIBLE EA football looks in motion.

I sat down started watching the video, then I saw it in motion and was like


I don't buy into anything that was said, the game looks exactly like 10, 11, 12, and now 13 will look EXACTLY the same and play 99.9% the same also. YAAAAYYYYYY 60 bucks for same rehash we bought last year with stuff that should of been fixed in a patch!

Last edited by Phobia; 04-13-2012 at 08:52 AM.
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Old 04-13-2012, 08:51 AM   #62
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

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that sure was short clip but good info! bama ranked #2 im excited!
Im almost positive they used the final rankings from this past season. Bama WONT be ranked preseason #2.

Last edited by darren1024; 04-13-2012 at 09:02 AM.
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Old 04-13-2012, 08:52 AM   #63
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

Hopefully this meas more QB ratings
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Old 04-13-2012, 08:55 AM   #64
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by georgiafan
Hopefully this meas more QB ratings
Yea the thing we need now is another 40 more ratings. That way it makes judging how good a player is even harder to figure out, so we can see more ratings that don't do much of anything, if at all, and spend more time trying to figure out why we need 150 ratings for each player

Field Intelligence
Arm Strength
Short Accuracy
Med Accuracy
Long accuracy
40 time
Cone Drill
Injury
Consistency
Stamina

10 ratings, these are the only ratings we need for QB, I don't care what his hit rating is, or his block shed rating. We need a purging of ratings badly in my opinion.

Last edited by Phobia; 04-13-2012 at 08:59 AM.
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