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NCAA Football 13 Gameplay Trailer

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Old 04-18-2012, 12:25 PM   #129
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by rgiles36
I feel you, but what is the difference between the icons lighting up in NCAA 13 and the icons being lit in NCAA 12 today? It's not like they're going to pulsate or be some weird distraction in 13. The only difference is that they'll start out dim.
They won't pulsate, but they will be lighting up at different times all over the field. Staying lit and lighting up are way different to me, lighting up will seem like flashes all over the place it kinda ruins the emersion factor seems more arcadey (IMO). I would much rather the reciever raise their arm when they are ready for the ball. I guess it doesn't really matter now, not sure why they don't run this stuff by the "community" to get our opinions before they put it in the game. Who knows maybe it won't be so bad hmmm...
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Old 04-18-2012, 12:29 PM   #130
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Re: NCAA Football 13 Gameplay Trailer

I am all for these improvements. Psychic db's was one of the most disgusting things I've seen in football. I'm glad they're gone, but it seems people get offended when you aren't impressed about the improvements EA made. The passing game overhaul was definitely overdue, but things being added like trajectories is just a little idk, it's just funny to me EA thought it was cool to have 2 trajectories. Like they didn't see anything wrong with it for years, lol, and I'm supposed to be excited that they finally realized this? Lol. It's just funny to me.

I will enjoy the game for what it is with my limited time with it, but getting excited now is something I just can't do. I've owned every NCAA game, and I guess the excitement from these improvements is so low for me because the base of the engine(s) was so bad to begin with. Here's to next gen and hoping they decide to go with a more sim based foundation. Props to the devs for all the hardwork, shame on EA/Tiburon for such terrible focus and vision for all these years. Look no further than the back of NCAA 10 for evidence of this.
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Old 04-18-2012, 12:34 PM   #131
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by SageInfinite
I am all for these improvements. Psychic db's was one of the most disgusting things I've seen in football. I'm glad they're gone, but it seems people get offended when you aren't impressed about the improvements EA made. The passing game overhaul was definitely overdue, but things being added like trajectories is just a little idk, it's just funny to me EA thought it was cool to have 2 trajectories. Like they didn't see anything wrong with it for years, lol, and I'm supposed to be excited that they finally realized this? Lol. It's just funny to me.

I will enjoy the game for what it is with my limited time with it, but getting excited now is something I just can't do. I've owned every NCAA game, and I guess the excitement from these improvements is so low for me because the base of the engine(s) was so bad to begin with. Here's to next gen and hoping they decide to go with a more sim based foundation. Props to the devs for all the hardwork, shame on EA/Tiburon for such terrible focus and vision for all these years. Look no further than the back of NCAA 10 for evidence of this.
I would've given this post 2 thumbs up, but you lose one for being a Jets fan

In all seriousness, though, great post and this sums up how I'm feeling about NCAA and EA/Tiburon as a whole right now as well.
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Old 04-18-2012, 12:39 PM   #132
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by DJ
I would've given this post 2 thumbs up, but you lose one for being a Jets fan

In all seriousness, though, great post and this sums up how I'm feeling about NCAA and EA/Tiburon as a whole right now as well.
LOL. Thanks my dude. Glad we share the same opinion. It's just funny to me how guys get mad or offended like I bash this game just because they enjoy the game as is. I'm a huge fan of NBA 2k, but I don't react like that when guys don't enjoy it like me.
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Old 04-18-2012, 12:42 PM   #133
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by SageInfinite
I am all for these improvements. Psychic db's was one of the most disgusting things I've seen in football. I'm glad they're gone, but it seems people get offended when you aren't impressed about the improvements EA made. The passing game overhaul was definitely overdue, but things being added like trajectories is just a little idk, it's just funny to me EA thought it was cool to have 2 trajectories. Like they didn't see anything wrong with it for years, lol, and I'm supposed to be excited that they finally realized this? Lol. It's just funny to me.
Speaking on my behalf, I'm not offended when people aren't impressed. As I've stated in the Madden forum several times, people have different levels of expectations -- as they should. The same scenario will play out when Madden's marketing gets in full swing here shortly.

But I do think it's short-sighted when people RIP EA's football games for their shortcomings, only to give no credit when EA addresses those things. Or, EA fixes ABC, but they didn't touch XYZ so the game is still a massive fail. Not being able to see the forest through the trees is a trait I see a lot of on OS.

Again, people are entitled to their own expectations. Not everyone is willing to let EA off the hook for the 'dark years' and I get that. But both NCAA & Madden are finally on the uptick and it sometimes seems people are so lost in their misery that they can't see that.

Let's not confuse this w/ me telling people to lower their expectations though -- def not saying that.
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Old 04-18-2012, 12:46 PM   #134
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Re: NCAA Football 13 Gameplay Trailer

One more thing I'd like to add, might get a little hate for this, but idk, seems like EA has a little bit of tunnel vision when developing these games every year. Seems like they focus on a certain aspect and that's it. More info could come out, but it just seems to me like if I were working on the passing game I'd work on every aspect. Penalties, OL/DL, QB styles, WR DB interaction, as well as what they did, then it would be a little but more understandable if the running game wasn't touched on. Just seems to me they choose to work on the game in compartments instead of on a whole.

It's just like when they added refs but didn't add the chain gangs. It's like all they see is the one goal they set and don't see anything else. Respect for what they do though, I appreciate the effort they put into getting us information now. The podcasts and interaction is definitely the best thing about this generation coming from EA/Tiburon. Shout out to all those who still get the most out of this game.
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Old 04-18-2012, 12:49 PM   #135
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Old 04-18-2012, 12:50 PM   #136
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by rgiles36
Speaking on my behalf, I'm not offended when people aren't impressed. As I've stated in the Madden forum several times, people have different levels of expectations -- as they should. The same scenario will play out when Madden's marketing gets in full swing here shortly.

But I do think it's short-sighted when people RIP EA's football games for their shortcomings, only to give no credit when EA addresses those things. Or, EA fixes ABC, but they didn't touch XYZ so the game is still a massive fail. Not being able to see the forest through the trees is a trait I see a lot of on OS.

Again, people are entitled to their own expectations. Not everyone is willing to let EA off the hook for the 'dark years' and I get that. But both NCAA & Madden are finally on the uptick and it sometimes seems people are so lost in their misery that they can't see that.

Let's not confuse this w/ me telling people to lower their expectations though -- def not saying that.
Good post as most of yours are RG, I will definitely be hollering at you when Madden gets into full swing. I definitely try to give credit when credit is due, they've just made it so much harder this gen. I think another one of the problems is they think a lot of the stuff they do is "cool" until people tell em like hey, that's not what we want, we want realism. Which is why I'm glad EA is interacting more, because sometimes they honestly really just don't get it.
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