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NCAA Football 13 Gameplay Trailer

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Old 04-18-2012, 02:54 PM   #153
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by SageInfinite
I hate to be negative, but I highly doubt this ever happens, since it hasn't been attempted yet. Considering 2k has been out of the game for so many years, and EA still has not tried to equal or better their attempts. I mean they literally could've made their football games as realistic or more realistic than 2k in the 07-08 editions of the game. I just don't think EA has it in them. We just have to accept that.
I don't completely agree Sage. I think EA has to recognize products such as NBA2k and MLB The Show getting such critical praise and consumer praise for its devotion to realism.

I think more to blame was the start of 06 when the new code was written decided our current gen history of how EA football would be this generation. They were stuck trying to improve on old code and add in new code that made the game play better. But the entire product being re-written was not a option so the general gameplay was going to remain largely the same.

I think we very well could see a devotion to realism from them next generation.
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Old 04-18-2012, 02:59 PM   #154
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Re: NCAA Football 13 Gameplay Trailer

I think the biggest thing some people fail to understand such as RG. I want EA to create a fantastic football game. I am not bashing just to bash, there is a reason for the dislike.

I have been a fan of EA football since the first John madden. I remember the glory days and have went through the lowest of the low in this generation. We all have been frustrated and underwhelmed by their efforts.

While some are quicker to give a pass when they finally do something right. I am not one who quickly says "ohhhh yea everything is better". You have to prove to me.

So with that said, the steps in the right direction are noticed by me. I just don't find it enough to warrant a 60 dollar price tag and my purchase. There is way to much work that needs to be done to the entire product before it is AAA quality in my opinion. So I truly hope next generation the design decision from the start is to replicate the game of football and not twist the game of football to make it a "fun" experience.

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Old 04-18-2012, 03:04 PM   #155
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by Phobia
I don't completely agree Sage. I think EA has to recognize products such as NBA2k and MLB The Show getting such critical praise and consumer praise for its devotion to realism.

I think more to blame was the start of 06 when the new code was written decided our current gen history of how EA football would be this generation. They were stuck trying to improve on old code and add in new code that made the game play better. But the entire product being re-written was not a option so the general gameplay was going to remain largely the same.

I think we very well could see a devotion to realism from them next generation.
I agree the way they started this gen was totally to blame. Like I said I hope next gen we see a clear focus for realism.

With that being said, idk, call me cynical, but I don't think EA/Tiburon has what it takes to deliver. IMO their football games never showed the type of realism that blurred the lines for me. OL/DL interaction alone makes me think that. They just lack the vision it takes to see the details and apply it to their games, I think they think people really don't care about that stuff. I mean look how long they have catered to button mashers as far as presentation goes. The little things like the way players get set, the way qb's walk up to the line of scrimmage. I mean they had to tell Ian Cummings to add a walking animation for the qb. Stuff like that just gives me low expectations when it comes to EA/Tiburon. I know he's gone and alot of moves have been made, but I still don't see any indication the focus on details and blurring the lines during gameplay is being made.
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Old 04-18-2012, 03:15 PM   #156
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Re: NCAA Football 13 Gameplay Trailer

Quote:
Originally Posted by SageInfinite
I agree the way they started this gen was totally to blame. Like I said I hope next gen we see a clear focus for realism.

With that being said, idk, call me cynical, but I don't think EA/Tiburon has what it takes to deliver. IMO their football games never showed the type of realism that blurred the lines for me. OL/DL interaction alone makes me think that. They just lack the vision it takes to see the details and apply it to their games, I think they think people really don't care about that stuff. I mean look how long they have catered to button mashers as far as presentation goes. The little things like the way players get set, the way qb's walk up to the line of scrimmage. I mean they had to tell Ian Cummings to add a walking animation for the qb. Stuff like that just gives me low expectations when it comes to EA/Tiburon. I know he's gone and alot of moves have been made, but I still don't see any indication the focus on details and blurring the lines during gameplay is being made.
You could be right. I sure the hell hope not though lol
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Old 04-18-2012, 03:20 PM   #157
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Re: NCAA Football 13 Gameplay Trailer

in the process of watching the video now for playbook 2 on easports website, and one thing i noticed that imo atleast is unrealistic is the way they are attempting to hide defensive coverages.

while its not unrealistic in the fact that teams can and do hide their coverages, i just think its unrealistic in the way that EA is trying to portray it as if its the every down every team norm.

4ex. the way cover-2 is being expressing against I-Form Twins. In most cases the cb in cover-2 opposite the twins would play and move his alignment tight to the LOS to his side of the field. I think that this would be the norman way majority of teams would run cover-2 against twins.

now thats not to say that there are not teams out there that wouldnt move the cb over to cover the 2nd wr in pro-twins, but id argue that this is not the norm and that the play would prolly have a specific name outside of just being called cover-2. im guessing something along the lines of 'cover-2 cb over.' Now this becomes a specific play for the DC to call where the dbs now understands from the playcall that he is to follow the wr wherever he is aligned.

but it appears to me atleast from watching the vid that EA has set it up as to where the CB would always follow the wr, and in all my yrs of following and studying football ive never know this to be anywhere close to being the normal way cover-2 is expressed by the vast majority of teams.

i also have a problem with the way they have completely taken away motion as an option for the qb to be able to determine coverage. aand i rarely ever use motion myself. again its not that whats being expressed by EA never happens, i just dont believe it to be the norm or no team would ever run motion because it would just be pointless. there'd be no benefit to doing it. but lots of teams still do run motion as a method of determining coverages.

im all for being able to hide coverages and i dont have a problem with the way EA is hiding cover 2 persay, but it should be a specific playcall as thats not the way defenses are normally expressed.

if im wrong, id love to be enlightened..
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Old 04-18-2012, 03:35 PM   #158
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by Phobia
While some are quicker to give a pass when they finally do something right. I am not one who quickly says "ohhhh yea everything is better". You have to prove to me.
See, that's the line-in-the-sand mentality to me. People who see the positives aren't suggesting, "Ooooh yeah, everything is better!" It's more along the lines of letting go of the past, creating realistic expectations for what can/will be added year to year, and moving forward.
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Old 04-18-2012, 03:49 PM   #159
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You can clearly say my name. We are all adults here.

On the APF passing game topic. It has and still remains far above what EA has ever done. Granted them "saying" these improvements are in does not mean they are. EA has a long track record of talking a big game yet delivering subpar performance. Will this new passing "lead" system and drop back system bring it to the APF level........Maybe.......Maybe not. From the looks of the videos and webcast I don't see it even remotely close to APF in terms of realism in the pass game.

Now that is my opinion, maybe you see this on the same level as APF.

I think the largest issue EA has that can't be over come is the movement of the players. It does not appear life like in any regard thus the "immersion" is lost off the bat. This is why people talk about how fantastic the static pictures look, because once in motion it turns into a arcade game "look".

So while I agree with you the passing engine step to improve is a good step. Is it enough??? I doubt it. Another words, I won't continue to fund couple new improvements all the way till that magic year they finally surpass the 2k football games in realism. I will wait from here on out till the improvements are enough to warrant purchasing.
this caught my eye because I see so many (not you) on this very board say year in and year out they don't care HOW the game looks or moves all they care is how it plays the very people who are trashing the way it moves are the same ones who say let me beable to pass over the Lb or drop the ball in a spot I choice....why can't I do a screen pass,what about jump ball in the endzone,why do I get stuck in playaction....well now EA is trying to fix this now people dump on the way it moves.....I truly get it some people just hate EA ...



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Old 04-18-2012, 03:53 PM   #160
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Re: NCAA Football 13 Gameplay Trailer

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Originally Posted by rgiles36
See, that's the line-in-the-sand mentality to me. People who see the positives aren't suggesting, "Ooooh yeah, everything is better!" It's more along the lines of letting go of the past, creating realistic expectations for what can/will be added year to year, and moving forward.
That is your mentality. I work hard for my money and won't just continue to throw it to them for the minor changes.

Yes it is a line in the sand mentality. Bottom line, I won't purchase until they bring the game up to a level I perceive as worthy of purchase. So yes you are correct.

I also won't let go of the past iterations. It is a business and you are reflected as a business for what you produce. There is a reason companies that continually put out faulty or poor products fail and people quit buying. This is simple business practice.

Lastly, my expectations are completely realistic. Other sports games have things EA football should have. Hell games from LAST Generation have more and better things than current EA football. So yes my expectations are realistic, but I won't "make do" with less just because there is nothing else. I will instead play those titles that meet those expectations and continue to push the sports video game genre into the future. Rather than support the companies that continue to lag behind and survive off their name and lack of other competition.
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