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NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

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Old 05-18-2012, 12:19 AM   #177
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

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Originally Posted by mtoo22
Why can't anyone ever say this is 12 with 13 graphics or 13 with 12 graphics. Were always guessing. I just have a bad feeling about all of this. I want to be positive but this just has a bad vibe to it.

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what do you mean? This is NCAA 13. No part of it is 12.
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Old 05-18-2012, 12:23 AM   #178
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Does EA know that commentators actually have conversations in the booth? They don't just react after u press a button, only when u press a button! They talk before u press is, while ur pressing it, and after!
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Old 05-18-2012, 12:31 AM   #179
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

After seeing this I'm scared for madden and this gen its over 4 real go hard or go home!
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Old 05-18-2012, 12:38 AM   #180
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Well anyone trying to put a positive spin by saying it doesn't have this or that yet. I don't know. It just smells like that same old song and dance.....my friend...

I don't want it to be that, it just is that every year. I see great ideas that never make it to the actual gameplay that we play come July 10th.
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Old 05-18-2012, 01:15 AM   #181
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It's NCAA Football 12 with a new haircut and outfit. The exact same ole plays we've seen the last decade. Recruiting isn't that much different...just rearranged. Nothing done with CC...just a fresh coat of paint man.
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Old 05-18-2012, 01:18 AM   #182
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

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Originally Posted by Ziza9Noles94
I think the gameplay was set on Varsity. That would explain a lot of the D lapses on those plays.
I'm not sure I buy that because the run D was incredibly good. And even if that was the case, those weren't lapses, those were glitches along the lines of the DB option defense glitch in NCAA 12.

I mean, I'd be willing to chalk up the D on the first play and the slip screen as lowered awareness due to difficulty level, but the things the defense was doing on the other plays was completely unnatural within the framework of the game.

I mean that auto-motion Drive play was unbelievably glitched out. Where were those cornerbacks going?! The one on the left followed the automotion like he was handcuffed to it and then halfway through realized he was lost and just drifted towards the end zone. The one on the right inexplicably sprinted from his alignment on the numbers to the hashmark, stopped (covering nothing) and when the pass was thrown, sprinted all the way across the field AWAY from the ball.

I've played this series a very long time, on every level of difficulty and I can't stay I've seen defenders react the way they do in that video clip.

I want to be optimistic and say, "yeah, that's just part of the read and react system and those guys are just poorly rated corners and because of that, they are way out of position." But Oregon is a VERY good team with presumably very highly rated players and the defense was out of position by a MILE on every pass play. When I first saw that, my very first thought was "oh no, it's the cornerback option glitch except on pass plays."
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Old 05-18-2012, 01:22 AM   #183
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

I really hope this was strictly a gameplay video, meaning they haven't incorporated the new commentary in yet. Because this was from Playbook #1:

"Commentary has been improved with genuine dialogue and unscripted banter between Kirk Herbstreit and Brad Nessler, following a new recording process that blurs the line between virtual football commentary and true broadcast presentation."

I sure didn't hear anything of that nature. I'm like most of y'all, kind of disappointed. Even though they're very simplified, the studio updates are the biggest draw for me thus far. I really wish they would have also included the magazine covers from the PS2 games. If the studio updates are there to make my dynasty feel "alive" DURING the game, the magazine covers made it feel alive between games.
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Old 05-18-2012, 01:27 AM   #184
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Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2

Quote:
Originally Posted by PowerofRed25
I'm not sure I buy that because the run D was incredibly good. And even if that was the case, those weren't lapses, those were glitches along the lines of the DB option defense glitch in NCAA 12.

I mean, I'd be willing to chalk up the D on the first play and the slip screen as lowered awareness due to difficulty level, but the things the defense was doing on the other plays was completely unnatural within the framework of the game.

I mean that auto-motion Drive play was unbelievably glitched out. Where were those cornerbacks going?! The one on the left followed the automotion like he was handcuffed to it and then halfway through realized he was lost and just drifted towards the end zone. The one on the right inexplicably sprinted from his alignment on the numbers to the hashmark, stopped (covering nothing) and when the pass was thrown, sprinted all the way across the field AWAY from the ball.

I've played this series a very long time, on every level of difficulty and I can't stay I've seen defenders react the way they do in that video clip.

I want to be optimistic and say, "yeah, that's just part of the read and react system and those guys are just poorly rated corners and because of that, they are way out of position." But Oregon is a VERY good team with presumably very highly rated players and the defense was out of position by a MILE on every pass play. When I first saw that, my very first thought was "oh no, it's the cornerback option glitch except on pass plays."
Seeing as how EA is touting Read and React Defense this year you would think keeping things like this from happening is paramount. And you would especially think they wouldn't show a clip that shows how lost the defenders are.

I really really hope this is adjusted. Seeing the DB's get lost and not playing the ball, and being able to throw on them all day because of that pretty much makes me not want to play the game.
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