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The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

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Old 05-26-2012, 10:12 PM   #849
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

The thing is if people don't point out mistakes, they never get recognized/fixed.

I know I've pointed out alot of stuff that I've noticed, and it may seem nitpicky...but I don't expect everything to be fixed, just want to let the roster maker aware of any issues that he may choose to fix when he gets time/sees fit

Pointing out glitches/multiple players/black guys with white legs and other things that are unfixable without reditor is something that I dont see a problem with, and hopefully guys like PP and PJT don't either...


Once again though, Great work on the roster PP, the community appreciates it, it's one of the best available without a doubt.

Last edited by NFCastle; 05-26-2012 at 10:19 PM.
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Old 05-26-2012, 11:17 PM   #850
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Can anyone help me with uploading the offline links? The instructions arent quite clear to me.. the roster i end up loading off my usb is the sametime default..
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Old 05-27-2012, 12:09 AM   #851
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Quote:
Originally Posted by DirtyJerz32
If you find attribute errors you can fix them yourself and then point them out. But I've read some post that seem like people are just looking for errors.
Oh, no I usually just fix the attributes myself, just giving some insight on why someone might point that out as it does effect gameplay (IE can't use Kyrie effectively). I don't complain about any of the accessory stuff as I could care less about that. Especially the shoes.

I do get what you're saying though
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Old 05-27-2012, 12:53 AM   #852
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

I just had a 12 min game with your rosters and sliders. I was in playoff mode first game of the second round, Lakers vs Mavs. Score ended 132-112. 25 to 36 Free Throw attempts. Was this just a game lacking defense or a loop hole. I'm definitely not challenging these rosters, the game went GREAT. The score just surprised me.
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Old 05-27-2012, 02:07 AM   #853
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

PP, did you change the speed edit for this quick play new release?

i've played a couple of games last night night using the same sliders (quickness 100 and gameplay speed 49) and it seemed the 'ice skating' effect is back and the control is a bit loose.

the quick play release before this has more tight control when moving
and defending
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Old 05-27-2012, 10:27 AM   #854
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

I'm still not seeing it on 2kshare
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Old 05-27-2012, 01:05 PM   #855
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

Quote:
Originally Posted by blessed8925
I just had a 12 min game with your rosters and sliders. I was in playoff mode first game of the second round, Lakers vs Mavs. Score ended 132-112. 25 to 36 Free Throw attempts. Was this just a game lacking defense or a loop hole. I'm definitely not challenging these rosters, the game went GREAT. The score just surprised me.
I play 9 mins. 12 sim
I get realistic scores this way
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Old 05-27-2012, 05:43 PM   #856
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Re: The Official NBA 2K12 OS Mega Roster Project with REDitor Edits (360)

PP:

Is the latest updated offline association ready file posted in the 1st post? I tried opening it from Modio to rehash & resign & keep getting errors. Is the file corrupt or something? Thanks!
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