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NBA 2K13 Preview - Improving Collisions (ESPN)

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Old 06-11-2012, 03:48 PM   #25
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Flaws? You haven't even seen the video yourself.

I don't even get what we're arguing here.

Although one thing I didn't like to read in the preview is the faster player movements. I already had noticed it in the gameplay video at E3, and I really don't like that.
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Old 06-11-2012, 03:49 PM   #26
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Quote:
Originally Posted by RyanFitzmagic
"Yeah, let's wait til the game is out to point out what's wrong. That way, we can wait a whole year before things get fixed."

That makes no sense. Bring flaws to their attention NOW while they can still fix them.
Have you even played the game?
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Old 06-11-2012, 03:50 PM   #27
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Quote:
Originally Posted by stillfeelme
Ryan,

The first part is detecting contact which the game is going in that direction the next part is creating enough variation so it doesn't get repetitive. We do not know the extent of how deep they are going with the physics yet. That is usually the goal of placing physics in the game to get multiple outcomes that are not predetermined. I see nothing to be critical of in June. That is my opinion they can't please everyone that is sure
Don't act like 2K doesn't insert two-player animations that make no sense. If being against that makes me unreasonable or whatever, then so be it.

Quote:
Originally Posted by Vni
Flaws? You haven't even seen the video yourself.

I don't even get what we're arguing here.
Yeah, because I have to see a video to understand what it means for two players to collide and crash to the floor. Can't be serious.
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Old 06-11-2012, 04:21 PM   #28
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Quote:
Originally Posted by Drewski
This was my biggest takeaway:

“The biggest thing for us this year is giving you way more control while at the same time not losing anything, and that’s tough considering there are only so many buttons and sticks. But I think we’ve achieved this, and we’ve achieved it in spades. We really feel like the gameplay experience has jumped significantly from ‘2K12’ to '2K13,’ and that’s what we’re most excited about.”

And because the 2K engineers were able to deliver the “NBA” engine far ahead of schedule this year, the game’s production team started gameplay sessions earlier than normal, enabling them to start tuning and tweaking.
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Looking forward to seeing what gameplay improvements there have been.

Sent from my PC36100 using Tapatalk 2
It sounds very promising.
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Old 06-11-2012, 04:22 PM   #29
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Quote:
Originally Posted by Rob Jones
"Everyone wondered how we were going to top 'NBA 2K11,' but we did it with '12,'" he says, "and we're about to top ourselves again with 'NBA 2K13.'
I strongly disagree with this statement, 2K12 was a step down from 2K11 in terms of overall gameplay.

Quote:
Originally Posted by Rob Jones
Jones said the controls this year will be simpler for first-time users, as 2K Sports tries to attract a wider audience to its award-winning franchise while not sacrificing what has made the game so lauded by hoop-heads worldwide.
Great, another reason for them to make the game more arcady for newbies.....

Last edited by morningstar777; 06-11-2012 at 04:24 PM.
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Old 06-11-2012, 04:43 PM   #30
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

"I think we're going to deliver a game that's more casual, but deeper all at the same time," said Jones. "A casual guy will be able to do everything in our game and enjoy it and think that's he's cool,


I dont even want to think about how bad this will be if true, complexity is what makes 2k what it is and making simplistic is just catering to cheeseheads
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Old 06-11-2012, 05:15 PM   #31
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Quote:
Originally Posted by morningstar777
I strongly disagree with this statement, 2K12 was a step down from 2K11 in terms of overall gameplay.



Great, another reason for them to make the game more arcady for newbies.....
Quote:
Originally Posted by chandlerbang
"I think we're going to deliver a game that's more casual, but deeper all at the same time," said Jones. "A casual guy will be able to do everything in our game and enjoy it and think that's he's cool,


I dont even want to think about how bad this will be if true, complexity is what makes 2k what it is and making simplistic is just catering to cheeseheads

Lol I have to agree with you guys here. 2K12 is already to "newb-friendly". I think the difficulty is fine where it is. The last thing we need is for 8 year olds to be pulling off the same moves as seasoned 2K vets.
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Old 06-11-2012, 05:16 PM   #32
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Re: NBA 2K13 Preview - Improving Collisions (ESPN)

Anybody else excited for the All-Star Weekend in My Player by chance?
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