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NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Old 08-11-2012, 12:42 PM   #169
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

I wonder if the physics engine effect the off ball players....I would love to see a 5 on 5 gameplay just watch the other players run into each other and see how they react.

Hopefully the gamescom version shows off the physics engine..
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Old 08-11-2012, 12:52 PM   #170
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Originally Posted by Guard-ian
very good points.

Cheers!
appreciate it my dude
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Old 08-11-2012, 12:58 PM   #171
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lol. 4th year in a row am I complaining about it, and still it's not fixed.

LaMarcus Aldridge still has high socks. He never ever in his life wore high socks. Great, I'm sure his J is still off, too. And So is Matthews'.

Wonder who's in charge of those things (must have someone in charge for that, right?) - he's prolly getting paid bad or something - cause he shows zero commitment.

So glad I sold both my consoles, I'd rather play in the playground.
Don't worry dude. I'm sure they'll have accurate accessories on the next gen!
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Old 08-11-2012, 01:23 PM   #172
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

The stuff they are doing with this game is incredible. Are you guys series with some of these comments? Tell me a video game that has realistic animations. Actually name a game that has player movement animations that even rival NBA 2k. Not only is 2k the most realistic sports game I've ever played, its the most realistic video game Ive ever played, period.
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Old 08-11-2012, 01:24 PM   #173
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

The accrssoies are available its just that 2k insider doesn't really utilize any if it.
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Old 08-11-2012, 01:40 PM   #174
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by GhettoBoi71685
Looking pretty good I just have 2 concerns 1. Sliding- in the developer insight i still seen Danny Granger sliding hopefully that is an area they clean up before launch
2nd. Streetball 2k13- im hoping and praying to god almighty that moving the dribble controls to the right stick doesn't bite 2k in the *** by people online turning NBA 2K13 into AND 1 MIXTAPE 2K13

other than that it looks pretty solid
Good eye, had to watch it quite a few times before noticing Granger sliding nasty in the back.
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Old 08-11-2012, 02:32 PM   #175
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Good eye, had to watch it quite a few times before noticing Granger sliding nasty in the back.
hopefully in the coming weeks leading up to launch they clean all the sliding up HUGE pet peev of mine
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Old 08-11-2012, 02:50 PM   #176
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by Goffs
I'm actually ok with this..

from gameinformer



he's right...it will take probably just a few games to get used to it and the demo will be just for that! Holding down the L-trigger is already hardwired to you anyway thanks to the isomotion...you just need to adjust it from shooting instead of dribbling
Why not have the right stick engaged as the "shot stick" by default and hold left trigger to perform the iso moves? We're already used to holding it for iso moves so it makes more sense. Why switch it?

Hopefully you can change this idiotic oversight in the menu.
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