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NCAA Football 14 Trailer - Dynasty Mode, 52 Screenshots Added

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Old 05-28-2013, 11:55 AM   #89
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by TreyDobbs
AJ, I've got a concern that I hope was addressed in NCAA 14. When I was HC of Louisville in NCAA 13, I won three straight conference titles and ended up being fired after my third consecutive conference title because I did not complete a goal of 1,000 rushing yards or something like that. Will users be fired from jobs for silly things like that? I found it ridiculous that any real-life head football coach would be fired from a job because they didn't rush for X number of yards in a season even though they won championships. I'll sit back and wait for a response. Thanks!
Maybe this will help.


Quote:
Originally Posted by EASPORTS_AJ
Yes. The team tweaked a bunch of the logic so that teams would select more logical candidates for jobs, and sign them to more realistic contract lengths -- eliminating the 1-year contracts of the past.

Teams all have expectations based on the past. The team has also implemented season records for past seasons (not precisely sure how far back that goes, but I believe it's 30 years.)

Long story, short -- Contract length and goals are smarter this season and based on historical data. Hope that helps.
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Old 05-28-2013, 11:59 AM   #90
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by Cowboy008
Maybe this will help.

That's helpful. But also another primary concern is how EA plans to implement the developmental trait into NCAA for the transition over to Madden 25. Seeing how Madden has "Star", "Fast", "Normal", and "Slow", will NCAA have these when exporting a draft class?

Honestly I highly doubt it and I assume there will be serious problems when transferring draft classes. I'll probably just use the default classes Madden already gives me because the realistic faces and attributes are more fun.
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Old 05-28-2013, 12:00 PM   #91
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by drlw322
I love how my questions got skipped.

EA only answering the easy question. Just be honest, if it hasn't been touch then let us know that it hasn't been touch. At least your straight up and not keep me guessing. Let me make an inform decision on a purchase or not.
Same here, Ea is not been doing themselves any favors with me for the last few years either.
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Old 05-28-2013, 12:03 PM   #92
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by drlw322
I love how my questions got skipped.

EA only answering the easy question. Just be honest, if it hasn't been touch then let us know that it hasn't been touch. At least your straight up and not keep me guessing. Let me make an inform decision on a purchase or not.
Oh so someone from EA Sports didn't answer a question you posted on a message board? Tell me of all your experiences of other gaming companies answering your questions on message boards..

Just be happy someone took the time to come on here and answer ANY questions
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Old 05-28-2013, 12:05 PM   #93
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by GruffyMcGuiness
EA could make the game perfect and there would be people unhappy. They've done a TON of stuff and added a lot of new features. The game looks awesome this year.
Could, being the operative word. Let's get there first and see how many unhappy people there are. I wish they would make the perfect game. Yes, this game does look awesome. I agree with you there. But there are also questions left unanswered as to whether other needed changes were made to dynasty. Lots of recruiting info so far (cool), some tweaks to CC (nice, nice), but nothing in depth about progression, custom conferences, practice that matters, spring games, heisman presentation, teambuilder, etc. Hopefully we get more good news throughout the day. My fingers are crossed.
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Last edited by Ziza9Noles94; 05-28-2013 at 12:35 PM.
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Old 05-28-2013, 12:05 PM   #94
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Re: NCAA Football 14 Trailer - Dynasty Mode

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Originally Posted by TreyDobbs
That's helpful. But also another primary concern is how EA plans to implement the developmental trait into NCAA for the transition over to Madden 25. Seeing how Madden has "Star", "Fast", "Normal", and "Slow", will NCAA have these when exporting a draft class?

Honestly I highly doubt it and I assume there will be serious problems when transferring draft classes. I'll probably just use the default classes Madden already gives me because the realistic faces and attributes are more fun.
Im hoping the import draft class is done right and not just the EA "throw it back in there" attitude. I still remember josh looman saying last year that when they do something like that they want to make sure that it was done right, thats why it wasn't in last year. If it turns out to be as messed up as it was in Madden 12, then I would very disappointed.
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Old 05-28-2013, 12:07 PM   #95
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Re: NCAA Football 14 Trailer - Dynasty Mode

Clemson QB #8's pass to WR #89 was (I'm pretty sure) incomplete in the trailer.

On topic, I will admit that I was underwhelmed by the trailer and expected more, but nevertheless, those RPG elements to coaching seems pretty cool and I can't wait to try them.
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Old 05-28-2013, 12:08 PM   #96
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Re: NCAA Football 14 Trailer - Dynasty Mode

The new recruiting interface looks sleek. As for the whole Coaching XP thing, eh, looks like Borderlands 2's skill trees.
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