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Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Revealed)

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Old 06-03-2013, 07:02 PM   #193
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by simon48xbox
First let me start with, yes they could do a lot better, bugs, legacy issues, swapping features in and out, missing obvious things, etc. BUT they have gotten better, Infinity engine, ball trajectories, no-look interceptions, it looks like better locomotion and running game this year, etc.
And this is what is so irritating to me. You are spot on that they have made drastic improvements in a lot of areas, but drastic improvements in certain areas while other areas of the game regress is beyond mind boggling.
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Old 06-03-2013, 07:56 PM   #194
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

Going back to 12 to check on contextual awareness, the lack of quality audio and physics really stand out. The crowd and tackle audio in madden 13 is so much better and the physics give the players a sense of weight that 12 doesn't have. The tackling sounds so weak compared to 13.The replays in 12 were better but that's the only thing I think was better in m12. If the physics in m25 are much improved, then I'm really excited to play m25.
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Old 06-03-2013, 08:04 PM   #195
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

I'm excited for Next-Gen, even if it's just so we don't have to hear the disc-space/memory argument anymore. Whether it's true or not, that will be a thing of the past.
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Old 06-03-2013, 08:37 PM   #196
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by jpdavis82
Going back to 12 to check on contextual awareness, the lack of quality audio and physics really stand out. The crowd and tackle audio in madden 13 is so much better and the physics give the players a sense of weight that 12 doesn't have. The tackling sounds so weak compared to 13.The replays in 12 were better but that's the only thing I think was better in m12. If the physics in m25 are much improved, then I'm really excited to play m25.
The ballcarrier will put his hand on a lineman so that he isn't just running in place behind him aka Mario running and then go around him, its pretty realistic and I wanna say you saw it first in Madden 10 with the addition of pro tak.
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Old 06-03-2013, 09:53 PM   #197
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Originally Posted by jpdavis82
Going back to 12 to check on contextual awareness, the lack of quality audio and physics really stand out. The crowd and tackle audio in madden 13 is so much better and the physics give the players a sense of weight that 12 doesn't have. The tackling sounds so weak compared to 13.The replays in 12 were better but that's the only thing I think was better in m12. If the physics in m25 are much improved, then I'm really excited to play m25.
I agree, 13 is my favorite current gen Madden. When I go back and play old current gen Maddens I like 10 the best. Having Pro Tak is cool and I like the speed of the game a lot.

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Old 06-03-2013, 10:29 PM   #198
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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Can you stop taking every one of my quotes and using them against me please? Thank you
I'm over here laughing at this post. Dude, you post on here telling people M25 will rock their socks and no one can quote any of your Tiburon praising posts? If you can dish it, be prepared to take it as well!
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Old 06-03-2013, 10:56 PM   #199
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

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I'm over here laughing at this post. Dude, you post on here telling people M25 will rock their socks and no one can quote any of your Tiburon praising posts? If you can dish it, be prepared to take it as well!
Oh I can take it, ill be dishing out plenty next week. 6 days and counting

Mainly though, ill be posting the new e3 gameplay vids like always and make a thread for them. This is my favorite time of the year on here, should be fun. Ill try to be as unbiased as possible. I do expect to see some pretty exciting news and footage for madden 25 though.

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Old 06-03-2013, 11:06 PM   #200
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Re: Madden NFL 25 Presentation Details, New Sideline Reporter Added (Name Not Reveale

Quote:
Originally Posted by jpdavis82
Going back to 12 to check on contextual awareness, the lack of quality audio and physics really stand out. The crowd and tackle audio in madden 13 is so much better and the physics give the players a sense of weight that 12 doesn't have. The tackling sounds so weak compared to 13.The replays in 12 were better but that's the only thing I think was better in m12. If the physics in m25 are much improved, then I'm really excited to play m25.
I can't disagree more. The AI for offline solo players on M13 was an abortion. A joke to be honest. 12's AI played a far better game with a great set of sliders. And CCM Stunk. It was a bug filled nightmare. The UI was not nearly as good as it should have been (12's was not great either to be fair). But 12 had a functional franchise mode. I deal with the pinball tackling and lack of better pass trajectories but get a far more realistic game of football compared to the M25 beta known as M13.

I am with you though. If M25's IE 2,0 is cleaned up totally, bugs fixed, Connected Franchise Mode works and the AI from 12 returns (and hopefully is even better) then I will pick up M25. But I will be very patient and wait at least 2 months after it's release to make a move.

12 was the best Madden to date (with 10 a close 2nd) IMO top to bottom this gen.
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