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NBA 2K14 Community Team-Up Recommendations

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Old 07-23-2013, 02:32 AM   #97
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Originally Posted by Tybudd
I couldn't vote for Bedwardsroy, yes he's stayed on top of the roster needs, but it seems he's gotten too edit happy with players that are already currently in the game. That just opens the door for being bias, and some of the edits I've seen, seem to be that.
Wut? Don't understand this comment. "He's gotten too edit happy with players already currently in the game."
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Old 07-23-2013, 02:38 AM   #98
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Originally Posted by MarvinOida
Wut? Don't understand this comment. "He's gotten too edit happy with players already currently in the game."
Speaking of players that are already in the game that have been adjusted by 2k developers (statwise), there stats have already been evaluated, but Bed's rosters have a large amount of these players ratings adjusted, which isn't needed.
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Old 07-23-2013, 03:19 AM   #99
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Originally Posted by Tybudd
Speaking of players that are already in the game that have been adjusted by 2k developers (statwise), there stats have already been evaluated, but Bed's rosters have a large amount of these players ratings adjusted, which isn't needed.
You can say that for EVERY roster in this forum. The bias ones are 2K's rosters not any community roster from here. The reason why the players are re rated is because they do not play like themselves or 2K under/over valued them to boost the overall to make causal fans happy.

OS Community rosters are more better and more accurate than any 2K roster out. Plain fact and been true for a long time.
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Old 07-23-2013, 04:45 AM   #100
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Re: NBA 2K14 Community Team-Up Recommendations

Anybody that will focus on Association.
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Old 07-23-2013, 05:07 AM   #101
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Re: NBA 2K14 Community Team-Up Recommendations

Has to be balance of Youtube people (Yeah their on Youtube, but don't act like they know nothing about Basketball) and people from OS and NSLC. IDK how many people can go or what's limit. But I'm thinking 4 from YT, 3 from OS and 3 from NSLC which will make it 10 people, seems fair.

Last edited by SoAwesome; 07-23-2013 at 06:53 AM.
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Old 07-23-2013, 05:12 AM   #102
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Re: NBA 2K14 Community Team-Up Recommendations

I saw someone vote me in. Heh, thanks, but I'm already part of VC/2K Sports, so don't worry about it. My papers are done and will be in my hands today, and I'm flying to SFO this Friday. Saturday's going to be my first official day at the office, and I sincerely can't wait to meet the people that are picked to represent the community. I know I may have talked with some of you in the past both here and over at the NLSC, but this is going to be a whole different experience.
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Old 07-23-2013, 06:00 AM   #103
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Re: NBA 2K14 Community Team-Up Recommendations

My vote goes to jersez and jerseyreign.

But I'am done hoping for a very high quality product.

If you guys can at least make sure there are defensive counter animation for most offensive moves (wether it is shooting animations, up&unders or just isomotion, inside contact) and that spacing (no more random cutting) and passing (terrible passing animation, passing speed) has improved that will do it for me. Also has player movements improved? Are we still stuck on so many animation on the perimeter? Do defenders still trigger wierd and annoying different stances to the offensive player with the ball?

2K14 will be another good game with great attention to aesthetic details and mediocre attention to fundamentals and rosters and the usual lack of polish.

Last edited by Vni; 07-23-2013 at 06:16 AM.
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Old 07-23-2013, 06:53 AM   #104
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Re: NBA 2K14 Community Team-Up Recommendations

Quote:
Originally Posted by The_Throne2K11
Everyone is naming roster makers, but you want guys that will come back and report the thruth. Suggestions will probably not make it in anyway.
I don't think there is anyone in our community who won't tell you the truth of what they saw fam. Seeing a game early is difficult on many fronts. For one you don't have the luxury of having the old game to compare like you do at home.

Also consider that at these events you may not be able to play the game at your favorite camera angle or play with a team you know the best.

Also a LOT of stuff your seeing is brand new, so it makes it difficult to see what's new that isn't working. And some old stuff that you initially think IS fixed after playing for a few weeks you may feel differently.

Plus it's the new version of the game you have waited all year to play... There is a bit of inherent excitement there.

If you combine all of that with limited playtime guys are truly giving their best opinion at the time.

Plus if they are still working on the game after our guys leave things can always change for better or worse.
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