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Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Graddy

This is a discussion on Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Graddy within the Madden NFL Old Gen forums.

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Old 10-02-2013, 02:17 PM   #49
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

Quote:
Originally Posted by ghettogeeksta
And don't give me this is the art director excuse, we seen the videos the game play and animations are the same. AI may be a little better in the next gen version of M25.
Its not just that. I mean ok, you are the art director so no game play discussion, but I mean really if you honestly break this down you can categorize the questions like this

Good Information
100's of new face scans have been added to the game.
Return to '13 camera + zoom.
Coaches have headsets now.


Awesome Information
Progressive shadowing is in and will be more dynamic to show the passage of time.
Field degradation is more dynamic, including snow.

Not something to be proud of because saying you have it in now is more about the failure to get it in current gen
Added new Riddell 360 helmet, popular facemasks + more.
Yes, all jerseys will be up-to-date.
Issue of players celebrating facing the wrong way and disappearing into the crowd is fixed.
Snow will cover the field in next-gen.

Give me a break that you would even prioritize this question in the early stages of information release
The Buffalo Bills collars have been fixed. -
The Washington Redskins 2013 home and away sleeve stripes have been fixed.
Fisher & Reid's mustaches look exquisite.

You're the art director of a game that is 40% down in year over sales and are banking on the sales recovery from people moving to next gen because of the advancements and you are going to take time in the first two days of information release to talk about the Bills collars and two coach's mustaches while people are running riot after seeing what is claimed as a next gen video on national television that looked terrible. And then get upset at people for asking tougher questions.
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Old 10-02-2013, 02:24 PM   #50
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

Quote:
Originally Posted by Dogslax41
Its not just that. I mean ok, you are the art director so no game play discussion, but I mean really if you honestly break this down you can categorize the questions like this

Good Information
100's of new face scans have been added to the game.
Return to '13 camera + zoom.
Coaches have headsets now.


Awesome Information
Progressive shadowing is in and will be more dynamic to show the passage of time.
Field degradation is more dynamic, including snow.

Not something to be proud of because saying you have it in now is more about the failure to get it in current gen
Added new Riddell 360 helmet, popular facemasks + more.
Yes, all jerseys will be up-to-date.
Issue of players celebrating facing the wrong way and disappearing into the crowd is fixed.
Snow will cover the field in next-gen.

Give me a break that you would even prioritize this question in the early stages of information release
The Buffalo Bills collars have been fixed. -
The Washington Redskins 2013 home and away sleeve stripes have been fixed.
Fisher & Reid's mustaches look exquisite.

You're the art director of a game that is 40% down in year over sales and are banking on the sales recovery from people moving to next gen because of the advancements and you are going to take time in the first two days of information release to talk about the Bills collars and two coach's mustaches while people are running riot after seeing what is claimed as a next gen video on national television that looked terrible. And then get upset at people for asking tougher questions.
and to be honest.. even the awesome info is meh. how many years have they said time progression would happen? every 4:15 game I start still ends in daytime. They've never gotten that right
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Old 10-02-2013, 02:28 PM   #51
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

Quote:
Originally Posted by tfer717
and to be honest.. even the awesome info is meh. how many years have they said time progression would happen? every 4:15 game I start still ends in daytime. They've never gotten that right
Honestly with the lighting that was shown if they can execute on the time progression this would be a huge, huge win in my eyes for Madden. Honestly the only thing I really liked about the trailer was the lighting as it was light years ahead of what we have now. If that is executed well with time of day progression then for me anyway that will be a huge addition to immersion.
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Old 10-02-2013, 02:48 PM   #52
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by Brooke2011
I love how how a spokesperson comes on this post on page 2 and doesn't reply to the rapid fire of questions that follow.
From the sounds of it they can't take criticism very well. Even if it's constructive. When it comes to a job like this you have to be able to take it well. If anything it should make you better because you know what you need to work on and what you did well. That should make you better at your job. Instead it came off as immature and if you have nothing nice to say then don't talk to me or I'm not listening. You can't satisfy everyone, but with that attitude you will satisfy no one.
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Old 10-02-2013, 03:27 PM   #53
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Originally Posted by Rams_3
Will Nike gloves, mouthpieces, and team colored cleats make it in.
Unfortunately, I highly doubt it.... It doesn't seem like they're going to have tattoos in the game either. This crap is beyond disappointing. We have to remember that this is EA Tiburon. They're very very lazy....
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Old 10-02-2013, 03:31 PM   #54
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by xnate128x
Unfortunately, I highly doubt it.... It doesn't seem like they're going to have tattoos in the game either. This crap is beyond disappointing. We have to remember that this is EA Tiburon. They're very very lazy....
They cant do anything about the tattoo issues. The NFL doesn't want them in.
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Old 10-02-2013, 03:40 PM   #55
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by Dogslax41
They cant do anything about the tattoo issues. The NFL doesn't want them in.
Did the NFL give them a reason as to why they don't want tattoos in the game?
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Old 10-02-2013, 03:41 PM   #56
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by Cowboy008
Did the NFL give them a reason as to why they don't want tattoos in the game?
They can't make money off of it... Just kidding...
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