Home

NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

This is a discussion on NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 10-23-2013, 09:19 PM   #65
Pro
 
hesko's Arena
 
OVR: 5
Join Date: Jan 2012
Location: Earth
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

give em' roses and they hate you for the thorns. love to complain about something eh? open courts sound pretty foxin amazing!!!
hesko is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-23-2013, 09:20 PM   #66
MVP
 
MavsManiac4Life's Arena
 
OVR: 11
Join Date: Jun 2011
Posts: 1,608
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

The only reason I'm mad and see this as a little bit of a deal-breaker is b/c of 2K's terrible management of minutes and rotations. I would hope that if we set them before going into the mode that they'll stick.
MavsManiac4Life is offline  
Reply With Quote
Old 10-23-2013, 09:21 PM   #67
Banned
 
OVR: 7
Join Date: Jan 2011
Location: Pittsburgh
Blog Entries: 4
Quote:
Originally Posted by Melbournelad
I don't think you quite understand why many are upset about it.

The majority of us who use multi team, it isn't actually because we really want to. It's a neccessity because of the horrible CPU logic. If they actually fixed their logic we woulnd't need to run more than one team.
How do you know they didnt fix it? Why do you all panic so fast? lol And lets not act like real life teams dont horrible trades and signing. Happens every year, for example the Jazz giving Mehmet Okur a huge contract like he was one of the greatest players of all time, These things happen...so should it not be expressed in the game? lol... Every trade isnt some perfect masterpiece in real life so why should it be in the game? The 49ers let go of Alex Smith after he took the team to a Championship game for a 3rd string QB from Cal?....Would that have made sense in Madden if you saw it? Would that be horrible logic?...These things do happen
TheRealHST is offline  
Reply With Quote
Old 10-23-2013, 09:21 PM   #68
Pro
 
OVR: 9
Join Date: Sep 2004
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Quote:
Originally Posted by TheRealHST
FInally, someone with some sense...Jeez, some of you are really anal about thus multi-team stuff. But I really hope those who wont buy the game because of one petty thing stick to their word.
You don't get it. It's not "one petty thing". People who play multi-team Associations usually control all 30 teams in order to keep the experience realistic. CPU Free Agent, Rotation, Trading logic are completely broken. Controlling 30 teams keeps the mode playable for many.

Not controlling more than one team breaks the game mode. And if it's your primary game mode, then why even care about it?
supermati is offline  
Reply With Quote
Old 10-23-2013, 09:23 PM   #69
Pro
 
OVR: 9
Join Date: Sep 2004
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Quote:
Originally Posted by TheRealHST
How do you know they didnt fix it? Why do you all panic so fast? lol And lets not act like real life teams dont horrible trades and signing. Happens every year, for example the Jazz giving Mehmet Okur a huge contract like he was one of the greatest players of all time, These things happen...so should it not be expressed in the game? lol... Every trade isnt some perfect masterpiece in real life so why should it be in the game? The 49ers let go of Alex Smith after he took the team to a Championship game for a 3rd string QB from Cal?....Would that have made sense in Madden if you saw it? Would that be horrible logic?...These things do happen
The CPU would be amazing if it made "real mistakes". Sadly, they are different kind of mistakes, like not being able to handle sixth men properly, or make signings that make sense to what they are trying to accomplish for the following season.
supermati is offline  
Reply With Quote
Old 10-23-2013, 09:23 PM   #70
Rookie
 
OVR: 7
Join Date: Nov 2003
Posts: 459
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Quote:
Originally Posted by TheRealHST
FInally, someone with some sense...Jeez, some of you are really anal about thus multi-team stuff. But I really hope those who wont buy the game because of one petty thing stick to their word.
I am still buying since the game looks amazing. I just won't likely be able to fully enjoy it without 30 team control. I will stick with exhibition, my player and NBA Today. It's just a shame that they pulled a Madden and took out a feature that many of us enjoy.
ahuffman is offline  
Reply With Quote
Old 10-23-2013, 09:25 PM   #71
MVP
 
MavsManiac4Life's Arena
 
OVR: 11
Join Date: Jun 2011
Posts: 1,608
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

I also hate when games restrict for pretty much no reason. Why can't I choose to play alone or if I want to have 30 GMs for every team?
MavsManiac4Life is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-23-2013, 09:26 PM   #72
MVP
 
Melbournelad's Arena
 
OVR: 6
Join Date: Oct 2012
Posts: 1,567
Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Quote:
Originally Posted by TheRealHST
How do you know they didnt fix it? Why do you all panic so fast? lol And lets not act like real life teams dont horrible trades and signing. Happens every year, for example the Jazz giving Mehmet Okur a huge contract like he was one of the greatest players of all time, These things happen...so should it not be expressed in the game? lol... Every trade isnt some perfect masterpiece in real life so why should it be in the game? The 49ers let go of Alex Smith after he took the team to a Championship game for a 3rd string QB from Cal?....Would that have made sense in Madden if you saw it? Would that be horrible logic?...These things do happen
Oh, I don't know, maybe because the current gen iteration of Association was introduced in 2k9 they didn't fix the logic in 2k10, 2k11, 2k12, 2k13, or 2k14 CG?

Again, I don't think you quite understand how horrible the logic is. It goews beyond just a couple random trades. It's been well documented in the roster sub-forum.

Also the Mehmet Okur signing you mentioned is exactly the type of signing we do want. Lol. That's not the problem.
Melbournelad is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:43 PM.
Top -