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NBA 2K14: Next-Gen Hands-On Impressions

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Old 10-24-2013, 07:59 PM   #185
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Re: NBA 2K14: Next-Gen Hands-On Impressions

All I want to know before I buy this game is can custom rosters be played in Mygm....or better yet can we edit rosters at all in this game.
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Old 10-24-2013, 07:59 PM   #186
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by Leftos
Both are in MyGM. Multiple years, ability to customize league and bring classic teams in.
Yes we can still customize league as in put certain teams in different divisions and bring in classic teams!!

Now just say we can still edit players.
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Old 10-24-2013, 08:01 PM   #187
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by cthurt
All I want to know before I buy this game is can custom rosters be played in Mygm....or better yet can we edit rosters at all in this game.
^^^^This is all I want to know and if we can edit the draft classes.
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Old 10-24-2013, 08:03 PM   #188
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by RocketTMac1
But isn't that assuming?
Classic teams and the ability to put them into our MyGM season have been confirmed...

As I said, I would like confirmation as to what else is customizable as well...no assumptions
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Old 10-24-2013, 08:05 PM   #189
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by rjohns23
^^^^This is all I want to know and if we can edit the draft classes.
I have seen this asked a lot today and the fact that 2k guys have been in the forums and avoided it makes me a little nervous, it seems like a simple enough question to answer unless they have a brand new edit system they want to talk about on there own terms.
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Old 10-24-2013, 08:07 PM   #190
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Re: NBA 2K14: Next-Gen Hands-On Impressions

This all really reminds me of Madden 13, hopefully not. Completely killed offline season mode, couldn't touch other teams rosters, he'll they didn't even let you change the jersey of the team you were playing against. Not really liking the way sports games are heading, many, many people still love season modes with the ability to edit other teams rosters. How tough is it to just leave in a season mode with editing and all team trade abilities?
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Old 10-24-2013, 08:09 PM   #191
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just watched the gameplay vid on my computer, looks much better thank what I saw earlier on my phone. Detail and lighting are great. My big thing is net animations. 2K's net animations have been terrible. I didn't see much in this vid, but is there a chance the net physics were touched upon? It's actually a big deal to me, as little as it may be.
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Old 10-24-2013, 08:09 PM   #192
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Re: NBA 2K14: Next-Gen Hands-On Impressions

season mode only 1 team control-Is this confirmed or no?

ill be sticking with cg on pc this year for association.

im surprised at some responses from non association guys- never a good thing to remove features.

i dont give a crap about shoes, accessories, myplayer, etc but if those features were removed, i would expect a lot of guys to be pissed, and rightly so,

those features help the game sell, and hopefully keep the features that each of us likes, improving. taking them away and alienating solid fans of the game is wrong.

the removal was a conscious decision to take them out. they could have included 30 team control if they wanted it in.

hope to see it return for 2k15

with all the conversation being hyped in the NG game i would hope they put in a better voice(s) than myplayer in 2k14 cg-

i played that for the first time this year to see what it is, and the player voice post game/interviews/etc was whack-couldnt listen but once or twice-and the crap he said was whack too
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