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NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Old 10-25-2013, 10:24 PM   #241
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My only issue is unique, but I think it will be very very weird to see a my GM as a 20 year old basketball player who looks generic as hell. I think they should make them seem a little more elderly--like 40 year olds etc not the generic myplayer stuff that has you player wearing weird clothes and hats etc
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Old 10-25-2013, 10:36 PM   #242
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Originally Posted by royounggoku
Why don't you just do what King B Mack said and create whatever the GM for the team you are running is?
That's a fair question. The reasoning why this would be problematic is if I opt to participate in MyCareer concurrently, I don't necessarily like the idea of having to use an awful created version of an old and fat Joe Dumars.

To re-state, I don't have an issue with fantasy modes by themselves. I just do not care for them taking over every other mode. Ideally, there'd be modes for folks who want to "live the dream" by placing themselves in key dream positions (NBA Player, GM) and then modes for those who wish to keep it NBA authentic. The mish-mash nearly every offered mode has become is kind of splintering.
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Old 10-26-2013, 03:28 AM   #243
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the slide are customizable?????
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Old 10-28-2013, 02:52 AM   #244
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All i want is 30 team control back next year
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Old 10-28-2013, 09:48 AM   #245
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Originally Posted by convince
Okay my issue with statement is how you guys, whether its 2K or Live dislikers, believe its so easy to create a game. This is their first game of the next gen and according to them was built from the ground up. Splitting a team up that normally works on one ANNUALLY release game to work on two is even more difficult. So guess what, some things will be missing at first but by year two or three(this is when imo when we will see the best next gen 2k game, b/c current gen will have a less prominent role) if these same problems exist i think you have a great point. Like the other user said, you have the option not but as I did with current gen, I did not purchase b/c imo is was not a big of a enough leap. I rather have the next gen version.
Who said it was easy? This is pure common sense here. You see what you're game did right on current-gen and bring it over to next-gen. No sports game should restrict you from making roster moves for other teams in your Dynasty/Franchise Mode. Any developer that ignores this has to be stupid. Customization is key in sports' games. You know that.
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Old 10-28-2013, 12:06 PM   #246
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Originally Posted by swiftychampleone
Who said it was easy? This is pure common sense here. You see what you're game did right on current-gen and bring it over to next-gen. No sports game should restrict you from making roster moves for other teams in your Dynasty/Franchise Mode. Any developer that ignores this has to be stupid. Customization is key in sports' games. You know that.
As a player that does not do multi-team association, as long as the trade setup is similar to current gen. Any trade that happens in real life you can do in the association. And this also goes for drafting as well. If I don't like who the cpu drafted I trade that person where i think should go and vice versa. But if you are referring to signing and releasing free agents i get your point. Also as a person that loves options and hate restrictions I get your point and hopefully they will find a way to implement multi-team control next year.
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Old 10-28-2013, 01:38 PM   #247
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I think the RPG elements add a lot. I'm more curious in just the MYPLAYER side but this sounds neat to. Great interview.
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Old 10-28-2013, 01:51 PM   #248
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Originally Posted by BigBadTom
My only issue is unique, but I think it will be very very weird to see a my GM as a 20 year old basketball player who looks generic as hell. I think they should make them seem a little more elderly--like 40 year olds etc not the generic myplayer stuff that has you player wearing weird clothes and hats etc
Hopefully they have a slider just for MyGM mode where you are able to edit your players age to make him look older.
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