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NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

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Old 11-10-2013, 04:35 PM   #137
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

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Originally Posted by hawley088
Wow this is a tough to please forum
This is exactly how it should be. Fans of video games shouldn't just accept what the Devs give them, they should always be pointing out the flaws of a game so that it can be fixed or improved on so that we can get the best experience possible. Some people, especially on this board seem to think that if you say anything bad at all about the 2k series that you're just trolling or a *****. We all want the best basketball game possible so criticism shouldn't be so frowned upon.
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Old 11-10-2013, 04:44 PM   #138
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

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Originally Posted by mango_prom
You're missing the point. I'm not talking about "perfection", but flaws in game logic and the animation system that have been there for years. What Chandler is doing in the vid isn't some amazing try by 2k to emulate less skilled post players, but simply a bad canned animation that triggers way too often on current gen. Just like big men setting screens in predefined spots instead of being aware of the situation is an AI problem and not an attempt to simulate real life mistakes. Player attributes and tendencies don't matter for these situations, it's simply an engine issue.

I agree that the CPU shouldn't be perfect. But what I'm seeing in the video are simply flaws that aren't new to 2k games.
No. I didn't miss your point at all. I mostly wondering aloud, kind of, about how much error is enough error because your post happened to raise that particular issue to my attention.
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Old 11-10-2013, 04:49 PM   #139
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Re: NBA 2k14 Video: Knicks vs Nets (PS4)

Game looks great, seems like they used current gen as a foundation and ironed out most of the flaws.

Only problem is Brook Lopez looks...odd. He doesn't look as high fidelity as most of the other players, like his face doesn't have the right texture.
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Old 11-10-2013, 04:52 PM   #140
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

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Originally Posted by Vni
As the games get closer and closer to reality graphically wise, game flaws (IA, terrible tendencies/ratings, broken plays, bad animations, morphing etc etc) will become more and more apparant.

AI doesn't seem really different from theses gameplays videos.
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Originally Posted by DaWolf
looks as hectic as ever players running all over the floor & poor spacing. Really thought next gen would be a significant improvement in key areas 2k has struggled with the last couple of years.
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Originally Posted by kwabalicious
Too many post entry passes from the top of the key
My thoughts exactly.

This game is pretty much the main reason why Im getting a ps4. Starting to have second thoughts.
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Old 11-10-2013, 05:04 PM   #141
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

Looks like the AI still run around like their heads are chopped off
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Old 11-10-2013, 05:19 PM   #142
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

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Originally Posted by Eman5805
No. I didn't miss your point at all. I mostly wondering aloud, kind of, about how much error is enough error because your post happened to raise that particular issue to my attention.
I think it's hard for developers to balance this out, especially regarding to user control vs. error frequency. If you'd really try to "simulate" basketball, most online games would have like 50 turnovers on both sides with many of them actually being unforced and simply due to AND1 moves causing players to lose the ball without the defender having to do anything. Now it's a videogame, and people don't want that, which is understandable.

Talking about AI, I don't think stuff is advanced enough right now to really put emphasis on the issues you've mentioned. I mean you can only artificially dumb CPU controlled players down from the level you're actually able to get them to in the first place. And that's far from perfect right now. Difficulty levels right now are essentially global attribute boosts and different reaction windows for triggering certain animations. But not "smarter" opponents. So I'd say there's a lot of improvement needed before the issue of having the AI make realistic mistakes becomes that important. Playbooks, lack of freelance movement and the inability of the AI to really use the changed momentum shot system cause more than enough "mistakes" right now if you ask me.
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Old 11-10-2013, 05:41 PM   #143
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Re: NBA 2k14 Video: Knicks vs Nets (PS4)

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Originally Posted by bigeastbumrush
I definitely wasn't trying to stir the pot with my comment on the player models.

I think the player models are fine. In fact, I like the skinny looking bigs. I hope they leave them the way they are. Even Derrick Rose. Why is he being patched? The guy is slender. Leave him alone.

I should've been clearer. The models look like they have protruding collarbones or something. They just look off in that area. I don't know if it's the hang of the jerseys on them or what.

But they all look like something is wrong between their neck and upper chest area.
Well, I think their arms could be adjusted but I also see what you're saying about the shoulders. It's very square and kind of shrugged upwards for many players-- everyone kind of looks like Tayshaun Prince. It's not terrible but it's a little odd.
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Old 11-10-2013, 06:34 PM   #144
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Re: NBA 2K14 Video - New York Knicks vs. Brooklyn Nets (PS4)

Well this escalated quickly.

We all couldn't praise 2K enough when we were seeing videos of cut scenes, etc. But now that gameplay vids have come out, it's a whole different story. The player models don't even look the same. Were we fooled or something? I don't get it..
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