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NBA 2K14: MyGM Developer Diary

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Old 11-11-2013, 08:05 AM   #225
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Quote:
Originally Posted by Painkiller1974
Hi Leftos, I asked this question many many time, but I never had an answer: in MyGM is it possible to select the lenght of the season (14 or 29 games) or not (82 games) ?
thanks in advance.
in mygm is possible to turn off the trade like the association in 360?
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Old 11-11-2013, 09:52 AM   #226
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Re: NBA 2K14: MyGM Developer Diary

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Originally Posted by timotim19
The only thing I want to know now is can we play/watch any game on the schedule on any given night in MyGM?

One of my biggest questions as well. Can we play any game on the schedule or can we only play as our selected team?
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Old 11-11-2013, 10:09 AM   #227
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I'm not reading through what is currently 12 pages of comments just to see if what I want has been addressed, but PLEASE patch in a two-player mode for MyGM. PLEASE!
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Old 11-11-2013, 10:20 AM   #228
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wow this is deep....i don;t know if my brain can handle this - Interesting idea though. They need depth like this in mycareer - RPG Basketball if you will.
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Old 11-11-2013, 10:38 AM   #229
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it makes me sad I cannot afford a next gen console... wish they could have brought this to PC
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Old 11-11-2013, 10:49 AM   #230
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Originally Posted by FloorGeneral
I. Just. Want. To Play. Basketball.


I just want to run a Bucks Association. I don't wanna worry about my standing with an Owner, or how happy/unhappy the fans are, or none of that extra stuff. Why can't I just play multiple years with my team?
So play 2k current gen and have a coke and a smile geez now back to my regular scheduled geek out GET UM 2K!!!!!!!!
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Old 11-11-2013, 05:37 PM   #231
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I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside" of My GM, because Eric Boenisch wants us to have a "controlled experience" with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.
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Old 11-11-2013, 05:45 PM   #232
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Re: NBA 2K14: MyGM Developer Diary

Quote:
Originally Posted by PEANUTBUTTA87
I felt this way at first too, but i'm glad they still allow us to edit draft classes. but we can only edit other players "outside" of My GM, because Eric Boenisch wants us to have a "controlled experience" with his new My GM mode. I get that they want users to really play this mode, however, they are forcing us to play it by taking away FULL FREEDOM to edit player tendencies and ratings "IN' My GM. Why do that? I like to play up to almost 25 years into Association(Now My GM) mode. PLUS, after 4 or 5 seasons in My GM, current NBA stars like Lebron and Wade and many other great players on the game get old and retire. I want to be able to create future stars and superstars in draft classes, and edit them AFTER THE DRAFT when they sign with a team so that the competition level still keeps me intrigued and there is always great future role players, stars, and superstars to compete against. Lets say I create three 20 year old, 73 rated prospects to have a potential of 84. But since we cant edit their attributes and tendencies AFTER the draft is over, what if their shot tendency is 30 and foul tendency is 80? What if I forget to edit those tendencies BEFORE they get drafted? Sure, they will develop but it wont show in their play(when I compete against the draft class players I edited before the draft) and it won't show in their numbers in the league(stats). Taking away the ability to edit ALL players on other teams "IN" MyGM mode was a mistake by Eric Boenisch. I don't necessarily NEED 30 team control. In the current Gen 2k14, 13, you could go to the trade screen and still conduct trades for other teams WITHOUT actually controlling those franchises, however, I still want the option to control ALL 30 teams. Gamers need freedom.
We can only hope that we get those things back next year.
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