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NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

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Old 05-13-2014, 04:38 AM   #41
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

Quote:
Originally Posted by ven0m43
How difficult is it for them to make a pc version, even if its just a console port, so we can mod it. 2k has been doing it for years with nba and mlb. With a mod I can have the correct uniforms instead of the an older version because they were too lazy to update it/correct it or want to charge for it via dlc. I can improve the atmosphere/names/arena/ai/etc. If only we had a mod friendly or open source pc version.

If someone actually built a ground up PC version instead of porting a console version (~decade old PC), they would be able to do everything they talk about, granted they actual know how to do it. The PC is the more powerful machine with tons of possibilities. All these console games are built on pcs to begin with.

The reason for why they dont is that these companies just want to make a quick buck, so they sell to the larger console market at higher prices. They release the same game and reintroduce features that were taken out from previous years. They say they've made changes when they only changed the appearance. When they cant get something to work right they can just blame it on the hardware limitations .
EA stopped the PC versions due bad sellings and higher development cost then for consoles, also the crack market destroyed it for years. this is the official statement that ea stopped making the games for the pc. FIFA is still on PC but it is so far more behind the console version. (6Years last time for actual Next Gen port) Capitalism leads to those situations we are in, look at thousand of free to pay to win games ... people really do that... its like we are the pilot and they just steer there where we would like to land.

Sure they stop doig the games for pc because of costs. they wold need a bigger staff to work on around 3 or 4 Platforms. So and EA really doesnt wanna have open source things, that would just bring them in troubles due licensings with the leagues and brands ingame. So its the year 2014 its not 2000 anymore, sadly. Its make it ready sell an Alpha and if people like it dont patch it. Just costing alot of money. But they also have high costs due their licenses and stuff, i think it is really complex and complicated.

but all in all i also prefeer my PC! They could do so much more with it. im always laughing about the PS4 Guys, wow look at this Graphics. Lol i show them my NASCAR Racing 2003 with all mods and ultra graphics and compare it tp the new NASCARS .. but my game is 11 years old.... PC Rockz ! =)

and by this way i just have one big wish for NHL15:

- BOXSCORE EXPORT, would be awesome if you could export your boxscore after all sort of games (online,offline,beagm,versus ...) would be a big plus for franchise, dynastys, and league sites around the web.
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Old 05-13-2014, 04:47 AM   #42
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Quote:
Originally Posted by ven0m43
How difficult is it for them to make a pc version, even if its just a console port, so we can mod it. 2k has been doing it for years with nba and mlb. With a mod I can have the correct uniforms instead of the an older version because they were too lazy to update it/correct it or want to charge for it via dlc. I can improve the atmosphere/names/arena/ai/etc. If only we had a mod friendly or open source pc version.

If someone actually built a ground up PC version instead of porting a console version (~decade old PC), they would be able to do everything they talk about, granted they actual know how to do it. The PC is the more powerful machine with tons of possibilities. All these console games are built on pcs to begin with.

The reason for why they dont is that these companies just want to make a quick buck, so they sell to the larger console market at higher prices. They release the same game and reintroduce features that were taken out from previous years. They say they've made changes when they only changed the appearance. When they cant get something to work right they can just blame it on the hardware limitations .
I tend to agree. I think they throw around piracy as an excuse, but that's just an excuse imo to allow mediocrity. PC gaming sales have now surpassed all consoles sales combined (just reported recently). If you have a good game and good online component people will purchase regardless. Like Gabe Newell always says, piracy is a non-factor for us as we provide a better service than pirates.

Companies should be embracing the user community of editors. They should be working with and alongside the users to create content. I always find myself buying the newest version of a game because modders always move on to the most recent iteration of game. They always do, therefore in order to stay current, I have to purchase latest version of the game.

The Golf Club in many ways is embracing this sort of "Steam philosophy" of developers and users working alongside each other. It's amazing to see.

"To be concrete about it, 10 times as much user content comes from the users as comes from us. So we think we are super productive and badass, but we cannot compete with our own customers as regards the production of content. The only company we ever met that kicked our *** is our customers. We would never try to compete with them." -Gabe Newell, Owner of Steam/Valve
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Old 05-13-2014, 12:57 PM   #43
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That's the problem though. A game shouldn't only be fun online. So many more people play games offline than online, but because online equals more money,companies like EA Sports seem to focus so much more on just making game more fun online and not bothering so much about offline. Some things have been taken out of the game because it wasn't fun for online users(stick on stick contact I believe was one of them,and lack of penalties I'm guessing is probably due to that too)

MLB The Show and NBA 2K do great job at offline modes and online stuff are an extra bonus. EA needs to learn from both. While people aren't 100% satisfied with those games, MLB The Show and NBA 2K are the 2 most liked(In terms of positive reviews/comments on it from not only gaming websites,but people who play the game too) sports series today for obvious reasons. NHL right now is at the bottom of the big 5(MLB,NBA,FIFA,Madden,NHL)
Nah man I wouldn't say bottom. "(MLB,NBA,FIFA,Madden,NHL)"- NHL is more fun to play and definitely takes less time to have a hell of a game compared to those listed except FIFA the games are obviously shorter. Yeah those games are great and definitely have more to offer than NHL but still who wants to play 9 innings twice in a row than two battles in NHL. You tell me.
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Old 05-13-2014, 06:20 PM   #44
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

Quote:
Originally Posted by OSGuy321
I tend to agree. I think they throw around piracy as an excuse, but that's just an excuse imo to allow mediocrity. PC gaming sales have now surpassed all consoles sales combined (just reported recently). If you have a good game and good online component people will purchase regardless. Like Gabe Newell always says, piracy is a non-factor for us as we provide a better service than pirates.

Companies should be embracing the user community of editors. They should be working with and alongside the users to create content. I always find myself buying the newest version of a game because modders always move on to the most recent iteration of game. They always do, therefore in order to stay current, I have to purchase latest version of the game.

The Golf Club in many ways is embracing this sort of "Steam philosophy" of developers and users working alongside each other. It's amazing to see.

"To be concrete about it, 10 times as much user content comes from the users as comes from us. So we think we are super productive and badass, but we cannot compete with our own customers as regards the production of content. The only company we ever met that kicked our *** is our customers. We would never try to compete with them." -Gabe Newell, Owner of Steam/Valve
Even with it's flaws I enjoy the offline game in NHL more than I ever will an NBA 2k or really any other sport title currently out there with the only thing coming close being The Show.
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Old 05-13-2014, 06:50 PM   #45
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

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Originally Posted by iverson3
Nah man I wouldn't say bottom. "(MLB,NBA,FIFA,Madden,NHL)"- NHL is more fun to play and definitely takes less time to have a hell of a game compared to those listed except FIFA the games are obviously shorter. Yeah those games are great and definitely have more to offer than NHL but still who wants to play 9 innings twice in a row than two battles in NHL. You tell me.
I can tell you this, go to any section of this site and I'd be willing to bet that there are way more people who would rather play one game of The Show over two games of NHL. I know I'm one of them. The Show sells systems. You have tons of people on this site who bought PS4's just because The Show is only available on that console.

You are the exact gamer that this game is developed for so obviously you will praise the game. There is no need to demean the people who don't like the game. From reading your posts you seem to play online a lot and obviously have different expectations for a hockey game, so honestly there's no reason to discredit people who don't enjoy the game. Online can be fun, but many people don't play online. The people who want a casual/co-op/online game (like yourself) of hockey are pretty much satisfied, but the people who want a realistic offline experience are not. That's great you enjoy the game but don't say that all people do is bash the game because that's not what it is. We are letting out our thoughts because we are sick and tired of having this game exactly the same every year, and mainly cater to the casual and online hockey experience. I've said it many times, EA has nailed down the casual to semi-realistic experience. In fact I enjoy this game playing with friends, but I get no joy out of this game through a solo offline experience. It's time for EA to reach every one of it's customers. FWIW I would love to be able to play a realistic 20 minute period game of hockey.
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Old 05-13-2014, 10:56 PM   #46
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

Agreed, no need to say more.
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Old 05-13-2014, 11:08 PM   #47
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

I've always said the NHL series is awesome for 6v6 online play, but pretty much awful for 1v1, whether its against the cpu or another player. Personally, I'm alright with that because I like playing online, but I can certainly understand how a lot of people aren't. I don't understand why the game can't be designed in such a way where both are good.
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Old 05-14-2014, 03:21 PM   #48
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Re: NHL 15 Interview with Lead Producer Sean Ramjagsingh Reveals a Few More Details

I guess I am in the minority but after trading my xbox one in for a ps4 I did also get the show and granted I have not played many games but I do not get how this game is so good. I think IMO it is alright but I was expecting a better experience.
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