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Revamped Overall Formula for NBA 2K15 Player Ratings Explained

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Old 09-04-2014, 08:24 AM   #41
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Re: Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by Rashidi
It's not for people to evaluate a player. It's for the CPU to evaluate a player.



Dirk has a crap overall because 2K's formula has been broken for a long time (barely giving weight to outside shooting when it's value to PFs is painfully obvious).

No, it's for people to evaluate players. The game can use whatever it deems necessary. Overalls are there primarily for the user.

Dork's overall is crap because as a PF in a traditional role, he is crap. Beyond that, scoring prowess is conceptually only part of the overall. So that has been reflected in his overall. It shouldn't be high because he lacks in too many other areas. But he needs to be boosted artificially so that his overall doesn't suck. Frankly, I don't think you can ever fix that.
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Old 09-04-2014, 08:28 AM   #42
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Revamped Overall Formula for NBA 2K15

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Originally Posted by DaBoyBk
Man... @Rashidi @RuffRyder and all others here I think we need @bedwardsroy19 to get a little more in depth hopefully soon as we still dont have a definitive idea of what this new formula means or how its calculated

You guys will be waiting a long time as I'm sure he's not at liberty to say too much more about it. If he's not said too much already. Try no to get the guy in trouble.
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Old 09-04-2014, 08:30 AM   #43
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Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by DaBoyBk
Man... @Rashidi @RuffRyder and all others here I think we need @bedwardsroy19 to get a little more in depth hopefully soon as we still dont have a definitive idea of what this new formula means or how its calculated


I'd like to ask Beds too: how many missing players should we expect for openning day roster this year, zero or so??
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Old 09-04-2014, 08:44 AM   #44
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Re: Revamped Overall Formula for NBA 2K15

Finally. This is why they have so many sig skills for the same type of stuff. ALA steals. Pick pocket and Interceptor. Tenacious Rebounder & Outlet Passer.

Most NBA players specialize in certain things. Which is HOW they get to the NBA. A scorer can score, but a shooter can shoot from anywhere. A Ray Allen type SG should have corner specialist. Dead Eye. Catch & Shoot etc...A Derrick Rose type PG would have finisher, posterizer, acrobat...

I think this means a player can be terrible on offense, or unpolished (Faried) but still be at least an 80 overall because of everything else he does.

A defensive/offensive/one sided player could be no more than an 80/85, but player like Paul George who plays both sides, but is not as efficient on offense as he is on defense would be an 85-89 overall at best.

Think Rubio. His passing for the PG position alone makes him at least an 80 IMO...He creates so many open looks, but he doesn't try to create for himself. I'm sure he can, but that's not his game. So his attributes should relate to him not being a scorer, but still an elite level PG...
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Old 09-04-2014, 08:48 AM   #45
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Re: Revamped Overall Formula for NBA 2K15

I'm a bit confused. Does a player's overall rating change if they're slotted into a different position? In other words, is LeBron a 90+ at small forward, and an 80+ at center? I'm thinking madden, when players ratings would fluctuate depending on what position they're subbed into.
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Old 09-04-2014, 09:02 AM   #46
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Re: Revamped Overall Formula for NBA 2K15

The new rating system sounds interesting and I'm sure it had a lot of reasonig and work behind.
At the same time I guess it's difficult to explain/understand without specific examples and comparisons between 2k14 and 2k15 rating system.
I do hope that the new system will have some effects to other aspects of the game (i.e. CPU trading logic, Free Agency or CPU rotation logic).
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Old 09-04-2014, 09:15 AM   #47
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Re: Revamped Overall Formula for NBA 2K15

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Originally Posted by Boilerbuzz
No, it's for people to evaluate players. The game can use whatever it deems necessary. Overalls are there primarily for the user.
Trade value, contract value, rotation value - the CPU uses Overall rating to determine all of these.

There's a reason OVR popped up in games as soon as the CPU was given in-season control over personnel.

Quote:
Dork's overall is crap because as a PF in a traditional role, he is crap.
Exactly. The traditional PF no longer exists. The formula should have evolved as the position evolved, but it did not. Mid-range and 3pt shooitng is an extremely important part of a PF's game and has been for a long time, yet the formula has never weighted it as such.

Quote:
Frankly, I don't think you can ever fix that.
You're pretty much wrong about that. Give a PF 99 3pt and his overall rating only goes up 2 points. It's obvious where the critical flaws are.

If the majority of PF rate higher at SF than their natural positions then something is obviously wrong.
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Old 09-04-2014, 09:24 AM   #48
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Re: Revamped Overall Formula for NBA 2K15

Quote:
Originally Posted by luda06
I'm a bit confused. Does a player's overall rating change if they're slotted into a different position? In other words, is LeBron a 90+ at small forward, and an 80+ at center? I'm thinking madden, when players ratings would fluctuate depending on what position they're subbed into.
Not slotted, but rather if their primary position is changed.

Ex: In my personal roster if I edit LeBron's position it will be the following OVR's

PG: 90
SG: 94
SF: 95
PF: 90
C: 88

In this case LeBron's highest rating is his natural position. However in the case of many stretch bigs....

Pero Antic
SF: 68
PF: 67
C: 64 = natural position

Due to the PF/C formula improperly weighing shooting ability, a shooting center will actually have a higher rating at a position he is incapable of even playing IRL.

Based on the provided explanation, it seems that the game will be picking the highest OVR out of the existing archetypes (as well as any others that may have been added).
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