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NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Old 09-04-2014, 01:38 PM   #25
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Question:

Will we still get the draft player storylines, stats, and the like if we create draft classes?

Is the ability to create a draft class still in the game?
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Old 09-04-2014, 01:38 PM   #26
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by Superman38134
Article says they added back the Draft Combine. Hope this is reintroduced back into MyCareer as we'll
I hope this means we can play Draft Combine. It kind of sounds as if it is used for prospect testing... not that we can specifically play it.
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Old 09-04-2014, 01:39 PM   #27
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"Visual Concepts is distancing itself from its controversial approach to injecting VC into the MyGM experience last year. In NBA 2K15 the VC is nearly stripped out of the mode in favor of a leveling system where you accrue XP for every action you take"

good good
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Old 09-04-2014, 01:44 PM   #28
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

150 draft prospects now is gonna make it real interesting for us draft class makers lol
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Old 09-04-2014, 01:47 PM   #29
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by VDusen04
That is my question as well. In fact, I'm wondering which of all features will be included in MyLeague and which will be MyGM exclusive. I like what I read about MyGM improvements but MyLeague still sounds like it'd be my preference. I'd just hope it'd have a lot of the simulation aspects I read about MyGM as well (scouting, draft combine, etc.).
Pretty much everything in MyGM is in MyLEAGUE, as well. The main difference between the modes is that MyLEAGUE has the full customization and MyGM has the RPG elements (XP and upgrades), Conversation system, and Team Finances.
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Old 09-04-2014, 01:48 PM   #30
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I MIGHT HAVE THREE OR FOUR(IF LIVE IS GOOD ) SPORTS GAMES TO PLAY ALL YEAR!!! THAT WILL BE FUN LOL
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Old 09-04-2014, 01:49 PM   #31
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by JazzMan
Welp, looks like I'm preordering.
i went from skipping a year of 2k to pre-ordering.. phenomenal job and news 2k.
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Old 09-04-2014, 01:51 PM   #32
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by LorenzoDC
A number of features sound interesting, but I wonder how many will also cross over into MyLeague?

For example, will CPU AI roster management be improved as described in the article in MyLeague? I would expect so.

Aside from VC issues, a big problem for me last year was the progression model of your GM. If you maxed out on the upgrades - last year through VC, this year through XP - and bought a few facilities upgrades to help players, the whole game became imbalanced. Draft a C+ potential 62 OVR rookie and he becomes an A+ potential player with a 74 OVR on your roster. To compensate, I ended up making custom draft classes with much better rookies just to give the CPU some chance to compete. So then the league fills out with 25 year old 90+ OVR players I couldn't sign under my cap and a better crop of high potential young guys all around. All the ratings creep up.

If that basic model remains intact under the XP system, then the solution will have to be not to spend all your XP and avoid upgrades past some certain point if you want a sim experience. In MyLeague, at least you can go back and edit to maintain game balance over time if you need to.

Anyway, it's interesting. I still play 2k14 MyGM mode, and thise improvements have my attention. But I wonder how many of them are exclusive to MyGM versus MyLeague, if they don't involve the progression and leveling up of the GM character.
When you level up, you will get to select one of six upgrades -- you can't choose to not pick any. However, we know some people may not like to play with "cheats", so we do allow you to turn the GM Upgrades and Facilities on or off once you've unlocked them. With Persuasive Pitches, you always have the option to not use any free ones you've unlocked.
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