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NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Old 09-04-2014, 02:13 PM   #41
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by snocone
I think the major difference are going to be the conversations and having to balance the needs of players/owner.
Like I asked before, is that really enough to warrant 2 different modes that function basically the same way?

To explain what I'm saying better, 2k15's version of MyGM seems like what 2k14 should have been. The only thing I was frustrated about even though there wasn't 30 team control, just having the option to turn of cpu trades until at least Jan. or Feb. to stop some of the stupid trades the cpu makes. That alone would've made a world of difference in making me like MyGM more.
Again, not complaining, just saying I don't think MyGM was that far off from being the true replacement for association.
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Old 09-04-2014, 02:13 PM   #42
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Arrrgghhh OS I promised myself I wouldn't buy 2k15 or Madden 15 until I buy my Xbox One....LOL!!!! Man this really makes my decision difficult....PS3 or Xbox One
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Old 09-04-2014, 02:15 PM   #43
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by Jadakiss88
Arrrgghhh OS I promised myself I wouldn't buy 2k15 or Madden 15 until I buy my Xbox One....LOL!!!! Man this really makes my decision difficult....PS3 or Xbox One
Well considering this stuff probably won't be in the PS3 version, you should probably wait until you get your xbox
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Old 09-04-2014, 02:16 PM   #44
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by lakers24
Like I asked before, is that really enough to warrant 2 different modes that function basically the same way?

To explain what I'm saying better, 2k15's version of MyGM seems like what 2k14 should have been. The only thing I was frustrated about even though there wasn't 30 team control, just having the option to turn of cpu trades until at least Jan. or Feb. to stop some of the stupid trades the cpu makes. That alone would've made a world of difference in making me like MyGM more.
Again, not complaining, just saying I don't think MyGM was that far off from being the true replacement for association.
I understand the question. I just don't want to raise questions about them giving people MORE choices.

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Old 09-04-2014, 02:17 PM   #45
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Just when I was thinking choir buying NBA Live 15
2k comes out with something better towards gameplay
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Old 09-04-2014, 02:18 PM   #46
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by lakers24
Like I asked before, is that really enough to warrant 2 different modes that function basically the same way?

To explain what I'm saying better, 2k15's version of MyGM seems like what 2k14 should have been. The only thing I was frustrated about even though there wasn't 30 team control, just having the option to turn of cpu trades until at least Jan. or Feb. to stop some of the stupid trades the cpu makes. That alone would've made a world of difference in making me like MyGM more.
Again, not complaining, just saying I don't think MyGM was that far off from being the true replacement for association.
the customization in myleague would probably break a lot of the storyline gm stuff in mygm. No way you could do 30 team control with all those gm aspects contract negotiations etc popping up. So now you get to choose if you want to customize the whole league experience or focus on just the in depth of one team. I would much prefer them to be separate then blend them both and come up with something that has issues.
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Old 09-04-2014, 02:18 PM   #47
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Please, 2K, don't forget X360/PS3 users.
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Old 09-04-2014, 02:28 PM   #48
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I cant wait to here about this "robust" CAP... #Ourtimehascome
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