Look, I'm by no means a game designer, but I swear to baby jeebuz that changing/fixing shoe colors CAN NOT be more complicated than choosing Color 1 = Team's primary color (instead of black or white) Color 2 = Team secondary color, or black or white.
Is just one code, is not like they need to go and fix it on a per team basis! If that type of stuff requires some sort of long-winded resource allocation and a whole cycle to be fixed, then the ability of the design team has to be somewhat questioned.
Like, it is LITERALLY changing colors!!!!!
Back to gameplay though.... As everyone has said Blog > Trailer. My question is, JP has been boasting for the past two weeks about..... "attention to detail", "you guys will be blown away by the details", "blah blah" and then THIS? Is like they were suddenly told E3 was due in a couple of days and they had to put a trailer together with old stuff; makes no sense imo and shows very poor preparation.
I'd also be very interested in hearing how far back they went with their research on penalties on a per player basis.. pretty sure there is a lot of variance in that regard from year to year. Can't really think of many players (other than Brandon Browner) that are known for and have a clear tendency for penalties; probably some OT's that hold too often?
Graphics wise, I think the game actually looks good, if you manage to see past all the unnecessary buttons on the screen
