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Donny Moore, the 'Madden Ratings Czar', Leaving EA

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Old 07-03-2015, 08:54 PM   #153
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

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Originally Posted by Playmakers
I agree 100%

To be honest with you I haven't played a single EA sports game over the last 8-10 years in any season or dynasty mode using default rosters.

The minute i get any of their games i go straight to editing players which is why I never really bother complaining about players or teams overall ratings when they are posted on here at OS.

I'm not going to use those rosters anyway whether it's Madden, NCAA or NBA Live.

I understand why some people go crazy over the ratings but at the end of the day more often than not you usually have the oppurtunity to change the ratings to what ever you like....

If you disagreed with Donny's method over the years you could have just rolled up your sleeves and changed it yourself or waited for someone else to post edited rosters and just grabbed them.....

I wish Donny good luck and who ever takes over the job next....chances are we will still disagree with the new guy in charge becuase ratings are always subjective to someone's opinion
1st off I always enjoyed your edited rosters in years past they were truly amazing to play with. You truly knew how to manipulate the games ratings to get players to feel like who they were and you could see a difference between individual players.

The thing is how can you disagree with ratings that are data driven such as speed, acceleration, agility, strength, etc...? It's the subjective ratings like awareness, route running, man coverage, zone coverage, tackling, hit power, route running, pursuit, etc that obviously become where you could obviously disagree on. But how many times have we heard speed is the only rating that matters and is usually what most people look at besides overalls. That can be eliminated by using data and 40 times. Don't like your speed rating? Well go run a better 40 then.

You know ratings and how they effect the game better than anyone here IMO so would you agree or disagree that the effects of just having accurate and spread out ratings off real data in areas of speed, strength, agility, acceleration, and footwork alone would be a game changer in itself? All areas that wouldn't need to be edited by you or anyone else as you knew it was accurate and scaled properly.
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Old 07-03-2015, 09:12 PM   #154
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

I wonder how this will affect scouting and the combine results and all of that. This could drastically change things for CFM scouting.
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Old 07-03-2015, 09:17 PM   #155
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

Not sure how this will turn out but whether they stay the course or try to make a significant overhaul I don't think it will really matter. There are far bigger issues that no matter how players are rated won't change anything. Changing the ratings isn't going to magically make QB's inaccurate or any player in the game be able to cover a corner route. Greater differentiation in ratings is can be great but only if it's actually represented on the field and at this point I don't think there is enough ratings that properly do that or do it well enough that a drastic overhaul in ratings would create much of a significant difference.

I also worry about how much a significant overhaul would affect CFM and thinking about the amount of things that it would break and force to be redone for a mode already missing so much but that's besides the point.
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Old 07-03-2015, 09:52 PM   #156
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

Quote:
Originally Posted by vannwolfhawk
1st off I always enjoyed your edited rosters in years past they were truly amazing to play with. You truly knew how to manipulate the games ratings to get players to feel like who they were and you could see a difference between individual players.

The thing is how can you disagree with ratings that are data driven such as speed, acceleration, agility, strength, etc...? It's the subjective ratings like awareness, route running, man coverage, zone coverage, tackling, hit power, route running, pursuit, etc that obviously become where you could obviously disagree on. But how many times have we heard speed is the only rating that matters and is usually what most people look at besides overalls. That can be eliminated by using data and 40 times. Don't like your speed rating? Well go run a better 40 then.

You know ratings and how they effect the game better than anyone here IMO so would you agree or disagree that the effects of just having accurate and spread out ratings off real data in areas of speed, strength, agility, acceleration, and footwork alone would be a game changer in itself? All areas that wouldn't need to be edited by you or anyone else as you knew it was accurate and scaled properly.
Hey trust me i would absolutely love to have a game that used true data for those ratings right out of the box.....and your right i wouldn't change a thing if that was the case.

But in most sports games (EA) i don't feel as if that data is being utilized to determine ratings.

When i say i would still edit the ratings even if EA hired a new guy to do ratings that is because I don't believe EA would ever go that direction with Madden where Ratings are based on True DATA!!!!
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Old 07-03-2015, 11:15 PM   #157
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

Quote:
Originally Posted by DeuceDouglas
Not sure how this will turn out but whether they stay the course or try to make a significant overhaul I don't think it will really matter. There are far bigger issues that no matter how players are rated won't change anything. Changing the ratings isn't going to magically make QB's inaccurate or any player in the game be able to cover a corner route. Greater differentiation in ratings is can be great but only if it's actually represented on the field and at this point I don't think there is enough ratings that properly do that or do it well enough that a drastic overhaul in ratings would create much of a significant difference.



I also worry about how much a significant overhaul would affect CFM and thinking about the amount of things that it would break and force to be redone for a mode already missing so much but that's besides the point.

DD I respect and agree with most of what u write but not this...QB inaccurate is right in front of our/everyone's face..the ratings should (for accuracy) more reflect QB completion %..example 70% = 70 not 70% = 99 completion %..corner route by design are one if not the most difficult routes to cover....problem in madden is corner routes are to easy for QB to complete...


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Old 07-03-2015, 11:54 PM   #158
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

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Originally Posted by jpdavis82
I wonder how this will affect scouting and the combine results and all of that. This could drastically change things for CFM scouting.
How so? You'd still be scouting ratings
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Old 07-04-2015, 12:46 AM   #159
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

Did Donny have anything to do with how rookies got generated in CCM or was he just in charge of setting the ratings for current players?
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Old 07-04-2015, 04:30 AM   #160
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA

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Originally Posted by fballturkey
Did Donny have anything to do with how rookies got generated in CCM or was he just in charge of setting the ratings for current players?
Perhaps indirectly.

I do not know how the ratings dynamic works for the development team, but lets assume Donny rated players based on what he thought they should be (lets ignore the marketing aspect for now) and that alone. The CFM team then has to balance rookies towards the scale Donny made with the current roster.

The more likely scenario is that there is teamwork between each aspect of the game. Donny works with the gameplay guys to nail down the rating thresholds and the relationship with ratings and animations, those two then work with the CFM guys to make sure it transitions smoothly.
Imagine if Donny changes the rating distribution and does not work with the other guys; it would be a disaster. For example, right now a CB with MCV of 80> is terrible. I think that is too high. So imagine Donny decides that from now on the average should be 70 but the gameplay guys don't update the code. Wanna guess what the result would be?

(I use the term work with very loosely here)
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