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Madden NFL 16 Community Impressions

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Old 08-26-2015, 01:01 PM   #177
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Re: Madden NFL 16 Community Impressions

One small thing I really like is the improvements of QB running/scrambling animations. Forever slower QB's have looked hilariously clunky and slow running. Slower QB's now seem to look less like they are made of stiff concrete when they run. Doesn't mean they're effective running, but it looks a heck of a lot more believable.

The game is just really good. I desperately need for them to iron out CFM, which, let's be honest shipped in a bit of a disastrous state. I'm sure they'll get it cleaned up, but the CFM beta route might be a good idea next year—like how FIFA did a career mode beta this year.
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Old 08-26-2015, 01:20 PM   #178
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by bad_philanthropy
One small thing I really like is the improvements of QB running/scrambling animations. Forever slower QB's have looked hilariously clunky and slow running. Slower QB's now seem to look less like they are made of stiff concrete when they run. Doesn't mean they're effective running, but it looks a heck of a lot more believable.

The game is just really good. I desperately need for them to iron out CFM, which, let's be honest shipped in a bit of a disastrous state. I'm sure they'll get it cleaned up, but the CFM beta route might be a good idea next year—like how FIFA did a career mode beta this year.
Just merge it with an updated and modified last iteration of head coach. That franchise mode was fantastic.
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Old 08-26-2015, 02:00 PM   #179
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Re: Madden NFL 16 Community Impressions

I'm gonna make it short and sweet.

1. Legitimate penalties

2. Actual WR DB battles

3. Legitimate, tangible differences in CPU accuracy. Real overthrows, under throws


Those 3 areas I mentioned are without a doubt the 3 biggest additions to ANY football video game EVER.

Sim players have been screaming for these improvements for over a decade.

To be able to get all 3 in one version...I'm happy beyond words.

Best Madden...hell...best football video game I've ever played.
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Old 08-26-2015, 02:29 PM   #180
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Re: Madden NFL 16 Community Impressions

When are they going to fix the stiff arm? I just want to be able to extend my stiff arm out at will when running. The stiff are is suppose to keep players from getting close enough to you to make a tackle, so why does this game wait for the defenders to get up on you for a stiff arm animation to may or may not trigger, most of the time it does not.
Think of how much more fun the run game would be if you could actually execute stiff arms on defenders in the open field; Sad thing is that the stiff in Madden has been a complete joke for decade, the last time the stiff are was useful was in the PS2 gen.
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Old 08-26-2015, 02:48 PM   #181
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Re: Madden NFL 16 Community Impressions

Early impressions coming very soon.

Let me just put a rating on it so far for me.


8/10 and reasons it could go higher.
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Old 08-26-2015, 02:57 PM   #182
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Re: Madden NFL 16 Community Impressions

I've noticed that if the CPU breaks a big run on you, a lot of the time the running back will be spelled for a few plays after that. Very cool.
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Old 08-26-2015, 03:09 PM   #183
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by SportsGamer94
When are they going to fix the stiff arm? I just want to be able to extend my stiff arm out at will when running. The stiff are is suppose to keep players from getting close enough to you to make a tackle, so why does this game wait for the defenders to get up on you for a stiff arm animation to may or may not trigger, most of the time it does not.
Think of how much more fun the run game would be if you could actually execute stiff arms on defenders in the open field; Sad thing is that the stiff in Madden has been a complete joke for decade, the last time the stiff are was useful was in the PS2 gen.
The stiff arm is like a wet noodle, but the overall running game is underwhelming. Would have been nice if the great improvement in the passing/catching game was paired with an equally impressive run game.
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Old 08-26-2015, 03:21 PM   #184
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by AuburnAlumni
I'm gonna make it short and sweet.

1. Legitimate penalties

2. Actual WR DB battles

3. Legitimate, tangible differences in CPU accuracy. Real overthrows, under throws


Those 3 areas I mentioned are without a doubt the 3 biggest additions to ANY football video game EVER.

Sim players have been screaming for these improvements for over a decade.

To be able to get all 3 in one version...I'm happy beyond words.

Best Madden...hell...best football video game I've ever played.
If only you didn't go to Auburn ... j/k! Agreed 100% AA on the impressions. I've played 3 games now and I've seen the CPU QB's legit over/under throw receivers and other times just flat-out miss the receiver all together.

Happened to me, too. Eli was trying to throw one deep to Randle off of playaction and the ball just sailed on me ... and not the usual throw down the sideline where the ball will just float out of bounds to inflate the incompletions, this throw was down the seem and Eli missed Randle by a good 10-15 yards.

As I play more, I'm noticing that for the first time in a long time, ratings and matchups matter. Wish we could assign DB's to certain CPU WR's, but that doesn't detract from my enjoyment of the game. It is pretty cool to see a slot WR being covered by a LB and knowing that if you use RAC, you've got a good chance to catch the ball in stride and zip past the LB before he has a chance to bring you down, or warp to you and bring you down like in the past.

Forgot to mention the crowd is much improved this year, too. Love the reactions to big plays.
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