Home

Madden NFL 16 Community Impressions

This is a discussion on Madden NFL 16 Community Impressions within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 08-26-2015, 03:30 PM   #185
MVP
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,176
Re: Madden NFL 16 Community Impressions

It's a small detail, but I find it frustrating how year after year dirty unis ends up not working correctly in Madden. FIFA is a great example of how it works in real time. I was shocked when they implemented it last year, my guy would hit the ground in a rainy game and have a mud streak where he hit. I'd love this from a details/immersion standpoint in Madden.
bad_philanthropy is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-26-2015, 04:07 PM   #186
Banned
 
OVR: 0
Join Date: Aug 2015
Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by AuburnAlumni
I'm gonna make it short and sweet.

1. Legitimate penalties

2. Actual WR DB battles

3. Legitimate, tangible differences in CPU accuracy. Real overthrows, under throws


Those 3 areas I mentioned are without a doubt the 3 biggest additions to ANY football video game EVER.

Sim players have been screaming for these improvements for over a decade.

To be able to get all 3 in one version...I'm happy beyond words.

Best Madden...hell...best football video game I've ever played.
Penalties is horrible and non existing for online play BUDDY and it don't make any since why #Fail
gunnnaGB is offline  
Reply With Quote
Old 08-26-2015, 04:21 PM   #187
MVP
 
jbd345's Arena
 
OVR: 4
Join Date: Apr 2011
Location: Rochester, New York
Re: Madden NFL 16 Community Impressions

This game is great. The fact that they got the train horn in for the bills on third down and its correct is very impressive. A solid 8.5/10 for me.
jbd345 is offline  
Reply With Quote
Old 08-26-2015, 04:41 PM   #188
10
 
m1ke_nyc's Arena
 
OVR: 7
Join Date: Oct 2009
Location: Snellville, GA
Posts: 3,742
Re: Madden NFL 16 Community Impressions

Draft champions is fun and has a lot of potential going forward. I'd like to see them expand on it. Maybe you keep your team until you lose instead of just after 3 wins your done. Also it should keep track of your history like your team with the longest win streak. Which players you put up the best stats with. That would make the mode deeper but what we have now is a good start
m1ke_nyc is offline  
Reply With Quote
Old 08-26-2015, 04:42 PM   #189
Rookie
 
Exile04's Arena
 
OVR: 1
Join Date: May 2011
Re: Madden NFL 16 Community Impressions

I have been playing since last week and have a solid 15 hours in now. Here's my impression. Should note did not play last year.
I am having fun with the game, i have worked the sliders a little to make the game play more even and as it should (how i feel it should), still needs tweaking.
The biggest thing for me in the last 2 games are penalties. I have seen obvious DPI's that we called it was great even if they were against me. one was on a long pass 30 yards to the endzone and my CB bump the WR off his route, but them on the 1 yard line. The other was across the middle. DEF holding i have seen 3 or 4 in the last 2 games and OFF holding about 5.
Stats seem to be close to right, but the tackling stat seems off my leading tacklers are FS and SS. but with slight changes to Sliders all the other stats seem to be coming in right. (should note: last game SEA(me) vs SF(CPU) Kap went something like 7-21 for 120 i know my DEF is good and the gameplan they used didnt really pass alot but seems a little low for a 30-10 blowout).
I think my biggest issue right now is the running game, running into the back of OL and not moving, and off field stuff like the challenge it is to look at player info for trades and things like that. Also bugs that has been reported that i have seen is calls against one team but its actually goes against the other, the player skills boost from dynamic goals.
Exile04 is offline  
Reply With Quote
Old 08-26-2015, 04:50 PM   #190
MVP
 
glenzariczny's Arena
 
OVR: 2
Join Date: Apr 2011
Blog Entries: 463
Re: Madden NFL 16 Community Impressions

Didn't get much time in with this game last night. Was only able to get a half in. Played all-pro out of the box, and it was WAY too easy, I was playing as the Seahawks so that may have a little to do with it, but I was still up 24-3 on Denver at half, and felt like I could do whatever I want on offense. Will bump it up to All-Madden tonight and see how it goes. With that being said, PENALTIES!! Finally a Madden game with realistic penalties that affect drives. In one half I saw a DPI in the end-zone, and a defensive offsides. Two things that have been basically non-exsistent in Madden for the last decade, also got an offensive Holding, and a false start. Overall this game will be a gem once some of the slider guys get their sets out, and they fix CFM. Gameplay is outstanding.
glenzariczny is offline  
Reply With Quote
Old 08-26-2015, 04:52 PM   #191
Rookie
 
OVR: 3
Join Date: Aug 2003
Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by SportsGamer94
CPU controlled Elli Manning sucks in this game. Playing Play Now, All-Pro default sliders. I played him two games with Dallas the first game he only threw for 86 yards, the second game he only threw for 111 yards. Anyone else experience this type of performance from Eli or any other good Qb's?
I been playing with Eli and lighting it up with him. I guess its how you play it.
Postman17 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-26-2015, 04:53 PM   #192
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,320
Blog Entries: 91
Re: Madden NFL 16 Community Impressions

In coach mode, CPU QB taking sacks on screens because they don't pass the ball needs to be addressed. My QB took 5 sacks on screens because he wouldn't throw the ball to the HB. Instead he just kept back pedaling.

I wish the roll out mechanic for QB was a trait. IMO the CPU QB don't do it enough when the situation calls for it. I also wish we had access to the new “Behavior Coordinator" for we could edit it ourselves.
Gotmadskillzson is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:28 AM.
Top -