Yeah, I'm really curious about how this will work in practice:
It's one of those things I had to read two or three times to think about.
I'm probably like most players who situationally use either icon or directional passing. Icon passing is safer as to the recipient but clunkier to perform and often more ballooned as a pass. Directional passing can be a total crap shoot as to the recipient but gives you better pass type control.
If there's something in this slider that helps the forever problem of delivering a directional pass to your intended recipient, I'm all for it. I'm not sure how that contrasts, logically, with "openness," but I guess that means the old logic often disregarded directional input purposely to select what the CPU assessed to be a more open option.
If that's true, I never knew that, but it maybe explains a lot. So much swearing at my TV over this over the years, my dogs are like all SMH.