Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode - Page 15 - Operation Sports Forums
Home

Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

This is a discussion on Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode within the EA Sports NHL forums.

Go Back   Operation Sports Forums > Hockey > EA Sports NHL
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 09-08-2015, 06:50 PM   #113
MVP
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,176
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by AdamJones113
I'm pretty sure those are all old, old legacy issues. That's disheartening. I saw from xTech on Twitter (he went and has the game early) that morale gets repetitive very early on. Hope that's not true.
Yeah, the CAP glitch was in last year, but it wasn't gen 3. The gen 3 one was caps would carry over between roster updates but would get dumped into the FA pool. If they can't fix it, please give us the ability to delete caps then. There has always been some variety of shenanigans with editing and creating players and the listing of their draft position on the player card.

I have the feeling morale will get old fast. It just reminds me of the xp system in Madden which I just found to be a chore. It's nice to have an extra variable in team management in GM mode, but clicking through menus and text prompts after every couple of games is just not innovative in this era of game design.

EDIT: And with respect to the points I just discussed look at this exchange I had with Rammer here last year, and particularly note his response.

http://www.operationsports.com/forum...9&postcount=27

Quote:
What was the reason Madden and FIFA were able to port non-gameplay offline mode features to gen 4 and NHL wasn't? I understand M25 and FIFA were sort of "cross-gen" games, but what made NHL the exception in the inability to port functioning offline GM and BaP modes as a holdover before a more robust experience could be implemented in future iterations?

I can understand the technical problems of implementing EASHL into new tech, and getting up to 12 users playing at once, but why did the offline modes take such a hit as well? Additionally, such standard features in sports games like player editing.
Quote:
We had a very legacy codebase which made it difficult to add new game modes features. A big part of rebuilding the offline modes that made it into 15 was rebuilding the code base so that we are set up to build bigger and better features on this generation in a more efficient manner because of a better technical base. (apologies for the run on sentence)

-rammer

Last edited by bad_philanthropy; 09-08-2015 at 07:05 PM.
bad_philanthropy is offline  
Reply With Quote
Old 09-08-2015, 07:02 PM   #114
#AyJay
 
AdamJones113's Arena
 
OVR: 2
Join Date: Apr 2013
Location: Toronto, Ontario
Posts: 2,767
Blog Entries: 5
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by bad_philanthropy
Yeah, the CAP glitch was in last year, but it wasn't gen 3. The gen 3 one was caps would carry over between roster updates but would get dumped into the FA pool. If they can't fix it, please give us the ability to delete caps then. There has always been some variety of shenanigans with editing and creating players and the listing of their draft position on the player card.

I have the feeling morale will get old fast. It just reminds me of the xp system in Madden which I just found to be a chore. It's nice to have an extra variable in team management in GM mode, but clicking through menus and text prompts after every couple of games is just not innovative in this era of game design.
Right, yeah, that was the issue on gen-3. From FA to duplicates, it is, as you say, a problem.

I think it's smart to hold off on the ecstatic celebrations about morale. I wanted a GM overhaul as much (if not more than) the next OSer, but this NEEDS to be right. This system won't be in place just this year, it's here to stay. If it's predictable and mindless (exactly what it's trying to avoid), then that's a huge fail. If it's a huge fail, you can expect a huge packet just about Be A GM mode from me.
AdamJones113 is offline  
Reply With Quote
Old 09-08-2015, 07:09 PM   #115
MVP
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,176
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

In the future I'd just like them to judiciously select a handful of users to beta the mode. Due respect to the testers, they have an expertise and I'm sure are great at finding hard crashes, and stuff relating to function, but let some NHL GM enthusiasts find these smaller bugs that snowball and amount to larger quality problems with the mode.
bad_philanthropy is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-08-2015, 07:20 PM   #116
Pro
 
T5063's Arena
 
OVR: 2
Join Date: Oct 2010
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by bad_philanthropy
Just a heads up on some small issues with editing and Be a GM day one outlined by YewyBear:


-CAPs, if edited, just duplicate the CAP with edits in place (user in video ended up with two Dylan Larkin's)
-any edited players' draft history gets set to first overall. In other words, every player you edit ends up having their draft position listed as first overall in their year.
-auto rotate goalies doesn't work is assistant coach edit lines is set to off

CAP thing is a must fix. Other things are small, but I'd like them sorted.
Is that including any equipment edits?
T5063 is offline  
Reply With Quote
Old 09-08-2015, 07:33 PM   #117
MVP
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,176
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by T5063
Is that including any equipment edits?
Don't know. You can contact YewyBear and maybe he'll check it out for you.
bad_philanthropy is offline  
Reply With Quote
Old 09-08-2015, 07:45 PM   #118
#AyJay
 
AdamJones113's Arena
 
OVR: 2
Join Date: Apr 2013
Location: Toronto, Ontario
Posts: 2,767
Blog Entries: 5
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by bad_philanthropy
In the future I'd just like them to judiciously select a handful of users to beta the mode. Due respect to the testers, they have an expertise and I'm sure are great at finding hard crashes, and stuff relating to function, but let some NHL GM enthusiasts find these smaller bugs that snowball and amount to larger quality problems with the mode.
I'd like that too, but we have to agree that it's highly unlikely. EA flew YouTubers in, which kills two birds with one stone: if they catch a bug, good, but it's all about promoting the game.

I guess we'll see on the 10th/15th
AdamJones113 is offline  
Reply With Quote
Old 09-08-2015, 07:47 PM   #119
Rookie
 
Samz555's Arena
 
OVR: 0
Join Date: May 2015
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

For all the editing guys out there including myself! In a Yewybear GM video, when you edit a player there draft position changes to 1st overall but with they're proper year! Hopefully it's fixed before release on in the first patch!
Samz555 is offline  
Reply With Quote
Old 09-08-2015, 08:15 PM   #120
MVP
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 12,176
Re: Editing Players in NHL 16 Confirmed For Be a GM, Season and Playoff Mode

Quote:
Originally Posted by Samz555
For all the editing guys out there including myself! In a Yewybear GM video, when you edit a player there draft position changes to 1st overall but with they're proper year! Hopefully it's fixed before release on in the first patch!
Just make sure to tweet the EA NHL twitter or Rammer. Don't expect a response, but if you do it in a polite and respectful manner it might get the information into the dev team's sphere.
bad_philanthropy is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Hockey > EA Sports NHL »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:25 AM.
Top -