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Madden NFL 16 Roster Update Available Now

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Old 09-11-2015, 08:50 PM   #65
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Re: Madden NFL 16 Roster Update Available Now

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Originally Posted by mfp
Question about the rosters and CFM: what is the difference in the rosters you work with between starting at the regular season vs preseason?

If I start in the preseason, are we using the rosters prior to the most recent update?
No, current rosters have more than 53 men, either way you start its same rosters, but if you SIM preseason the CPU has to make cuts, and thats scary lol
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Old 09-11-2015, 08:51 PM   #66
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Re: Madden NFL 16 Roster Update Available Now

Quote:
Originally Posted by mfp
Question about the rosters and CFM: what is the difference in the rosters you work with between starting at the regular season vs preseason?

If I start in the preseason, are we using the rosters prior to the most recent update?
Yes it's the old, just tested it
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Old 09-11-2015, 09:01 PM   #67
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Old 09-11-2015, 09:03 PM   #68
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Re: Madden NFL 16 Roster Update Available Now

Dumb question but I need help.

How do I save the roster and what is it called after I download it?

I can't seem to find
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Old 09-11-2015, 09:06 PM   #69
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Re: Madden NFL 16 Roster Update Available Now

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Yes it's the old, just tested it
I think we are talking about 2 different things, if you say use preseason rosters then yes OLD rosters, if you start your CFM in the preseason but start with current rosters then its the NEW rosters
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Old 09-11-2015, 09:06 PM   #70
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Re: Madden NFL 16 Roster Update Available Now

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Originally Posted by mixxx01
So what none of those guys can keep up with young burners IRL.


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That's a good point, I think of like Cruz or when Santana Moss or Megatron were young.... they'd burn older CB's all the time.

I dunno I still think the speeds of CB's looks a little low and if there really is an influx of 90's rated Rookies in generated drafts, whatever, in a couple years of CFM it won't matter as both young CB's and young WR's come in. It seems like Rex did a little and bumped a dozen or so older guys up a bit, so it should help some.

I just hope they fix LT regression in the next patch like they tried to with the first patch. And that they fix the fact auto-sub sliders do not work properly in CFM mode at all like they do in Play Now. Set things to 98/99 and watch how a RB subs out after 1 or 2 runs and in CFM that same 98/99 setting makes him only sub out after 5 or 6 runs. It's night and day.

Also there is that weird XP and FG glitch where the ball flings off to the side line when kicking occasionally (when you hit max meter) it's like it gets blocked by an invisible man.

Fix that... with this adjusted roster... and we're good.

I promise to play a whoooole lotta Madden if it's patched!!!

Last edited by IcedCoffee1983; 09-11-2015 at 09:09 PM.
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Old 09-11-2015, 09:10 PM   #71
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Re: Madden NFL 16 Roster Update Available Now

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I love the Cowboys too...unless Dmac can go a whole season 76 is about as high as he can go. Lol Healthy...I would go 10 points higher
HI speed and acce are kinda low ..in pre-season he looked super fast heck averaged 9.7 ypc ..don't think 90 does him justice for speed
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Old 09-11-2015, 09:20 PM   #72
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Re: Madden NFL 16 Roster Update Available Now

I noticed that guys on the PUP list or IR to return aren't injured on the roster? Is this normal? Cause it kills the immersion of my CFM to see Jordy Nelson on the IR but Geno Smith is starting at QB, Jeremy Lane is starting at CB, Kevin White is starting at WR (isn't he on the IR?), etc.
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