 |
Quote: |
 |
|
|
 |
Originally Posted by MMChrisS |
 |
|
|
|
|
|
|
|
Ones And Twos Is An Imbalanced Scoring System
After two years of ignoring one of MyPark's biggest issues, NBA 2K16 finally smartened up and changed the Park's scoring system to a normal NBA style of two pointers and three pointers. For some reason, though, The Gauntlet remains stuck with the old, unbalanced scoring setup.
|
|
 |
|
 |
|
Good article. Generally agree there are some glaring issues to improve, while some issues don't bother me so much because this mode is supposed to be casual and informal.
If goal is to emulate casual park play and not be arcade, unlimited turbo makes no sense. No fatigue doesn't even make sense. People get winded during playground games. What I think would be interesting would be having fatigue on and there might be a little recovery during a play stoppage but, otherwise, energy is finite.
This would encourage people to do more than ISO their best ballhandler, which I see much more than 3 point bombing.
On that note, I haven't played a ton, but def over 50 games and haven't really seen incessant three point bombing. Even in your screencapped example, your opponent shot about half-half (though prob most 2pt. attempts were turbo fast breaks or ISO). And you won.
With the ratio 2:1, people should pretty much only shoot from outside, but I rarely see someone go for the 3 constantly and overwhelmingly. But YMMV.
Def need to be able to change defensive assignments. Get that they don't want play bogged down. So make it a one-time screen to tailor that.
Suppose some quick play options would be nice and sensible but don't really miss it. ISO is unnecessary because it's basically full time ISO. Post up would be nice but it's easy to get someone specific into the paint.
Anyway, good write up. Generally agree with your sentiments.